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Now, bounded IntPatch_Points are found in case when starting points are used in intersection algorithm. Before the fix, these points were not looked for (even).
88 lines
4.0 KiB
C++
88 lines
4.0 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _IntPatch_WLineTool_HeaderFile
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#define _IntPatch_WLineTool_HeaderFile
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#include <Standard_DefineAlloc.hxx>
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#include <IntPatch_SequenceOfLine.hxx>
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#include <IntPatch_WLine.hxx>
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class Adaptor3d_TopolTool;
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//! IntPatch_WLineTool provides set of static methods related to walking lines.
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class IntPatch_WLineTool
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! I
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//! Removes equal points (leave one of equal points) from theWLine
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//! and recompute vertex parameters.
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//!
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//! II
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//! Removes point out of borders in case of non periodic surfaces.
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//!
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//! III
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//! Removes exceed points using tube criteria:
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//! delete 7D point if it lies near to expected lines in 2d and 3d.
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//! Each task (2d, 2d, 3d) have its own tolerance and checked separately.
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//!
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//! Returns new WLine or null WLine if the number
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//! of the points is less than 2.
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Standard_EXPORT static
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Handle(IntPatch_WLine) ComputePurgedWLine(const Handle(IntPatch_WLine) &theWLine,
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const Handle(Adaptor3d_HSurface) &theS1,
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const Handle(Adaptor3d_HSurface) &theS2,
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const Handle(Adaptor3d_TopolTool) &theDom1,
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const Handle(Adaptor3d_TopolTool) &theDom2);
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//! Joins all WLines from theSlin to one if it is possible and records
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//! the result into theSlin again. Lines will be kept to be splitted if:
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//! a) they are separated (has no common points);
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//! b) resulted line (after joining) go through seam-edges or surface boundaries.
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//!
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//! In addition, if points in theSPnt lies at least in one of the line in theSlin,
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//! this point will be deleted.
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Standard_EXPORT static void JoinWLines(IntPatch_SequenceOfLine& theSlin,
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IntPatch_SequenceOfPoint& theSPnt,
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Handle(Adaptor3d_HSurface) theS1,
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Handle(Adaptor3d_HSurface) theS2,
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const Standard_Real theTol3D);
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//! Extends every line from theSlin (if it is possible) to be started/finished
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//! in strictly determined point (in the place of joint of two lines).
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//! As result, some gaps between two lines will vanish.
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//! The Walking lines are supposed (algorithm will do nothing for not-Walking line)
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//! to be computed as a result of intersection. Both theS1 and theS2
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//! must be quadrics. Other cases are not supported.
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//! theArrPeriods must be filled as follows (every value must not be negative;
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//! if the surface is not periodic the period must be equal to 0.0 strictly):
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//! {<U-period of 1st surface>, <V-period of 1st surface>,
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//! <U-period of 2nd surface>, <V-period of 2nd surface>}.
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Standard_EXPORT static void
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ExtendTwoWLines(IntPatch_SequenceOfLine& theSlin,
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const Handle(Adaptor3d_HSurface)& theS1,
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const Handle(Adaptor3d_HSurface)& theS2,
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const Standard_Real theToler3D,
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const Standard_Real* const theArrPeriods,
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const Bnd_Box2d& theBoxS1,
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const Bnd_Box2d& theBoxS2);
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//! Max angle to concatenate two WLines to avoid result with C0-continuity
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static const Standard_Real myMaxConcatAngle;
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};
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#endif |