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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
325 lines
11 KiB
C++
325 lines
11 KiB
C++
// Created on: 2016-04-19
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// Copyright (c) 2016 OPEN CASCADE SAS
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// Created by: Oleg AGASHIN
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRepMesh_EdgeDiscret.hxx>
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#include <BRepMesh_Deflection.hxx>
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#include <IMeshData_Model.hxx>
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#include <IMeshData_Face.hxx>
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#include <IMeshData_PCurve.hxx>
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#include <TopExp.hxx>
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#include <BRepMesh_ShapeTool.hxx>
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#include <BRepMesh_EdgeTessellationExtractor.hxx>
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#include <IMeshData_ParametersListArrayAdaptor.hxx>
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#include <BRepMesh_CurveTessellator.hxx>
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#include <OSD_Parallel.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_EdgeDiscret, IMeshTools_ModelAlgo)
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//=================================================================================================
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BRepMesh_EdgeDiscret::BRepMesh_EdgeDiscret() {}
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//=================================================================================================
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BRepMesh_EdgeDiscret::~BRepMesh_EdgeDiscret() {}
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//=================================================================================================
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Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellator(
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const IMeshData::IEdgeHandle& theDEdge,
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const IMeshTools_Parameters& theParameters,
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const Standard_Integer theMinPointsNb)
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{
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return new BRepMesh_CurveTessellator(theDEdge, theParameters, theMinPointsNb);
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}
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//=================================================================================================
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Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellator(
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const IMeshData::IEdgeHandle& theDEdge,
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const TopAbs_Orientation theOrientation,
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const IMeshData::IFaceHandle& theDFace,
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const IMeshTools_Parameters& theParameters,
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const Standard_Integer theMinPointsNb)
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{
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return theDEdge->GetSameParam()
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? new BRepMesh_CurveTessellator(theDEdge, theParameters, theMinPointsNb)
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: new BRepMesh_CurveTessellator(theDEdge,
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theOrientation,
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theDFace,
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theParameters,
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theMinPointsNb);
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}
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//=================================================================================================
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Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellationExtractor(
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const IMeshData::IEdgeHandle& theDEdge,
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const IMeshData::IFaceHandle& theDFace)
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{
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return new BRepMesh_EdgeTessellationExtractor(theDEdge, theDFace);
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}
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//=================================================================================================
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Standard_Boolean BRepMesh_EdgeDiscret::performInternal(const Handle(IMeshData_Model)& theModel,
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const IMeshTools_Parameters& theParameters,
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const Message_ProgressRange& theRange)
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{
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(void)theRange;
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myModel = theModel;
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myParameters = theParameters;
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if (myModel.IsNull())
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{
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return Standard_False;
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}
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OSD_Parallel::For(0, myModel->EdgesNb(), *this, !myParameters.InParallel);
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myModel.Nullify(); // Do not hold link to model.
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return Standard_True;
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}
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//=================================================================================================
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void BRepMesh_EdgeDiscret::process(const Standard_Integer theEdgeIndex) const
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{
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const IMeshData::IEdgeHandle& aDEdge = myModel->GetEdge(theEdgeIndex);
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try
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{
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OCC_CATCH_SIGNALS
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BRepMesh_Deflection::ComputeDeflection(aDEdge, myModel->GetMaxSize(), myParameters);
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Handle(IMeshTools_CurveTessellator) aEdgeTessellator;
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if (!aDEdge->IsFree())
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{
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// Iterate over pcurves and check deflection on corresponding face.
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Standard_Real aMinDeflection = RealLast();
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Standard_Integer aMinPCurveIndex = -1;
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for (Standard_Integer aPCurveIt = 0; aPCurveIt < aDEdge->PCurvesNb(); ++aPCurveIt)
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{
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const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve(aPCurveIt);
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const Standard_Real aTmpDeflection = checkExistingPolygonAndUpdateStatus(aDEdge, aPCurve);
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if (aTmpDeflection < aMinDeflection)
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{
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// Identify pcurve with the smallest deflection in order to
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// retrieve polygon that represents the most smooth discretization.
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aMinDeflection = aTmpDeflection;
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aMinPCurveIndex = aPCurveIt;
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}
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BRepMesh_ShapeTool::CheckAndUpdateFlags(aDEdge, aPCurve);
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}
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if (aMinPCurveIndex != -1)
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{
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aDEdge->SetDeflection(aMinDeflection);
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const IMeshData::IFaceHandle aDFace = aDEdge->GetPCurve(aMinPCurveIndex)->GetFace();
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aEdgeTessellator = CreateEdgeTessellationExtractor(aDEdge, aDFace);
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}
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else
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{
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const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve(0);
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const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
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aEdgeTessellator = BRepMesh_EdgeDiscret::CreateEdgeTessellator(aDEdge,
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aPCurve->GetOrientation(),
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aDFace,
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myParameters);
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}
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}
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else
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{
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TopLoc_Location aLoc;
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const Handle(Poly_Polygon3D)& aPoly3D = BRep_Tool::Polygon3D(aDEdge->GetEdge(), aLoc);
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if (!aPoly3D.IsNull())
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{
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if (aPoly3D->HasParameters()
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&& BRepMesh_Deflection::IsConsistent(aPoly3D->Deflection(),
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aDEdge->GetDeflection(),
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myParameters.AllowQualityDecrease))
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{
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// Edge already has suitable 3d polygon.
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aDEdge->SetStatus(IMeshData_Reused);
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return;
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}
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else
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{
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aDEdge->SetStatus(IMeshData_Outdated);
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}
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}
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aEdgeTessellator = CreateEdgeTessellator(aDEdge, myParameters);
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}
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Tessellate3d(aDEdge, aEdgeTessellator, Standard_True);
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if (!aDEdge->IsFree())
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{
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Tessellate2d(aDEdge, Standard_True);
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}
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}
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catch (Standard_Failure const&)
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{
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aDEdge->SetStatus(IMeshData_Failure);
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}
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}
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//=================================================================================================
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Standard_Real BRepMesh_EdgeDiscret::checkExistingPolygonAndUpdateStatus(
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const IMeshData::IEdgeHandle& theDEdge,
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const IMeshData::IPCurveHandle& thePCurve) const
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{
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const TopoDS_Edge& aEdge = theDEdge->GetEdge();
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const TopoDS_Face& aFace = thePCurve->GetFace()->GetFace();
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TopLoc_Location aLoc;
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const Handle(Poly_Triangulation)& aFaceTriangulation = BRep_Tool::Triangulation(aFace, aLoc);
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Standard_Real aDeflection = RealLast();
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if (aFaceTriangulation.IsNull())
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{
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return aDeflection;
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}
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const Handle(Poly_PolygonOnTriangulation)& aPolygon =
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BRep_Tool::PolygonOnTriangulation(aEdge, aFaceTriangulation, aLoc);
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if (!aPolygon.IsNull())
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{
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Standard_Boolean isConsistent =
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aPolygon->HasParameters()
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&& BRepMesh_Deflection::IsConsistent(aPolygon->Deflection(),
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theDEdge->GetDeflection(),
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myParameters.AllowQualityDecrease);
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if (!isConsistent)
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{
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// Nullify edge data and mark discrete pcurve to
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// notify necessity to mesh the entire face.
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theDEdge->SetStatus(IMeshData_Outdated);
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}
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else
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{
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aDeflection = aPolygon->Deflection();
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}
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}
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return aDeflection;
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}
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//=================================================================================================
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void BRepMesh_EdgeDiscret::Tessellate3d(const IMeshData::IEdgeHandle& theDEdge,
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const Handle(IMeshTools_CurveTessellator)& theTessellator,
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const Standard_Boolean theUpdateEnds)
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{
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// Create 3d polygon.
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const IMeshData::ICurveHandle& aCurve = theDEdge->GetCurve();
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const TopoDS_Edge& aEdge = theDEdge->GetEdge();
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TopoDS_Vertex aFirstVertex, aLastVertex;
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TopExp::Vertices(aEdge, aFirstVertex, aLastVertex);
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if (aFirstVertex.IsNull() || aLastVertex.IsNull())
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return;
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if (theUpdateEnds)
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{
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gp_Pnt aPoint;
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Standard_Real aParam;
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theTessellator->Value(1, aPoint, aParam);
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aCurve->AddPoint(BRep_Tool::Pnt(aFirstVertex), aParam);
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}
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if (!theDEdge->GetDegenerated())
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{
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for (Standard_Integer i = 2; i < theTessellator->PointsNb(); ++i)
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{
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gp_Pnt aPoint;
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Standard_Real aParam;
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if (!theTessellator->Value(i, aPoint, aParam))
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continue;
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if (theUpdateEnds)
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{
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aCurve->AddPoint(aPoint, aParam);
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}
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else
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{
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aCurve->InsertPoint(aCurve->ParametersNb() - 1, aPoint, aParam);
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}
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}
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}
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if (theUpdateEnds)
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{
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gp_Pnt aPoint;
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Standard_Real aParam;
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theTessellator->Value(theTessellator->PointsNb(), aPoint, aParam);
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aCurve->AddPoint(BRep_Tool::Pnt(aLastVertex), aParam);
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}
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}
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//=================================================================================================
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void BRepMesh_EdgeDiscret::Tessellate2d(const IMeshData::IEdgeHandle& theDEdge,
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const Standard_Boolean theUpdateEnds)
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{
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const IMeshData::ICurveHandle& aCurve = theDEdge->GetCurve();
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for (Standard_Integer aPCurveIt = 0; aPCurveIt < theDEdge->PCurvesNb(); ++aPCurveIt)
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{
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const IMeshData::IPCurveHandle& aPCurve = theDEdge->GetPCurve(aPCurveIt);
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const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
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IMeshData::ICurveArrayAdaptorHandle aCurveArray(new IMeshData::ICurveArrayAdaptor(aCurve));
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BRepMesh_EdgeParameterProvider<IMeshData::ICurveArrayAdaptorHandle> aProvider(
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theDEdge,
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aPCurve->GetOrientation(),
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aDFace,
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aCurveArray);
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const Handle(Adaptor2d_Curve2d)& aGeomPCurve = aProvider.GetPCurve();
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Standard_Integer aParamIdx, aParamNb;
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if (theUpdateEnds)
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{
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aParamIdx = 0;
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aParamNb = aCurve->ParametersNb();
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}
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else
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{
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aParamIdx = 1;
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aParamNb = aCurve->ParametersNb() - 1;
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}
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for (; aParamIdx < aParamNb; ++aParamIdx)
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{
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const Standard_Real aParam = aProvider.Parameter(aParamIdx, aCurve->GetPoint(aParamIdx));
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gp_Pnt2d aPoint2d;
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aGeomPCurve->D0(aParam, aPoint2d);
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if (theUpdateEnds)
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{
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aPCurve->AddPoint(aPoint2d, aParam);
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}
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else
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{
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aPCurve->InsertPoint(aPCurve->ParametersNb() - 1, aPoint2d, aParam);
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}
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}
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}
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}
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