Files
OCCT/src/NCollection/NCollection_BaseMap.cxx
dpasukhi 1103eb60af 0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update:
  - NCollection_Array1 - updated functionality
  - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
  - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
  - Use static empty string to avoid allocations on empty string
 NCollection allocators update:
  - NCollection_Allocator - allocator that used Standard::Allocate
  - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
  - NCollection_IncAllocator - rework to increase performance
Standard:
  - Rework functionality to use different allocation libs
  - Implement basic of new way to wrap allocations tools
  - Define 4 ways to allocation (defines in configure stage)
 Additional changes:
  - Hash function uses std::hash functionality
   - size_t as a hash value
  - New HashUtils with Murmur and FVN hash algo for x32 and x64
  - Deprecated _0.cxx and .gxx DE classes reorganized
  - Create own utility for std memory
  - Update Standard_Transient to be more platform-independent
 Math TK changes:
  - math_Vector -> match_BaseVector<>
    - Buffer decreased to cash 32 elements instead of 512
2023-12-04 13:37:09 +00:00

181 lines
4.7 KiB
C++

// Created on: 2002-04-18
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Purpose: Implementation of the BaseMap class
#include <NCollection_BaseMap.hxx>
#include <TCollection.hxx>
//=======================================================================
//function : BeginResize
//purpose :
//=======================================================================
Standard_Boolean NCollection_BaseMap::BeginResize
(const Standard_Integer NbBuckets,
Standard_Integer& N,
NCollection_ListNode**& data1,
NCollection_ListNode**& data2) const
{
// get next size for the buckets array
N = NextPrimeForMap(NbBuckets);
if (N <= myNbBuckets)
{
if (!myData1)
N = myNbBuckets;
else
return Standard_False;
}
data1 = (NCollection_ListNode **)
Standard::Allocate((N+1)*sizeof(NCollection_ListNode *));
if (isDouble)
{
data2 = (NCollection_ListNode **)
Standard::Allocate((N+1)*sizeof(NCollection_ListNode *));
}
else
data2 = NULL;
return Standard_True;
}
//=======================================================================
//function : EndResize
//purpose :
//=======================================================================
void NCollection_BaseMap::EndResize
(const Standard_Integer theNbBuckets,
const Standard_Integer N,
NCollection_ListNode** data1,
NCollection_ListNode** data2)
{
(void )theNbBuckets; // obsolete parameter
if (myData1)
Standard::Free(myData1);
if (myData2 && isDouble)
Standard::Free(myData2);
myNbBuckets = N;
myData1 = data1;
myData2 = data2;
}
//=======================================================================
//function : Destroy
//purpose :
//=======================================================================
void NCollection_BaseMap::Destroy (NCollection_DelMapNode fDel,
Standard_Boolean doReleaseMemory)
{
if (!IsEmpty())
{
const int aNbBuckets = NbBuckets();
for (int anInd = 0; anInd <= aNbBuckets; anInd++)
{
if (myData1[anInd])
{
NCollection_ListNode* aCur = myData1[anInd];
while (aCur)
{
NCollection_ListNode* aNext = aCur->Next();
fDel (aCur, myAllocator);
aCur = aNext;
}
myData1[anInd] = nullptr;
}
}
if (myData2)
{
memset(myData2, 0, (aNbBuckets + 1) * sizeof(NCollection_ListNode*));
}
}
mySize = 0;
if (doReleaseMemory)
{
if (myData1)
Standard::Free(myData1);
if (myData2)
Standard::Free(myData2);
myData1 = myData2 = NULL;
}
}
//=======================================================================
//function : Statistics
//purpose :
//=======================================================================
void NCollection_BaseMap::Statistics(Standard_OStream& S) const
{
S <<"\nMap Statistics\n---------------\n\n";
S <<"This Map has "<<myNbBuckets<<" Buckets and "<<mySize<<" Keys\n\n";
if (mySize == 0) return;
// compute statistics on 1
Standard_Integer * sizes = new Standard_Integer [mySize+1];
Standard_Integer i,l,nb;
NCollection_ListNode* p;
NCollection_ListNode** data;
S << "\nStatistics for the first Key\n";
for (i = 0; i <= mySize; i++) sizes[i] = 0;
data = (NCollection_ListNode **) myData1;
nb = 0;
for (i = 0; i <= myNbBuckets; i++)
{
l = 0;
p = data[i];
if (p) nb++;
while (p)
{
l++;
p = p->Next();
}
sizes[l]++;
}
// display results
l = 0;
for (i = 0; i<= mySize; i++)
{
if (sizes[i] > 0)
{
l += sizes[i] * i;
S << std::setw(5) << sizes[i] <<" buckets of size "<<i<<"\n";
}
}
Standard_Real mean = ((Standard_Real) l) / ((Standard_Real) nb);
S<<"\n\nMean of length : "<<mean<<"\n";
delete [] sizes;
}
//=======================================================================
//function : NextPrimeForMap
//purpose :
//=======================================================================
Standard_Integer NCollection_BaseMap::NextPrimeForMap
(const Standard_Integer N) const
{
return TCollection::NextPrimeForMap ( N );
}