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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
87 lines
3.3 KiB
C++
87 lines
3.3 KiB
C++
// Created on: 2016-04-07
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// Copyright (c) 2016 OPEN CASCADE SAS
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// Created by: Oleg AGASHIN
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRepMeshData_Edge.hxx>
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#include <BRepMeshData_PCurve.hxx>
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#include <BRepMeshData_Curve.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(BRepMeshData_Edge, IMeshData_Edge)
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//=================================================================================================
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BRepMeshData_Edge::BRepMeshData_Edge(const TopoDS_Edge& theEdge,
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const Handle(NCollection_IncAllocator)& theAllocator)
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: IMeshData_Edge(theEdge),
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myAllocator(theAllocator),
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myPCurves(256, myAllocator),
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myPCurvesMap(1, myAllocator)
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{
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SetCurve(IMeshData::ICurveHandle(new (myAllocator) BRepMeshData_Curve(myAllocator)));
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}
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//=================================================================================================
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BRepMeshData_Edge::~BRepMeshData_Edge() {}
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//=================================================================================================
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Standard_Integer BRepMeshData_Edge::PCurvesNb() const
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{
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return myPCurves.Size();
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}
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//=================================================================================================
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const IMeshData::IPCurveHandle& BRepMeshData_Edge::AddPCurve(
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const IMeshData::IFacePtr& theDFace,
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const TopAbs_Orientation theOrientation)
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{
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const Standard_Integer aPCurveIndex = PCurvesNb();
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// Add pcurve to list of pcurves
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IMeshData::IPCurveHandle aPCurve(new (myAllocator)
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BRepMeshData_PCurve(theDFace, theOrientation, myAllocator));
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myPCurves.Append(aPCurve);
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// Map pcurve to faces.
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if (!myPCurvesMap.IsBound(theDFace))
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{
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myPCurvesMap.Bind(theDFace, IMeshData::ListOfInteger(myAllocator));
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}
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IMeshData::ListOfInteger& aListOfPCurves = myPCurvesMap.ChangeFind(theDFace);
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aListOfPCurves.Append(aPCurveIndex);
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return GetPCurve(aPCurveIndex);
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}
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//=================================================================================================
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const IMeshData::IPCurveHandle& BRepMeshData_Edge::GetPCurve(
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const IMeshData::IFacePtr& theDFace,
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const TopAbs_Orientation theOrientation) const
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{
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const IMeshData::ListOfInteger& aListOfPCurves = myPCurvesMap.Find(theDFace);
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const IMeshData::IPCurveHandle& aPCurve1 = myPCurves(aListOfPCurves.First());
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return (aPCurve1->GetOrientation() == theOrientation) ? aPCurve1
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: myPCurves(aListOfPCurves.Last());
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}
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//=================================================================================================
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const IMeshData::IPCurveHandle& BRepMeshData_Edge::GetPCurve(const Standard_Integer theIndex) const
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{
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return myPCurves(theIndex);
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}
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