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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
507 lines
15 KiB
C++
507 lines
15 KiB
C++
// Created on: 2002-04-24
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// Created by: Alexander KARTOMIN (akm)
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef NCollection_IndexedMap_HeaderFile
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#define NCollection_IndexedMap_HeaderFile
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#include <NCollection_BaseMap.hxx>
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#include <NCollection_TListNode.hxx>
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#include <NCollection_StlIterator.hxx>
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#include <Standard_NoSuchObject.hxx>
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#include <NCollection_DefaultHasher.hxx>
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#include <Standard_OutOfRange.hxx>
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/**
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* Purpose: An indexed map is used to store keys and to bind
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* an index to them. Each new key stored in the map
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* gets an index. Index are incremented as keys are
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* stored in the map. A key can be found by the index
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* and an index by the key. No key but the last can
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* be removed so the indices are in the range 1..Extent.
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* See the class Map from NCollection for a
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* discussion about the number of buckets.
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*/
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template <class TheKeyType, class Hasher = NCollection_DefaultHasher<TheKeyType>>
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class NCollection_IndexedMap : public NCollection_BaseMap
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{
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public:
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//! STL-compliant typedef for key type
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typedef TheKeyType key_type;
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protected:
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//! Adaptation of the TListNode to the INDEXEDmap
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class IndexedMapNode : public NCollection_TListNode<TheKeyType>
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{
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public:
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//! Constructor with 'Next'
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IndexedMapNode(const TheKeyType& theKey1,
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const Standard_Integer theIndex,
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NCollection_ListNode* theNext1)
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: NCollection_TListNode<TheKeyType>(theKey1, theNext1),
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myIndex(theIndex)
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{
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}
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//! Constructor with 'Next'
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IndexedMapNode(TheKeyType&& theKey1,
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const Standard_Integer theIndex,
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NCollection_ListNode* theNext1)
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: NCollection_TListNode<TheKeyType>(std::forward<TheKeyType>(theKey1), theNext1),
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myIndex(theIndex)
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{
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}
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//! Key1
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TheKeyType& Key1() { return this->ChangeValue(); }
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//! Index
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Standard_Integer& Index() { return myIndex; }
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//! Static deleter to be passed to BaseList
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static void delNode(NCollection_ListNode* theNode, Handle(NCollection_BaseAllocator)& theAl)
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{
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((IndexedMapNode*)theNode)->~IndexedMapNode();
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theAl->Free(theNode);
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}
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private:
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Standard_Integer myIndex;
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};
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public:
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// **************** Implementation of the Iterator interface.
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class Iterator
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{
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public:
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//! Empty constructor
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Iterator(void)
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: myMap(NULL),
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myIndex(0)
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{
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}
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//! Constructor
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Iterator(const NCollection_IndexedMap& theMap)
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: myMap((NCollection_IndexedMap*)&theMap),
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myIndex(1)
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{
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}
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//! Query if the end of collection is reached by iterator
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Standard_Boolean More(void) const { return (myMap != NULL) && (myIndex <= myMap->Extent()); }
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//! Make a step along the collection
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void Next(void) { myIndex++; }
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//! Value access
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const TheKeyType& Value(void) const
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{
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Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedMap::Iterator::Value");
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return myMap->FindKey(myIndex);
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}
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//! Performs comparison of two iterators.
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Standard_Boolean IsEqual(const Iterator& theOther) const
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{
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return myMap == theOther.myMap && myIndex == theOther.myIndex;
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}
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private:
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NCollection_IndexedMap* myMap; // Pointer to the map being iterated
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Standard_Integer myIndex; // Current index
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};
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//! Shorthand for a constant iterator type.
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typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheKeyType, true>
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const_iterator;
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//! Returns a const iterator pointing to the first element in the map.
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const_iterator cbegin() const { return Iterator(*this); }
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//! Returns a const iterator referring to the past-the-end element in the map.
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const_iterator cend() const { return Iterator(); }
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public:
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// ---------- PUBLIC METHODS ------------
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//! Empty constructor.
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NCollection_IndexedMap()
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: NCollection_BaseMap(1, true, Handle(NCollection_BaseAllocator)())
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{
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}
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//! Constructor
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explicit NCollection_IndexedMap(const Standard_Integer theNbBuckets,
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const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
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: NCollection_BaseMap(theNbBuckets, true, theAllocator)
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{
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}
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//! Copy constructor
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NCollection_IndexedMap(const NCollection_IndexedMap& theOther)
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: NCollection_BaseMap(theOther.NbBuckets(), true, theOther.myAllocator)
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{
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*this = theOther;
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}
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//! Move constructor
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NCollection_IndexedMap(NCollection_IndexedMap&& theOther) noexcept
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: NCollection_BaseMap(std::forward<NCollection_BaseMap>(theOther))
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{
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}
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//! Exchange the content of two maps without re-allocations.
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//! Notice that allocators will be swapped as well!
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void Exchange(NCollection_IndexedMap& theOther) { this->exchangeMapsData(theOther); }
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//! Assign.
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//! This method does not change the internal allocator.
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NCollection_IndexedMap& Assign(const NCollection_IndexedMap& theOther)
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{
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if (this == &theOther)
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return *this;
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Clear();
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Standard_Integer anExt = theOther.Extent();
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if (anExt)
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{
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ReSize(anExt - 1); // mySize is same after resize
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for (Standard_Integer anIndexIter = 1; anIndexIter <= anExt; ++anIndexIter)
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{
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const TheKeyType& aKey1 = theOther.FindKey(anIndexIter);
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const size_t iK1 = HashCode(aKey1, NbBuckets());
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IndexedMapNode* pNode =
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new (this->myAllocator) IndexedMapNode(aKey1, anIndexIter, myData1[iK1]);
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myData1[iK1] = pNode;
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myData2[anIndexIter - 1] = pNode;
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Increment();
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}
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}
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return *this;
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}
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//! Assignment operator
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NCollection_IndexedMap& operator=(const NCollection_IndexedMap& theOther)
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{
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return Assign(theOther);
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}
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//! Move operator
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NCollection_IndexedMap& operator=(NCollection_IndexedMap&& theOther) noexcept
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{
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if (this == &theOther)
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return *this;
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exchangeMapsData(theOther);
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return *this;
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}
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//! ReSize
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void ReSize(const Standard_Integer theExtent)
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{
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NCollection_ListNode** ppNewData1 = NULL;
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NCollection_ListNode** ppNewData2 = NULL;
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Standard_Integer newBuck;
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if (BeginResize(theExtent, newBuck, ppNewData1, ppNewData2))
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{
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if (myData1)
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{
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for (Standard_Integer aBucketIter = 0; aBucketIter <= NbBuckets(); ++aBucketIter)
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{
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if (myData1[aBucketIter])
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{
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IndexedMapNode* p = (IndexedMapNode*)myData1[aBucketIter];
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while (p)
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{
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const size_t iK1 = HashCode(p->Key1(), newBuck);
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IndexedMapNode* q = (IndexedMapNode*)p->Next();
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p->Next() = ppNewData1[iK1];
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ppNewData1[iK1] = p;
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p = q;
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}
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}
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}
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}
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EndResize(theExtent,
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newBuck,
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ppNewData1,
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(NCollection_ListNode**)
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Standard::Reallocate(myData2, (newBuck + 1) * sizeof(NCollection_ListNode*)));
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}
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}
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//! Add
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Standard_Integer Add(const TheKeyType& theKey1)
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{
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if (Resizable())
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{
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ReSize(Extent());
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}
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IndexedMapNode* aNode;
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size_t aHash;
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if (lookup(theKey1, aNode, aHash))
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{
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return aNode->Index();
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}
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const Standard_Integer aNewIndex = Increment();
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aNode = new (this->myAllocator) IndexedMapNode(theKey1, aNewIndex, myData1[aHash]);
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myData1[aHash] = aNode;
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myData2[aNewIndex - 1] = aNode;
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return aNewIndex;
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}
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//! Add
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Standard_Integer Add(TheKeyType&& theKey1)
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{
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if (Resizable())
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{
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ReSize(Extent());
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}
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size_t aHash;
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IndexedMapNode* aNode;
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if (lookup(theKey1, aNode, aHash))
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{
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return aNode->Index();
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}
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const Standard_Integer aNewIndex = Increment();
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aNode = new (this->myAllocator)
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IndexedMapNode(std::forward<TheKeyType>(theKey1), aNewIndex, myData1[aHash]);
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myData1[aHash] = aNode;
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myData2[aNewIndex - 1] = aNode;
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return aNewIndex;
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}
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//! Contains
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Standard_Boolean Contains(const TheKeyType& theKey1) const
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{
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IndexedMapNode* p;
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return lookup(theKey1, p);
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}
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//! Substitute
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void Substitute(const Standard_Integer theIndex, const TheKeyType& theKey1)
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{
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Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > Extent(),
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"NCollection_IndexedMap::Substitute : "
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"Index is out of range");
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// check if theKey1 is not already in the map
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IndexedMapNode* aNode;
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size_t aHash;
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if (lookup(theKey1, aNode, aHash))
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{
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if (aNode->Index() != theIndex)
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{
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throw Standard_DomainError("NCollection_IndexedMap::Substitute : "
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"Attempt to substitute existing key");
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}
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aNode->Key1() = theKey1;
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return;
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}
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// Find the node for the index I
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aNode = (IndexedMapNode*)myData2[theIndex - 1];
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// remove the old key
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const size_t iK = HashCode(aNode->Key1(), NbBuckets());
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IndexedMapNode* q = (IndexedMapNode*)myData1[iK];
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if (q == aNode)
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myData1[iK] = (IndexedMapNode*)aNode->Next();
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else
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{
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while (q->Next() != aNode)
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q = (IndexedMapNode*)q->Next();
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q->Next() = aNode->Next();
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}
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// update the node
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aNode->Key1() = theKey1;
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aNode->Next() = myData1[aHash];
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myData1[aHash] = aNode;
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}
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//! Swaps two elements with the given indices.
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void Swap(const Standard_Integer theIndex1, const Standard_Integer theIndex2)
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{
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Standard_OutOfRange_Raise_if(theIndex1 < 1 || theIndex1 > Extent() || theIndex2 < 1
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|| theIndex2 > Extent(),
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"NCollection_IndexedMap::Swap");
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if (theIndex1 == theIndex2)
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{
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return;
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}
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IndexedMapNode* aP1 = (IndexedMapNode*)myData2[theIndex1 - 1];
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IndexedMapNode* aP2 = (IndexedMapNode*)myData2[theIndex2 - 1];
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std::swap(aP1->Index(), aP2->Index());
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myData2[theIndex2 - 1] = aP1;
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myData2[theIndex1 - 1] = aP2;
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}
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//! RemoveLast
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void RemoveLast(void)
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{
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const Standard_Integer aLastIndex = Extent();
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Standard_OutOfRange_Raise_if(aLastIndex == 0, "NCollection_IndexedMap::RemoveLast");
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// Find the node for the last index and remove it
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IndexedMapNode* p = (IndexedMapNode*)myData2[aLastIndex - 1];
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myData2[aLastIndex - 1] = NULL;
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// remove the key
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const size_t iK1 = HashCode(p->Key1(), NbBuckets());
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IndexedMapNode* q = (IndexedMapNode*)myData1[iK1];
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if (q == p)
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myData1[iK1] = (IndexedMapNode*)p->Next();
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else
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{
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while (q->Next() != p)
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q = (IndexedMapNode*)q->Next();
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q->Next() = p->Next();
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}
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p->~IndexedMapNode();
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this->myAllocator->Free(p);
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Decrement();
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}
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//! Remove the key of the given index.
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//! Caution! The index of the last key can be changed.
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void RemoveFromIndex(const Standard_Integer theIndex)
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{
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Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > Extent(),
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"NCollection_IndexedMap::RemoveFromIndex");
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const Standard_Integer aLastInd = Extent();
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if (theIndex != aLastInd)
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{
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Swap(theIndex, aLastInd);
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}
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RemoveLast();
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}
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//! Remove the given key.
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//! Caution! The index of the last key can be changed.
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Standard_Boolean RemoveKey(const TheKeyType& theKey1)
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{
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Standard_Integer anIndToRemove = FindIndex(theKey1);
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if (anIndToRemove < 1)
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{
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return Standard_False;
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}
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RemoveFromIndex(anIndToRemove);
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return Standard_True;
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}
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//! FindKey
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const TheKeyType& FindKey(const Standard_Integer theIndex) const
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{
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Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > Extent(),
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"NCollection_IndexedMap::FindKey");
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IndexedMapNode* pNode2 = (IndexedMapNode*)myData2[theIndex - 1];
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return pNode2->Key1();
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}
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//! operator ()
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const TheKeyType& operator()(const Standard_Integer theIndex) const { return FindKey(theIndex); }
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//! FindIndex
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Standard_Integer FindIndex(const TheKeyType& theKey1) const
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{
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IndexedMapNode* aNode;
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if (lookup(theKey1, aNode))
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{
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return aNode->Index();
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}
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return 0;
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}
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//! Clear data. If doReleaseMemory is false then the table of
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//! buckets is not released and will be reused.
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void Clear(const Standard_Boolean doReleaseMemory = Standard_False)
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{
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Destroy(IndexedMapNode::delNode, doReleaseMemory);
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}
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//! Clear data and reset allocator
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void Clear(const Handle(NCollection_BaseAllocator)& theAllocator)
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{
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Clear(theAllocator != this->myAllocator);
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this->myAllocator =
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(!theAllocator.IsNull() ? theAllocator : NCollection_BaseAllocator::CommonBaseAllocator());
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}
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//! Destructor
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virtual ~NCollection_IndexedMap(void) { Clear(true); }
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//! Size
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Standard_Integer Size(void) const { return Extent(); }
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protected:
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//! Lookup for particular key in map.
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//! @param[in] theKey key to compute hash
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//! @param[out] theNode the detected node with equal key. Can be null.
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//! @param[out] theHash computed bounded hash code for current key.
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//! @return true if key is found
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Standard_Boolean lookup(const TheKeyType& theKey, IndexedMapNode*& theNode, size_t& theHash) const
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{
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theHash = HashCode(theKey, NbBuckets());
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if (IsEmpty())
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return Standard_False; // Not found
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for (theNode = (IndexedMapNode*)myData1[theHash]; theNode;
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theNode = (IndexedMapNode*)theNode->Next())
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{
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if (IsEqual(theNode->Key1(), theKey))
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return Standard_True;
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}
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return Standard_False; // Not found
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}
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//! Lookup for particular key in map.
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//! @param[in] theKey key to compute hash
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//! @param[out] theNode the detected node with equal key. Can be null.
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//! @return true if key is found
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Standard_Boolean lookup(const TheKeyType& theKey, IndexedMapNode*& theNode) const
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{
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if (IsEmpty())
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return Standard_False; // Not found
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for (theNode = (IndexedMapNode*)myData1[HashCode(theKey, NbBuckets())]; theNode;
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theNode = (IndexedMapNode*)theNode->Next())
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{
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if (IsEqual(theNode->Key1(), theKey))
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{
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return Standard_True;
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}
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}
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return Standard_False; // Not found
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}
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bool IsEqual(const TheKeyType& theKey1, const TheKeyType& theKey2) const
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{
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return myHasher(theKey1, theKey2);
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}
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size_t HashCode(const TheKeyType& theKey, const int theUpperBound) const
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{
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return myHasher(theKey) % theUpperBound + 1;
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}
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protected:
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Hasher myHasher;
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};
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#endif
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