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https://github.com/Open-Cascade-SAS/OCCT.git
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4ec89df6f5
- Migrated `TopClass_FaceClassifier` / `TopClass_Classifier2d` implementations to `.pxx` and updated BRepClass/Geom2dHatch wrappers to use them (removing `_0.cxx` generator glue). - Updated BRep class helper headers to use header inlines instead of separate `.lxx` files, and added/rewired passive/face classifier implementations. - Extended `NCollection_DynamicArray` / `NCollection_KDTree` APIs (insert helpers, callback-based range query) and added GTests for the new vector insert operations.
131 lines
4.3 KiB
C++
131 lines
4.3 KiB
C++
// Created on: 1992-11-19
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// Created by: Remi LEQUETTE
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepClass_FaceExplorer_HeaderFile
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#define _BRepClass_FaceExplorer_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <TopoDS_Shape.hxx>
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#include <NCollection_List.hxx>
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#include <TopTools_ShapeMapHasher.hxx>
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#include <NCollection_IndexedDataMap.hxx>
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#include <TopAbs_Orientation.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopExp_Explorer.hxx>
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#include <Standard_Integer.hxx>
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class gp_Pnt2d;
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class gp_Lin2d;
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class BRepClass_Edge;
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//! Provide an exploration of a BRep Face for the
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//! classification. Return UV edges.
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class BRepClass_FaceExplorer
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{
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public:
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DEFINE_STANDARD_ALLOC
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Standard_EXPORT BRepClass_FaceExplorer(const TopoDS_Face& F);
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//! Checks the point and change its coords if it is located too far
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//! from the bounding box of the face. New Coordinates of the point
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//! will be on the line between the point and the center of the
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//! bounding box. Returns True if point was not changed.
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Standard_EXPORT bool CheckPoint(gp_Pnt2d& thePoint);
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//! Should return True if the point is outside a
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//! bounding volume of the face.
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Standard_EXPORT bool Reject(const gp_Pnt2d& P) const;
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//! Returns in <L>, <Par> a segment having at least
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//! one intersection with the face boundary to
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//! compute intersections.
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Standard_EXPORT bool Segment(const gp_Pnt2d& P, gp_Lin2d& L, double& Par);
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//! Returns in <L>, <Par> a segment having at least
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//! one intersection with the face boundary to
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//! compute intersections. Each call gives another segment.
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Standard_EXPORT bool OtherSegment(const gp_Pnt2d& P, gp_Lin2d& L, double& Par);
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//! Starts an exploration of the wires.
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Standard_EXPORT void InitWires();
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//! Returns True if there is a current wire.
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bool MoreWires() const { return myWExplorer.More(); }
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//! Sets the explorer to the next wire.
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void NextWire() { myWExplorer.Next(); }
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//! Returns True if the wire bounding volume does not
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//! intersect the segment.
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Standard_EXPORT bool RejectWire(const gp_Lin2d& L, const double Par) const;
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//! Starts an exploration of the edges of the current
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//! wire.
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Standard_EXPORT void InitEdges();
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//! Returns True if there is a current edge.
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bool MoreEdges() const { return myEExplorer.More(); }
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//! Sets the explorer to the next edge.
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void NextEdge() { myEExplorer.Next(); }
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//! Returns True if the edge bounding volume does not
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//! intersect the segment.
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Standard_EXPORT bool RejectEdge(const gp_Lin2d& L, const double Par) const;
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//! Current edge in current wire and its orientation.
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Standard_EXPORT void CurrentEdge(BRepClass_Edge& E, TopAbs_Orientation& Or) const;
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//! Returns the maximum tolerance
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double MaxTolerance() const { return myMaxTolerance; }
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//! Sets the maximum tolerance at
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//! which to start checking in the intersector
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void SetMaxTolerance(const double theValue) { myMaxTolerance = theValue; }
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//! Returns true if we are using boxes
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//! in the intersector
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bool UseBndBox() const { return myUseBndBox; }
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//! Sets the status of whether we are
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//! using boxes or not
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void SetUseBndBox(const bool theValue) { myUseBndBox = theValue; }
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protected:
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//! Computes UV bounds of a face
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Standard_EXPORT void ComputeFaceBounds();
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private:
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TopoDS_Face myFace;
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TopExp_Explorer myWExplorer;
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TopExp_Explorer myEExplorer;
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int myCurEdgeInd;
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double myCurEdgePar;
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double myMaxTolerance;
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bool myUseBndBox;
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NCollection_IndexedDataMap<TopoDS_Shape, NCollection_List<TopoDS_Shape>, TopTools_ShapeMapHasher>
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myMapVE;
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double myUMin;
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double myUMax;
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double myVMin;
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double myVMax;
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};
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#endif // _BRepClass_FaceExplorer_HeaderFile
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