Files
OCCT/src/BVH/BVH_BuildThread.cxx
abv 92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00

67 lines
2.2 KiB
C++

// Created on: 2015-05-29
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BVH_BuildThread.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BVH_BuildThread,Standard_Transient)
// =======================================================================
// function : BVH_BuildThread
// purpose : Creates new BVH build thread
// =======================================================================
BVH_BuildThread::BVH_BuildThread (BVH_BuildTool& theBuildTool,
BVH_BuildQueue& theBuildQueue)
: myBuildTool (theBuildTool),
myBuildQueue (theBuildQueue),
myWorkThread (threadFunction)
{
//
}
// =======================================================================
// function : execute
// purpose : Executes BVH build thread
// =======================================================================
void BVH_BuildThread::execute()
{
for (Standard_Boolean wasBusy = Standard_False; /**/; /**/)
{
const Standard_Integer aNode = myBuildQueue.Fetch (wasBusy);
if (aNode == -1) // queue is empty
{
if (!myBuildQueue.HasBusyThreads())
{
break; // no active threads
}
}
else
{
myBuildTool.Perform (aNode);
}
}
}
// =======================================================================
// function : threadFunction
// purpose : Thread function for BVH build thread
// =======================================================================
Standard_Address BVH_BuildThread::threadFunction (Standard_Address theData)
{
static_cast<BVH_BuildThread*> (theData)->execute();
return NULL;
}