Files
OCCT/src/ModelingAlgorithms/TKTopAlgo/BRepClass/BRepClass_FaceExplorer.hxx
T
Pasukhin Dmitry 4ec89df6f5 Modeling - Refactor BRepClass and FaceClassifier Implementation (#1167)
- Migrated `TopClass_FaceClassifier` / `TopClass_Classifier2d` implementations to `.pxx` and updated BRepClass/Geom2dHatch wrappers to use them (removing `_0.cxx` generator glue).
- Updated BRep class helper headers to use header inlines instead of separate `.lxx` files, and added/rewired passive/face classifier implementations.
- Extended `NCollection_DynamicArray` / `NCollection_KDTree` APIs (insert helpers, callback-based range query) and added GTests for the new vector insert operations.
2026-03-23 18:15:04 +00:00

131 lines
4.3 KiB
C++

// Created on: 1992-11-19
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepClass_FaceExplorer_HeaderFile
#define _BRepClass_FaceExplorer_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <TopoDS_Shape.hxx>
#include <NCollection_List.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <NCollection_IndexedDataMap.hxx>
#include <TopAbs_Orientation.hxx>
#include <TopoDS_Face.hxx>
#include <TopExp_Explorer.hxx>
#include <Standard_Integer.hxx>
class gp_Pnt2d;
class gp_Lin2d;
class BRepClass_Edge;
//! Provide an exploration of a BRep Face for the
//! classification. Return UV edges.
class BRepClass_FaceExplorer
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BRepClass_FaceExplorer(const TopoDS_Face& F);
//! Checks the point and change its coords if it is located too far
//! from the bounding box of the face. New Coordinates of the point
//! will be on the line between the point and the center of the
//! bounding box. Returns True if point was not changed.
Standard_EXPORT bool CheckPoint(gp_Pnt2d& thePoint);
//! Should return True if the point is outside a
//! bounding volume of the face.
Standard_EXPORT bool Reject(const gp_Pnt2d& P) const;
//! Returns in <L>, <Par> a segment having at least
//! one intersection with the face boundary to
//! compute intersections.
Standard_EXPORT bool Segment(const gp_Pnt2d& P, gp_Lin2d& L, double& Par);
//! Returns in <L>, <Par> a segment having at least
//! one intersection with the face boundary to
//! compute intersections. Each call gives another segment.
Standard_EXPORT bool OtherSegment(const gp_Pnt2d& P, gp_Lin2d& L, double& Par);
//! Starts an exploration of the wires.
Standard_EXPORT void InitWires();
//! Returns True if there is a current wire.
bool MoreWires() const { return myWExplorer.More(); }
//! Sets the explorer to the next wire.
void NextWire() { myWExplorer.Next(); }
//! Returns True if the wire bounding volume does not
//! intersect the segment.
Standard_EXPORT bool RejectWire(const gp_Lin2d& L, const double Par) const;
//! Starts an exploration of the edges of the current
//! wire.
Standard_EXPORT void InitEdges();
//! Returns True if there is a current edge.
bool MoreEdges() const { return myEExplorer.More(); }
//! Sets the explorer to the next edge.
void NextEdge() { myEExplorer.Next(); }
//! Returns True if the edge bounding volume does not
//! intersect the segment.
Standard_EXPORT bool RejectEdge(const gp_Lin2d& L, const double Par) const;
//! Current edge in current wire and its orientation.
Standard_EXPORT void CurrentEdge(BRepClass_Edge& E, TopAbs_Orientation& Or) const;
//! Returns the maximum tolerance
double MaxTolerance() const { return myMaxTolerance; }
//! Sets the maximum tolerance at
//! which to start checking in the intersector
void SetMaxTolerance(const double theValue) { myMaxTolerance = theValue; }
//! Returns true if we are using boxes
//! in the intersector
bool UseBndBox() const { return myUseBndBox; }
//! Sets the status of whether we are
//! using boxes or not
void SetUseBndBox(const bool theValue) { myUseBndBox = theValue; }
protected:
//! Computes UV bounds of a face
Standard_EXPORT void ComputeFaceBounds();
private:
TopoDS_Face myFace;
TopExp_Explorer myWExplorer;
TopExp_Explorer myEExplorer;
int myCurEdgeInd;
double myCurEdgePar;
double myMaxTolerance;
bool myUseBndBox;
NCollection_IndexedDataMap<TopoDS_Shape, NCollection_List<TopoDS_Shape>, TopTools_ShapeMapHasher>
myMapVE;
double myUMin;
double myUMax;
double myVMin;
double myVMax;
};
#endif // _BRepClass_FaceExplorer_HeaderFile