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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
108 lines
3.8 KiB
C++
108 lines
3.8 KiB
C++
// Created on : Thu Mar 24 18:30:12 2022
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// Created by: snn
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// Generator: Express (EXPRESS -> CASCADE/XSTEP Translator) V2.0
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// Copyright (c) Open CASCADE 2022
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <StepVisual_TriangulatedFace.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepVisual_TriangulatedFace, StepVisual_TessellatedFace)
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//=================================================================================================
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StepVisual_TriangulatedFace::StepVisual_TriangulatedFace()
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: StepVisual_TessellatedFace()
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{
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}
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//=================================================================================================
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void StepVisual_TriangulatedFace::Init(
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const Handle(TCollection_HAsciiString)& theRepresentationItem_Name,
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const Handle(StepVisual_CoordinatesList)& theTessellatedFace_Coordinates,
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const Standard_Integer theTessellatedFace_Pnmax,
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const Handle(TColStd_HArray2OfReal)& theTessellatedFace_Normals,
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const Standard_Boolean theHasTessellatedFace_GeometricLink,
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const StepVisual_FaceOrSurface& theTessellatedFace_GeometricLink,
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const Handle(TColStd_HArray1OfInteger)& thePnindex,
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const Handle(TColStd_HArray2OfInteger)& theTriangles)
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{
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StepVisual_TessellatedFace::Init(theRepresentationItem_Name,
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theTessellatedFace_Coordinates,
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theTessellatedFace_Pnmax,
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theTessellatedFace_Normals,
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theHasTessellatedFace_GeometricLink,
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theTessellatedFace_GeometricLink);
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myPnindex = thePnindex;
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myTriangles = theTriangles;
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}
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//=================================================================================================
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Handle(TColStd_HArray1OfInteger) StepVisual_TriangulatedFace::Pnindex() const
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{
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return myPnindex;
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}
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//=================================================================================================
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void StepVisual_TriangulatedFace::SetPnindex(const Handle(TColStd_HArray1OfInteger)& thePnindex)
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{
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myPnindex = thePnindex;
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}
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//=================================================================================================
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Standard_Integer StepVisual_TriangulatedFace::NbPnindex() const
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{
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if (myPnindex.IsNull())
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{
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return 0;
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}
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return myPnindex->Length();
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}
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//=================================================================================================
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Standard_Integer StepVisual_TriangulatedFace::PnindexValue(const Standard_Integer theNum) const
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{
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return myPnindex->Value(theNum);
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}
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//=================================================================================================
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Handle(TColStd_HArray2OfInteger) StepVisual_TriangulatedFace::Triangles() const
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{
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return myTriangles;
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}
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//=================================================================================================
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Standard_Integer StepVisual_TriangulatedFace::NbTriangles() const
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{
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if (myTriangles.IsNull())
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{
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return 0;
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}
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return myTriangles->ColLength();
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}
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//=================================================================================================
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void StepVisual_TriangulatedFace::SetTriangles(const Handle(TColStd_HArray2OfInteger)& theTriangles)
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{
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myTriangles = theTriangles;
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}
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