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1. The partition operation allows splitting an arbitrary number of shapes of an arbitrary dimension by other arbitrary shapes. The algorithm has been implemented in the class BOPAlgo_Splitter. The API operator Splitter has been implemented in the class BRepAlgoAPI_Splitter. 2. The draw commands for usage the new algorithm have been implemented - bsplit and bapisplit. The commands are identical, but one uses the BOPAlgo_Splitter, the other uses BRepAlgoAPI_Splitter. Both commands should be used after Pave Filler is filled. 3. Test cases for the new algorithm. 4. Documentation has been updated. Small corrections.