Files
OCCT/src/ModelingAlgorithms/TKHLR/HLRBRep/HLRBRep_Data.cxx
Pasukhin Dmitry 8491bf4cee Coding, TKHLR - Replace Standard_Address with typed HLRBRep_Surface pointers (#947)
Refactor TKHLR module to eliminate usage of Standard_Address (void*)
for surface parameters, replacing them with type-safe HLRBRep_Surface*
pointers. This improves code readability, type safety, and enables
better compiler diagnostics.

Key changes:
- HLRBRep_Data: Change iFaceGeom member from Standard_Address to
  HLRBRep_Surface*, removing all associated casts
- HLRBRep_SurfaceTool: Update all methods to take const HLRBRep_Surface*
- HLRBRep_Surface: Make NbUIntervals/NbVIntervals const-qualified
- HLRBRep_InterCSurf: Use typed pointer via type alias
- HLRBRep_Intersector: Remove Standard_Address from public interface
- HLRBRep_ThePolyhedronOfInterCSurf: Use HLRBRep_Surface* directly
- HLRBRep_TheCSFunctionOfInterCSurf: Use typed pointer member
- HLRBRep_TheQuadCurvExactInterCSurf: Use HLRBRep_Surface* parameter
- Template instantiation files (_0.cxx): Change #define to typedef
  for ThePSurface to ensure correct const semantics with templates
2025-12-23 14:10:28 +00:00

2529 lines
84 KiB
C++

// Created on: 1997-04-17
// Created by: Christophe MARION
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// #define No_Standard_OutOfRange
#include <BRepTopAdaptor_Tool.hxx>
#include <BRepTopAdaptor_TopolTool.hxx>
#include <ElCLib.hxx>
#include <Geom2d_Curve.hxx>
#include <GeomInt.hxx>
#include <gp.hxx>
#include <gp_Dir.hxx>
#include <gp_Dir2d.hxx>
#include <HLRAlgo.hxx>
#include <HLRAlgo_Interference.hxx>
#include <HLRAlgo_ListIteratorOfInterferenceList.hxx>
#include <HLRAlgo_Projector.hxx>
#include <HLRBRep_Data.hxx>
#include <HLRBRep_EdgeData.hxx>
#include <HLRBRep_EdgeFaceTool.hxx>
#include <HLRBRep_FaceData.hxx>
#include <IntCurveSurface_IntersectionPoint.hxx>
#include <IntCurveSurface_TransitionOnCurve.hxx>
#include <IntRes2d_IntersectionPoint.hxx>
#include <IntRes2d_IntersectionSegment.hxx>
#include <Precision.hxx>
#include <Standard_Type.hxx>
#include <StdFail_UndefinedDerivative.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <stdio.h>
IMPLEMENT_STANDARD_RTTIEXT(HLRBRep_Data, Standard_Transient)
Standard_Integer nbOkIntersection;
Standard_Integer nbPtIntersection;
Standard_Integer nbSegIntersection;
Standard_Integer nbClassification;
Standard_Integer nbCal1Intersection; // pairs of unrejected edges
Standard_Integer nbCal2Intersection; // true intersections (not vertex)
Standard_Integer nbCal3Intersection; // Curve-Surface intersections
static const Standard_Real CutLar = 2.e-1;
static const Standard_Real CutBig = 1.e-1;
//-- voir HLRAlgo.cxx
static const Standard_Real DERIVEE_PREMIERE_NULLE = 0.000000000001;
//-- ======================================================================
//--
#include <IntRes2d_TypeTrans.hxx>
#include <IntRes2d_Position.hxx>
#include <IntRes2d_Transition.hxx>
static long unsigned Mask32[32] = {
1, 2, 4, 8, 16, 32, 64, 128,
256, 512, 1024, 2048, 4096, 8192, 16384, 32768,
65536, 131072, 262144, 524288, 1048576, 2097152, 4194304, 8388608,
16777216, 33554432, 67108864, 134217728, 268435456, 536870912, 1073741824, 2147483648U};
static const Standard_Integer SIZEUV = 8;
class TableauRejection
{
public:
// clang-format off
Standard_Real **UV; //-- UV[i][j] contient le param (U sur Ci) de l intersection de Ci avec C(IndUV[j])
// clang-format on
Standard_Integer** IndUV; //-- IndUV[i][j] = J0 -> Intersection entre i et J0
Standard_Integer* nbUV; //-- nbUV[i][j] nombre de valeurs pour la ligne i
Standard_Integer N;
long unsigned** TabBit;
Standard_Integer nTabBit;
#ifdef OCCT_DEBUG
Standard_Integer StNbLect, StNbEcr, StNbMax, StNbMoy, StNbMoyNonNul; //-- STAT
#endif
private:
TableauRejection(const TableauRejection&);
TableauRejection& operator=(const TableauRejection&);
public:
//-- ============================================================
TableauRejection()
{
N = 0;
nTabBit = 0;
UV = NULL;
nbUV = NULL;
IndUV = NULL;
TabBit = NULL;
#ifdef OCCT_DEBUG
StNbLect = StNbEcr = StNbMax = StNbMoy = StNbMoyNonNul = 0;
#endif
}
//-- ============================================================
void SetDim(const Standard_Integer n)
{
#ifdef OCCT_DEBUG
std::cout << "\n@#@#@#@#@# SetDim " << n << std::endl;
#endif
if (UV)
Destroy();
#ifdef OCCT_DEBUG
StNbLect = StNbEcr = StNbMax = StNbMoy = 0;
#endif
N = n;
UV = (Standard_Real**)malloc(N * sizeof(Standard_Real*));
IndUV = (Standard_Integer**)malloc(N * sizeof(Standard_Integer*));
nbUV = (Standard_Integer*)malloc(N * sizeof(Standard_Integer));
// for(Standard_Integer i=0;i<N;i++) {
Standard_Integer i;
for (i = 0; i < N; i++)
{
UV[i] = (Standard_Real*)malloc(SIZEUV * sizeof(Standard_Real));
}
for (i = 0; i < N; i++)
{
IndUV[i] = (Standard_Integer*)malloc(SIZEUV * sizeof(Standard_Integer));
for (Standard_Integer k = 0; k < SIZEUV; k++)
{
IndUV[i][k] = -1;
}
nbUV[i] = SIZEUV;
}
InitTabBit(n);
}
//-- ============================================================
~TableauRejection()
{
//-- std::cout<<"\n Destructeur TableauRejection"<<std::endl;
Destroy();
}
//-- ============================================================
void Destroy()
{
#ifdef OCCT_DEBUG
if (N)
{
Standard_Integer nnn = 0;
StNbMoy = StNbMoyNonNul = 0;
StNbMax = 0;
for (Standard_Integer i = 0; i < N; i++)
{
Standard_Integer nb = 0;
for (Standard_Integer j = 0; IndUV[i][j] != -1 && j < nbUV[i]; j++, nb++)
;
if (nb > StNbMax)
StNbMax = nb;
StNbMoy += nb;
if (nb)
{
StNbMoyNonNul += nb;
nnn++;
}
}
printf("\n----------------------------------------");
printf("\nNbLignes : %10d", N);
printf("\nNbLect : %10d", StNbLect);
printf("\nNbEcr : %10d", StNbEcr);
printf("\nNbMax : %10d", StNbMax);
printf("\nNbMoy : %10d / %10d -> %d", StNbMoy, N, StNbMoy / N);
if (nnn)
{
printf("\nNbMoy !=0 : %10d / %10d -> %d", StNbMoyNonNul, nnn, StNbMoyNonNul / nnn);
}
printf("\n----------------------------------------\n");
}
#endif
if (N)
{
ResetTabBit(N);
// for(Standard_Integer i=0;i<N;i++) {
Standard_Integer i;
for (i = 0; i < N; i++)
{
if (IndUV[i])
{
free(IndUV[i]);
IndUV[i] = NULL;
}
#ifdef OCCT_DEBUG
else
std::cout << " IndUV ~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << std::endl;
#endif
}
for (i = 0; i < N; i++)
{
if (UV[i])
{
free(UV[i]);
UV[i] = NULL;
}
#ifdef OCCT_DEBUG
else
{
std::cout << " UV ~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << std::endl;
}
#endif
}
if (nbUV)
{
free(nbUV);
nbUV = NULL;
}
if (IndUV)
{
free(IndUV);
IndUV = NULL;
}
if (UV)
{
free(UV);
UV = NULL;
}
N = 0;
}
}
//-- ============================================================
void Set(Standard_Integer i0, Standard_Integer j0, const Standard_Real u)
{
i0--;
j0--;
#ifdef OCCT_DEBUG
StNbEcr++;
#endif
Standard_Integer k = -1;
// for(Standard_Integer i=0; k==-1 && i<nbUV[i0]; i++) {
Standard_Integer i;
for (i = 0; k == -1 && i < nbUV[i0]; i++)
{
if (IndUV[i0][i] == -1)
{
k = i;
}
}
if (k == -1)
{ //-- on agrandit le tableau
//--
//-- declaration de la Nv ligne de taille : ancienne taille + SIZEUV
//--
//-- std::cout<<" \n alloc nbUV["<<i0<<"]="<<nbUV[i0];
Standard_Real* NvLigneUV =
(Standard_Real*)malloc((nbUV[i0] + SIZEUV) * sizeof(Standard_Real));
Standard_Integer* NvLigneInd =
(Standard_Integer*)malloc((nbUV[i0] + SIZEUV) * sizeof(Standard_Integer));
//--
//-- Recopie des anciennes valeurs ds la nouvelle ligne
//--
for (i = 0; i < nbUV[i0]; i++)
{
NvLigneUV[i] = UV[i0][i];
NvLigneInd[i] = IndUV[i0][i];
}
//-- mise a jour de la nouvelle dimension ; free des anciennes lignes et affectation
k = nbUV[i0];
nbUV[i0] += SIZEUV;
free(UV[i0]);
free(IndUV[i0]);
UV[i0] = NvLigneUV;
IndUV[i0] = NvLigneInd;
for (Standard_Integer kk = k; kk < nbUV[i0]; kk++)
{
IndUV[i0][kk] = -1;
}
}
IndUV[i0][k] = j0;
UV[i0][k] = u;
//-- tri par ordre decroissant
Standard_Boolean TriOk;
do
{
TriOk = Standard_True;
Standard_Integer im1 = 0;
for (i = 1; IndUV[i0][i] != -1 && i < nbUV[i0]; i++, im1++)
{
if (IndUV[i0][i] > IndUV[i0][im1])
{
TriOk = Standard_False;
k = IndUV[i0][i];
IndUV[i0][i] = IndUV[i0][im1];
IndUV[i0][im1] = k;
Standard_Real t = UV[i0][i];
UV[i0][i] = UV[i0][im1];
UV[i0][im1] = t;
}
}
} while (TriOk == Standard_False);
}
//-- ============================================================
Standard_Real Get(Standard_Integer i0, Standard_Integer j0)
{
i0--;
j0--;
#ifdef OCCT_DEBUG
StNbLect++;
#endif
//-- for(Standard_Integer i=0; IndUV[i0][i]!=-1 && i<nbUV[i0]; i++) {
//-- if(IndUV[i0][i]==j0) {
//-- return(UV[i0][i]);
//-- }
//-- }
//-- ordre decroissant
Standard_Integer a = 0, b = nbUV[i0] - 1, ab;
if (IndUV[i0][a] == -1)
return (RealLast());
if (IndUV[i0][a] == j0)
return (UV[i0][a]);
if (IndUV[i0][b] == j0)
return (UV[i0][b]);
while ((IndUV[i0][a] > j0) && (IndUV[i0][b] < j0))
{
ab = (a + b) >> 1;
if (IndUV[i0][ab] < j0)
{
if (b == ab)
return (RealLast());
else
b = ab;
}
else if (IndUV[i0][ab] > j0)
{
if (a == ab)
return (RealLast());
else
a = ab;
}
else
{
return (UV[i0][ab]);
}
}
return (RealLast());
}
//-- ============================================================
void ResetTabBit(const Standard_Integer nbedgs)
{
//-- std::cout<<"\n ResetTabBit"<<std::endl;
if (TabBit)
{
for (Standard_Integer i = 0; i < nbedgs; i++)
{
if (TabBit[i])
{
free(TabBit[i]);
TabBit[i] = NULL;
}
}
free(TabBit);
TabBit = NULL;
nTabBit = 0;
}
}
//-- ============================================================
void InitTabBit(const Standard_Integer nbedgs)
{
//-- std::cout<<"\n InitTabBit"<<std::endl;
if (TabBit && nTabBit)
{
ResetTabBit(nTabBit);
}
TabBit = (long unsigned**)malloc((nbedgs) * sizeof(long unsigned*));
nTabBit = nbedgs;
Standard_Integer n = 1 + (nbedgs >> 5);
for (Standard_Integer i = 0; i < nbedgs; i++)
{
TabBit[i] = (long unsigned*)malloc(n * sizeof(long unsigned));
for (Standard_Integer j = 0; j < n; j++)
{
TabBit[i][j] = 0;
}
}
}
//-- ============================================================
void SetNoIntersection(Standard_Integer i0, Standard_Integer i1)
{
// std::cout<<" SetNoIntersection : "<<i0<<" "<<i1<<std::endl;
i0--;
i1--;
if (i0 > i1)
{
Standard_Integer t = i0;
i0 = i1;
i1 = t;
}
Standard_Integer c = i1 >> 5;
Standard_Integer o = i1 & 31;
TabBit[i0][c] |= Mask32[o];
}
//-- ============================================================
Standard_Boolean NoIntersection(Standard_Integer i0, Standard_Integer i1)
{
// std::cout<<" ??NoIntersection : "<<i0<<" "<<i1<<" ";
i0--;
i1--;
if (i0 > i1)
{
Standard_Integer t = i0;
i0 = i1;
i1 = t;
}
Standard_Integer c = i1 >> 5;
Standard_Integer o = i1 & 31;
if (TabBit[i0][c] & Mask32[o])
{
//-- std::cout<<" TRUE "<<std::endl;
return (Standard_True);
}
//-- std::cout<<" FALSE "<<std::endl;
return (Standard_False);
}
//-- ============================================================
void SetIntersection(Standard_Integer i0,
Standard_Integer i1,
const IntRes2d_IntersectionPoint& IP)
{
const IntRes2d_Transition& T1 = IP.TransitionOfFirst();
const IntRes2d_Transition& T2 = IP.TransitionOfSecond();
if (T1.PositionOnCurve() == IntRes2d_Middle)
{
if (T2.PositionOnCurve() == IntRes2d_Middle)
{
if (T1.TransitionType() == IntRes2d_In || T1.TransitionType() == IntRes2d_Out)
{
Set(i0, i1, IP.ParamOnFirst());
Set(i1, i0, IP.ParamOnSecond());
}
}
}
}
//-- ============================================================
void GetSingleIntersection(Standard_Integer i0,
Standard_Integer i1,
Standard_Real& u,
Standard_Real& v)
{
u = Get(i0, i1);
if (u != RealLast())
{
v = Get(i1, i0);
}
else
{
v = RealLast();
}
}
};
//-- ================================================================================
//=================================================================================================
static void AdjustParameter(HLRBRep_EdgeData* E,
const Standard_Boolean h,
Standard_Real& p,
Standard_ShortReal& t)
{
Standard_Real p1, p2;
Standard_ShortReal t1, t2;
if (h)
{
E->Status().Bounds(p, t, p2, t2);
if (E->VerAtSta())
p = p + (p2 - p) * CutBig;
}
else
{
E->Status().Bounds(p1, t1, p, t);
if (E->VerAtEnd())
p = p - (p - p1) * CutBig;
}
}
//=================================================================================================
HLRBRep_Data::HLRBRep_Data(const Standard_Integer NV,
const Standard_Integer NE,
const Standard_Integer NF)
: myNbVertices(NV),
myNbEdges(NE),
myNbFaces(NF),
myEData(0, NE),
myFData(0, NF),
myEdgeIndices(0, NE),
myToler((Standard_ShortReal)1e-5),
myLLProps(2, Epsilon(1.)),
myFLProps(2, Epsilon(1.)),
mySLProps(2, Epsilon(1.)),
myHideCount(0)
{
myReject = new TableauRejection();
((TableauRejection*)myReject)->SetDim(myNbEdges);
}
void HLRBRep_Data::Destroy()
{
//-- std::cout<<"\n HLRBRep_Data::~HLRBRep_Data()"<<std::endl;
((TableauRejection*)myReject)->Destroy();
delete ((TableauRejection*)myReject);
}
//=================================================================================================
void HLRBRep_Data::Write(const Handle(HLRBRep_Data)& DS,
const Standard_Integer dv,
const Standard_Integer de,
const Standard_Integer df)
{
Standard_Integer n1edge = DS->NbEdges();
Standard_Integer n1face = DS->NbFaces();
HLRBRep_EdgeData* ed = &(myEData.ChangeValue(de));
HLRBRep_EdgeData* e1 = &(DS->EDataArray().ChangeValue(0));
ed++;
e1++;
HLRBRep_FaceData* fd = &(myFData.ChangeValue(df));
HLRBRep_FaceData* f1 = &(DS->FDataArray().ChangeValue(0));
fd++;
f1++;
for (Standard_Integer iedge = 1; iedge <= n1edge; iedge++)
{
*ed = *e1;
if (dv != 0)
{
ed->VSta(ed->VSta() + dv);
ed->VEnd(ed->VEnd() + dv);
}
myEMap.Add(DS->EdgeMap().FindKey(iedge));
ed++;
e1++;
}
for (Standard_Integer iface = 1; iface <= n1face; iface++)
{
*fd = *f1;
if (de != 0)
{
const Handle(HLRAlgo_WiresBlock)& wb = fd->Wires();
Standard_Integer nw = wb->NbWires();
for (Standard_Integer iw = 1; iw <= nw; iw++)
{
const Handle(HLRAlgo_EdgesBlock)& eb = wb->Wire(iw);
Standard_Integer ne = eb->NbEdges();
for (Standard_Integer ie = 1; ie <= ne; ie++)
eb->Edge(ie, eb->Edge(ie) + de);
}
}
myFMap.Add(DS->FaceMap().FindKey(iface));
fd++;
f1++;
}
}
//=================================================================================================
void HLRBRep_Data::Update(const HLRAlgo_Projector& P)
{
myProj = P;
const gp_Trsf& T = myProj.Transformation();
Standard_Integer i;
Standard_Real tolMinMax = 0;
HLRAlgo_EdgesBlock::MinMaxIndices FaceMin, FaceMax;
HLRAlgo_EdgesBlock::MinMaxIndices MinMaxFace;
HLRAlgo_EdgesBlock::MinMaxIndices WireMin, WireMax, MinMaxWire;
HLRAlgo_EdgesBlock::MinMaxIndices EdgeMin, EdgeMax;
HLRAlgo_EdgesBlock::MinMaxIndices MinMaxEdge;
Standard_Real TotMin[16], TotMax[16];
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
// compute the global MinMax
// *************************
// for (Standard_Integer edge = 1; edge <= myNbEdges; edge++) {
Standard_Integer edge;
for (edge = 1; edge <= myNbEdges; edge++)
{
HLRBRep_EdgeData& ed = myEData.ChangeValue(edge);
HLRBRep_Curve& EC = ed.ChangeGeometry();
EC.Projector(&myProj);
Standard_Real enl = EC.Update(TotMin, TotMax);
if (enl > tolMinMax)
tolMinMax = enl;
}
HLRAlgo::EnlargeMinMax(tolMinMax, TotMin, TotMax);
Standard_Real d[16];
Standard_Real precad = -Precision::Infinite();
for (i = 0; i <= 15; i++)
{
d[i] = TotMax[i] - TotMin[i];
if (precad < d[i])
precad = d[i];
}
myBigSize = precad;
precad = precad * 0.0005;
for (i = 0; i <= 15; i++)
mySurD[i] = 0x00007fff / (d[i] + precad);
precad = precad * 0.5;
for (i = 0; i <= 15; i++)
myDeca[i] = -TotMin[i] + precad;
Standard_Real tol;
Standard_Boolean ver1, ver2;
// update the edges
// ****************
for (edge = 1; edge <= myNbEdges; edge++)
{
HLRBRep_EdgeData& ed = myEData.ChangeValue(edge);
HLRBRep_Curve& EC = ed.ChangeGeometry();
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
tolMinMax = EC.UpdateMinMax(TotMin, TotMax);
tol = (Standard_Real)(ed.Tolerance());
ed.Vertical(TotMax[0] - TotMin[0] < tol && TotMax[1] - TotMin[1] < tol
&& TotMax[2] - TotMin[2] < tol && TotMax[3] - TotMin[3] < tol
&& TotMax[4] - TotMin[4] < tol && TotMax[5] - TotMin[5] < tol
&& TotMax[6] - TotMin[6] < tol);
HLRAlgo::EnlargeMinMax(tolMinMax, TotMin, TotMax);
// Linux warning : assignment to `int' from `double'. Cast has been added.
EdgeMin.Min[0] = (Standard_Integer)((myDeca[0] + TotMin[0]) * mySurD[0]);
EdgeMax.Min[0] = (Standard_Integer)((myDeca[0] + TotMax[0]) * mySurD[0]);
EdgeMin.Min[1] = (Standard_Integer)((myDeca[1] + TotMin[1]) * mySurD[1]);
EdgeMax.Min[1] = (Standard_Integer)((myDeca[1] + TotMax[1]) * mySurD[1]);
EdgeMin.Min[2] = (Standard_Integer)((myDeca[2] + TotMin[2]) * mySurD[2]);
EdgeMax.Min[2] = (Standard_Integer)((myDeca[2] + TotMax[2]) * mySurD[2]);
EdgeMin.Min[3] = (Standard_Integer)((myDeca[3] + TotMin[3]) * mySurD[3]);
EdgeMax.Min[3] = (Standard_Integer)((myDeca[3] + TotMax[3]) * mySurD[3]);
EdgeMin.Min[4] = (Standard_Integer)((myDeca[4] + TotMin[4]) * mySurD[4]);
EdgeMax.Min[4] = (Standard_Integer)((myDeca[4] + TotMax[4]) * mySurD[4]);
EdgeMin.Min[5] = (Standard_Integer)((myDeca[5] + TotMin[5]) * mySurD[5]);
EdgeMax.Min[5] = (Standard_Integer)((myDeca[5] + TotMax[5]) * mySurD[5]);
EdgeMin.Min[6] = (Standard_Integer)((myDeca[6] + TotMin[6]) * mySurD[6]);
EdgeMax.Min[6] = (Standard_Integer)((myDeca[6] + TotMax[6]) * mySurD[6]);
EdgeMin.Min[7] = (Standard_Integer)((myDeca[7] + TotMin[7]) * mySurD[7]);
EdgeMax.Min[7] = (Standard_Integer)((myDeca[7] + TotMax[7]) * mySurD[7]);
EdgeMin.Max[0] = (Standard_Integer)((myDeca[8] + TotMin[8]) * mySurD[8]);
EdgeMax.Max[0] = (Standard_Integer)((myDeca[8] + TotMax[8]) * mySurD[8]);
EdgeMin.Max[1] = (Standard_Integer)((myDeca[9] + TotMin[9]) * mySurD[9]);
EdgeMax.Max[1] = (Standard_Integer)((myDeca[9] + TotMax[9]) * mySurD[9]);
EdgeMin.Max[2] = (Standard_Integer)((myDeca[10] + TotMin[10]) * mySurD[10]);
EdgeMax.Max[2] = (Standard_Integer)((myDeca[10] + TotMax[10]) * mySurD[10]);
EdgeMin.Max[3] = (Standard_Integer)((myDeca[11] + TotMin[11]) * mySurD[11]);
EdgeMax.Max[3] = (Standard_Integer)((myDeca[11] + TotMax[11]) * mySurD[11]);
EdgeMin.Max[4] = (Standard_Integer)((myDeca[12] + TotMin[12]) * mySurD[12]);
EdgeMax.Max[4] = (Standard_Integer)((myDeca[12] + TotMax[12]) * mySurD[12]);
EdgeMin.Max[5] = (Standard_Integer)((myDeca[13] + TotMin[13]) * mySurD[13]);
EdgeMax.Max[5] = (Standard_Integer)((myDeca[13] + TotMax[13]) * mySurD[13]);
EdgeMin.Max[6] = (Standard_Integer)((myDeca[14] + TotMin[14]) * mySurD[14]);
EdgeMax.Max[6] = (Standard_Integer)((myDeca[14] + TotMax[14]) * mySurD[14]);
EdgeMin.Max[7] = (Standard_Integer)((myDeca[15] + TotMin[15]) * mySurD[15]);
EdgeMax.Max[7] = (Standard_Integer)((myDeca[15] + TotMax[15]) * mySurD[15]);
HLRAlgo::EncodeMinMax(EdgeMin, EdgeMax, MinMaxEdge);
ed.UpdateMinMax(MinMaxEdge);
if (ed.Vertical())
{
ver1 = Standard_True;
ver2 = Standard_True;
Standard_Integer vsta = ed.VSta();
Standard_Integer vend = ed.VEnd();
Standard_Boolean vout = ed.OutLVSta() || ed.OutLVEnd();
Standard_Boolean vcut = ed.CutAtSta() || ed.CutAtEnd();
for (Standard_Integer ebis = 1; ebis <= myNbEdges; ebis++)
{
HLRBRep_EdgeData& eb = myEData.ChangeValue(ebis);
if (vsta == eb.VSta())
{
eb.VSta(vend);
eb.OutLVSta(vout);
eb.CutAtSta(vcut);
}
else if (vsta == eb.VEnd())
{
eb.VEnd(vend);
eb.OutLVEnd(vout);
eb.CutAtEnd(vcut);
}
}
}
else
{
gp_Pnt Pt;
gp_Vec Tg1, Tg2;
EC.D1(EC.Parameter3d(EC.FirstParameter()), Pt, Tg1);
EC.D1(EC.Parameter3d(EC.LastParameter()), Pt, Tg2);
Tg1.Transform(T);
Tg2.Transform(T);
if (std::abs(Tg1.X()) + std::abs(Tg1.Y()) < myToler * 10)
ver1 = Standard_True;
else
{
gp_Dir Dir1(Tg1);
ver1 = std::abs(Dir1.X()) + std::abs(Dir1.Y()) < myToler * 10;
}
if (std::abs(Tg2.X()) + std::abs(Tg2.Y()) < myToler * 10)
ver2 = Standard_True;
else
{
gp_Dir Dir2(Tg2);
ver2 = std::abs(Dir2.X()) + std::abs(Dir2.Y()) < myToler * 10;
}
}
ed.VerAtSta(ed.Vertical() || ver1);
ed.VerAtEnd(ed.Vertical() || ver2);
ed.AutoIntersectionDone(Standard_True);
ed.Simple(Standard_True);
}
// update the faces
// ****************
for (Standard_Integer face = 1; face <= myNbFaces; face++)
{
HLRBRep_FaceData& fd = myFData.ChangeValue(face);
HLRBRep_Surface& FS = fd.Geometry();
iFaceGeom = &(fd.Geometry());
mySLProps.SetSurface(iFaceGeom);
FS.Projector(&myProj);
iFaceType = FS.GetType();
// Is the face cut by an outline
Standard_Boolean cut = Standard_False;
Standard_Boolean withOutL = Standard_False;
for (myFaceItr1.InitEdge(fd); myFaceItr1.MoreEdge(); myFaceItr1.NextEdge())
{
if (myFaceItr1.Internal())
{
withOutL = Standard_True;
cut = Standard_True;
}
else if (myFaceItr1.OutLine())
{
withOutL = Standard_True;
if (myFaceItr1.Double())
cut = Standard_True;
}
}
fd.Cut(cut);
fd.WithOutL(withOutL);
// Is the face simple = no auto-hiding
// not cut and simple surface
if (!withOutL
&& (iFaceType == GeomAbs_Plane || iFaceType == GeomAbs_Cylinder || iFaceType == GeomAbs_Cone
|| iFaceType == GeomAbs_Sphere || iFaceType == GeomAbs_Torus))
fd.Simple(Standard_True);
else
fd.Simple(Standard_False);
fd.Plane(iFaceType == GeomAbs_Plane);
fd.Cylinder(iFaceType == GeomAbs_Cylinder);
fd.Cone(iFaceType == GeomAbs_Cone);
fd.Sphere(iFaceType == GeomAbs_Sphere);
fd.Torus(iFaceType == GeomAbs_Torus);
tol = (Standard_Real)(fd.Tolerance());
fd.Side(FS.IsSide(tol, myToler * 10));
Standard_Boolean inverted = Standard_False;
if (fd.WithOutL() && !fd.Side())
{
inverted = OrientOutLine(face, fd);
OrientOthEdge(face, fd);
}
if (fd.Side())
{
fd.Hiding(Standard_False);
fd.Back(Standard_False);
}
else if (!fd.WithOutL())
{
Standard_Real p, pu, pv, r;
fd.Back(Standard_False);
Standard_Boolean found = Standard_False;
for (myFaceItr1.InitEdge(fd); myFaceItr1.MoreEdge() && !found; myFaceItr1.NextEdge())
{
myFE = myFaceItr1.Edge();
myFEOri = myFaceItr1.Orientation();
myFEOutLine = myFaceItr1.OutLine();
myFEInternal = myFaceItr1.Internal();
myFEDouble = myFaceItr1.Double();
HLRBRep_EdgeData& EDataFE1 = myEData(myFE);
if (!myFEDouble && (myFEOri == TopAbs_FORWARD || myFEOri == TopAbs_REVERSED))
{
myFEGeom = &(EDataFE1.ChangeGeometry());
const HLRBRep_Curve& EC = EDataFE1.Geometry();
p = EC.Parameter3d((EC.LastParameter() + EC.FirstParameter()) / 2);
if (HLRBRep_EdgeFaceTool::UVPoint(p, myFEGeom, iFaceGeom, pu, pv))
{
mySLProps.SetParameters(pu, pv);
gp_Pnt Pt;
Pt = EC.Value3D(p);
if (mySLProps.IsNormalDefined())
{
gp_Vec Nm = mySLProps.Normal();
Pt.Transform(T);
Nm.Transform(T);
if (myProj.Perspective())
{
r = Nm.Z() * myProj.Focus() - (Nm.X() * Pt.X() + Nm.Y() * Pt.Y() + Nm.Z() * Pt.Z());
}
else
r = Nm.Z();
if (std::abs(r) > myToler * 10)
{
fd.Back(r < 0);
found = Standard_True;
break;
}
}
}
}
}
if (!found)
{
fd.Side(Standard_True);
fd.Hiding(Standard_False);
fd.Back(Standard_False);
}
else if (fd.Closed())
{
switch (fd.Orientation())
{
case TopAbs_REVERSED:
fd.Hiding(fd.Back());
break;
case TopAbs_FORWARD:
fd.Hiding(!fd.Back());
break;
case TopAbs_EXTERNAL:
fd.Hiding(Standard_True);
break;
case TopAbs_INTERNAL:
fd.Hiding(Standard_False);
break;
}
}
else
fd.Hiding(Standard_True);
}
else
{
if (inverted)
{
fd.Hiding(Standard_False);
fd.Back(Standard_True);
}
else
{
fd.Hiding(Standard_True);
fd.Back(Standard_False);
}
}
Standard_Boolean FirstTime = Standard_True;
for (myFaceItr1.InitEdge(fd); myFaceItr1.MoreEdge(); myFaceItr1.NextEdge())
{
myFE = myFaceItr1.Edge();
HLRBRep_EdgeData& EDataFE2 = myEData(myFE);
if (!fd.Simple())
EDataFE2.AutoIntersectionDone(Standard_False);
HLRAlgo::DecodeMinMax(EDataFE2.MinMax(), EdgeMin, EdgeMax);
if (myFaceItr1.BeginningOfWire())
HLRAlgo::CopyMinMax(EdgeMin, EdgeMax, WireMin, WireMax);
else
HLRAlgo::AddMinMax(EdgeMin, EdgeMax, WireMin, WireMax);
if (myFaceItr1.EndOfWire())
{
HLRAlgo::EncodeMinMax(WireMin, WireMax, MinMaxWire);
myFaceItr1.Wire()->UpdateMinMax(MinMaxWire);
if (FirstTime)
{
FirstTime = Standard_False;
HLRAlgo::CopyMinMax(WireMin, WireMax, FaceMin, FaceMax);
}
else
HLRAlgo::AddMinMax(WireMin, WireMax, FaceMin, FaceMax);
}
}
HLRAlgo::EncodeMinMax(FaceMin, FaceMax, MinMaxFace);
fd.Wires()->UpdateMinMax(MinMaxFace);
fd.Size(HLRAlgo::SizeBox(FaceMin, FaceMax));
}
}
//=================================================================================================
void HLRBRep_Data::InitBoundSort(const HLRAlgo_EdgesBlock::MinMaxIndices& MinMaxTot,
const Standard_Integer e1,
const Standard_Integer e2)
{
myNbrSortEd = 0;
const HLRAlgo_EdgesBlock::MinMaxIndices& MinMaxShap = MinMaxTot;
for (Standard_Integer e = e1; e <= e2; e++)
{
HLRBRep_EdgeData& ed = myEData(e);
if (!ed.Status().AllHidden())
{
myLEMinMax = &ed.MinMax();
if (((MinMaxShap.Max[0] - myLEMinMax->Min[0]) & 0x80008000) == 0
&& ((myLEMinMax->Max[0] - MinMaxShap.Min[0]) & 0x80008000) == 0
&& ((MinMaxShap.Max[1] - myLEMinMax->Min[1]) & 0x80008000) == 0
&& ((myLEMinMax->Max[1] - MinMaxShap.Min[1]) & 0x80008000) == 0
&& ((MinMaxShap.Max[2] - myLEMinMax->Min[2]) & 0x80008000) == 0
&& ((myLEMinMax->Max[2] - MinMaxShap.Min[2]) & 0x80008000) == 0
&& ((MinMaxShap.Max[3] - myLEMinMax->Min[3]) & 0x80008000) == 0
&& ((myLEMinMax->Max[3] - MinMaxShap.Min[3]) & 0x80008000) == 0
&& ((MinMaxShap.Max[4] - myLEMinMax->Min[4]) & 0x80008000) == 0
&& ((myLEMinMax->Max[4] - MinMaxShap.Min[4]) & 0x80008000) == 0
&& ((MinMaxShap.Max[5] - myLEMinMax->Min[5]) & 0x80008000) == 0
&& ((myLEMinMax->Max[5] - MinMaxShap.Min[5]) & 0x80008000) == 0
&& ((MinMaxShap.Max[6] - myLEMinMax->Min[6]) & 0x80008000) == 0
&& ((myLEMinMax->Max[6] - MinMaxShap.Min[6]) & 0x80008000) == 0
&& ((MinMaxShap.Max[7] - myLEMinMax->Min[7]) & 0x80008000) == 0)
{ //- rejection en z
myNbrSortEd++;
myEdgeIndices(myNbrSortEd) = e;
}
}
}
}
//=================================================================================================
void HLRBRep_Data::InitEdge(const Standard_Integer FI, BRepTopAdaptor_MapOfShapeTool& MST)
{
myHideCount++;
myHideCount++;
iFace = FI;
iFaceData = &myFData(iFace);
iFaceGeom = &iFaceData->Geometry();
iFaceBack = iFaceData->Back();
iFaceSimp = iFaceData->Simple();
iFaceMinMax = &iFaceData->Wires()->MinMax();
iFaceType = iFaceGeom->GetType();
iFaceTest = !iFaceSimp;
mySLProps.SetSurface(iFaceGeom);
myIntersector.Load(iFaceGeom);
HLRBRep_Surface* p1 = iFaceGeom;
const BRepAdaptor_Surface& bras = p1->Surface();
const TopoDS_Face& topodsface = bras.Face();
if (MST.IsBound(topodsface))
{
BRepTopAdaptor_Tool& BRT = MST.ChangeFind(topodsface);
myClassifier = BRT.GetTopolTool();
}
else
{
BRepTopAdaptor_Tool BRT(topodsface, Precision::PConfusion());
MST.Bind(topodsface, BRT);
myClassifier = BRT.GetTopolTool();
}
if (iFaceTest)
{
iFaceSmpl = !iFaceData->Cut();
myFaceItr2.InitEdge(*iFaceData);
}
else
{
for (myFaceItr1.InitEdge(*iFaceData); myFaceItr1.MoreEdge(); myFaceItr1.NextEdge())
{
myFE = myFaceItr1.Edge(); // edges of a simple hiding
myEData(myFE).HideCount(myHideCount - 1); // face must be jumped.
}
myCurSortEd = 1;
}
NextEdge(Standard_False);
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::MoreEdge()
{
if (iFaceTest)
{
if (myFaceItr2.MoreEdge())
{ // all edges must be tested if
myLE = myFaceItr2.Edge(); // the face is not a simple
myLEOutLine = myFaceItr2.OutLine(); // one.
myLEInternal = myFaceItr2.Internal();
myLEDouble = myFaceItr2.Double();
myLEIsoLine = myFaceItr2.IsoLine();
myLEData = &myEData(myLE);
myLEGeom = &myLEData->ChangeGeometry();
myLEMinMax = &myLEData->MinMax();
myLETol = myLEData->Tolerance();
myLEType = myLEGeom->GetType();
if (!myLEDouble)
myLEData->HideCount(myHideCount - 1);
return Standard_True;
}
else
{
iFaceTest = Standard_False; // at the end of the test
iFaceSimp = iFaceSmpl; // we know if it is a simple face
iFaceData->Simple(iFaceSimp);
myCurSortEd = 1;
NextEdge(Standard_False);
}
}
return myCurSortEd <= myNbrSortEd;
}
//=================================================================================================
void HLRBRep_Data::NextEdge(const Standard_Boolean skip)
{
if (skip)
{
if (iFaceTest)
myFaceItr2.NextEdge();
else
myCurSortEd++;
}
if (!MoreEdge())
return;
if (iFaceTest)
{
myLE = myFaceItr2.Edge();
myLEOutLine = myFaceItr2.OutLine();
myLEInternal = myFaceItr2.Internal();
myLEDouble = myFaceItr2.Double();
myLEIsoLine = myFaceItr2.IsoLine();
myLEData = &myEData(myLE);
myLEGeom = &myLEData->ChangeGeometry();
myLEMinMax = &myLEData->MinMax();
myLETol = myLEData->Tolerance();
myLEType = myLEGeom->GetType();
if (((HLRBRep_EdgeData*)myLEData)->Vertical()
|| (myLEDouble && ((HLRBRep_EdgeData*)myLEData)->HideCount() == myHideCount - 1))
NextEdge();
((HLRBRep_EdgeData*)myLEData)->HideCount(myHideCount - 1);
return;
}
else
{
myLE = Edge();
myLEOutLine = Standard_False;
myLEInternal = Standard_False;
myLEDouble = Standard_False;
myLEIsoLine = Standard_False;
myLEData = &myEData(myLE);
myLEGeom = &myLEData->ChangeGeometry();
myLEMinMax = &myLEData->MinMax();
myLETol = myLEData->Tolerance();
myLEType = myLEGeom->GetType();
}
if (((HLRBRep_EdgeData*)myLEData)->Vertical())
{
NextEdge();
return;
}
if (((HLRBRep_EdgeData*)myLEData)->HideCount() > myHideCount - 2)
{
NextEdge();
return;
}
if (((HLRBRep_EdgeData*)myLEData)->Status().AllHidden())
{
NextEdge();
return;
}
if (((iFaceMinMax->Max[0] - myLEMinMax->Min[0]) & 0x80008000) != 0
|| ((myLEMinMax->Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - myLEMinMax->Min[1]) & 0x80008000) != 0
|| ((myLEMinMax->Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - myLEMinMax->Min[2]) & 0x80008000) != 0
|| ((myLEMinMax->Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - myLEMinMax->Min[3]) & 0x80008000) != 0
|| ((myLEMinMax->Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - myLEMinMax->Min[4]) & 0x80008000) != 0
|| ((myLEMinMax->Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - myLEMinMax->Min[5]) & 0x80008000) != 0
|| ((myLEMinMax->Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - myLEMinMax->Min[6]) & 0x80008000) != 0
|| ((myLEMinMax->Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - myLEMinMax->Min[7]) & 0x80008000) != 0)
{ //-- rejection en z
NextEdge();
return;
}
if (iFaceGeom->IsAbove(iFaceBack, myLEGeom, (Standard_Real)myLETol))
{
NextEdge();
return;
}
return; // edge is OK
}
//=================================================================================================
Standard_Integer HLRBRep_Data::Edge() const
{
if (iFaceTest)
return myFaceItr2.Edge();
else
return myEdgeIndices(myCurSortEd);
}
//=================================================================================================
void HLRBRep_Data::InitInterference()
{
myLLProps.SetCurve(myLEGeom);
myFaceItr1.InitEdge(*((HLRBRep_FaceData*)iFaceData));
myNbPoints = myNbSegments = iInterf = 0;
NextInterference();
}
//=================================================================================================
void HLRBRep_Data::NextInterference()
{
// are there more intersections on the current edge
iInterf++;
// Standard_Integer miniWire1,miniWire2;
// Standard_Integer maxiWire1,maxiWire2,maxiWire3,maxiWire4;
while (!MoreInterference() && myFaceItr1.MoreEdge())
{
// rejection of current wire
if (myFaceItr1.BeginningOfWire())
{
HLRAlgo_EdgesBlock::MinMaxIndices& MinMaxWire = myFaceItr1.Wire()->MinMax();
if (((MinMaxWire.Max[0] - myLEMinMax->Min[0]) & 0x80008000) != 0
|| ((myLEMinMax->Max[0] - MinMaxWire.Min[0]) & 0x80008000) != 0
|| ((MinMaxWire.Max[1] - myLEMinMax->Min[1]) & 0x80008000) != 0
|| ((myLEMinMax->Max[1] - MinMaxWire.Min[1]) & 0x80008000) != 0
|| ((MinMaxWire.Max[2] - myLEMinMax->Min[2]) & 0x80008000) != 0
|| ((myLEMinMax->Max[2] - MinMaxWire.Min[2]) & 0x80008000) != 0
|| ((MinMaxWire.Max[3] - myLEMinMax->Min[3]) & 0x80008000) != 0
|| ((myLEMinMax->Max[3] - MinMaxWire.Min[3]) & 0x80008000) != 0
|| ((MinMaxWire.Max[4] - myLEMinMax->Min[4]) & 0x80008000) != 0
|| ((myLEMinMax->Max[4] - MinMaxWire.Min[4]) & 0x80008000) != 0
|| ((MinMaxWire.Max[5] - myLEMinMax->Min[5]) & 0x80008000) != 0
|| ((myLEMinMax->Max[5] - MinMaxWire.Min[5]) & 0x80008000) != 0
|| ((MinMaxWire.Max[6] - myLEMinMax->Min[6]) & 0x80008000) != 0
|| ((myLEMinMax->Max[6] - MinMaxWire.Min[6]) & 0x80008000) != 0
|| ((MinMaxWire.Max[7] - myLEMinMax->Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
myFaceItr1.SkipWire();
continue;
}
}
myFE = myFaceItr1.Edge();
myFEOri = myFaceItr1.Orientation();
myFEOutLine = myFaceItr1.OutLine();
myFEInternal = myFaceItr1.Internal();
myFEDouble = myFaceItr1.Double();
myFEData = &myEData(myFE);
myFEGeom = &(((HLRBRep_EdgeData*)myFEData)->ChangeGeometry());
myFETol = ((HLRBRep_EdgeData*)myFEData)->Tolerance();
myFEType = ((HLRBRep_Curve*)myFEGeom)->GetType();
if (myFEOri == TopAbs_FORWARD || myFEOri == TopAbs_REVERSED)
{
// Edge from the boundary
if (!((HLRBRep_EdgeData*)myFEData)->Vertical() && !(myFEDouble && !myFEOutLine))
{
// not a vertical edge and not a double Edge
HLRAlgo_EdgesBlock::MinMaxIndices* MinMaxFEdg = &((HLRBRep_EdgeData*)myFEData)->MinMax();
//-- -----------------------------------------------------------------------
//-- Max - Min doit etre positif pour toutes les directions
//--
//-- Rejection 1 (FEMax-LEMin)& 0x80008000 !=0
//--
//-- FE Min ........... FE Max
//-- LE Min .... LE Max
//--
//-- Rejection 2 (LEMax-FEMin)& 0x80008000 !=0
//-- FE Min ........... FE Max
//-- LE Min .... LE Max
//-- ----------------------------------------------------------------------
if (((TableauRejection*)myReject)->NoIntersection(myLE, myFE) == Standard_False)
{
if (((MinMaxFEdg->Max[0] - myLEMinMax->Min[0]) & 0x80008000) == 0
&& ((myLEMinMax->Max[0] - MinMaxFEdg->Min[0]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[1] - myLEMinMax->Min[1]) & 0x80008000) == 0
&& ((myLEMinMax->Max[1] - MinMaxFEdg->Min[1]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[2] - myLEMinMax->Min[2]) & 0x80008000) == 0
&& ((myLEMinMax->Max[2] - MinMaxFEdg->Min[2]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[3] - myLEMinMax->Min[3]) & 0x80008000) == 0
&& ((myLEMinMax->Max[3] - MinMaxFEdg->Min[3]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[4] - myLEMinMax->Min[4]) & 0x80008000) == 0
&& ((myLEMinMax->Max[4] - MinMaxFEdg->Min[4]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[5] - myLEMinMax->Min[5]) & 0x80008000) == 0
&& ((myLEMinMax->Max[5] - MinMaxFEdg->Min[5]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[6] - myLEMinMax->Min[6]) & 0x80008000) == 0
&& ((myLEMinMax->Max[6] - MinMaxFEdg->Min[6]) & 0x80008000) == 0
&& ((MinMaxFEdg->Max[7] - myLEMinMax->Min[7]) & 0x80008000) == 0)
{ //-- Rejection en Z
// not rejected perform intersection
Standard_Boolean rej = Standard_False;
if (myLE == myFE)
{ // test if an auto-intersection is not useful
if (((HLRBRep_EdgeData*)myLEData)->AutoIntersectionDone())
{
((HLRBRep_EdgeData*)myLEData)->AutoIntersectionDone(Standard_True);
if (((HLRBRep_EdgeData*)myLEData)->Simple())
{
rej = Standard_True;
}
}
}
if (!rej)
{
nbCal1Intersection++;
Standard_Boolean h1 = Standard_False;
Standard_Boolean e1 = Standard_False;
Standard_Boolean h2 = Standard_False;
Standard_Boolean e2 = Standard_False;
mySameVertex = Standard_False;
if (myLE == myFE)
{
myIntersected = Standard_True;
mySameVertex = Standard_False;
}
else
{
myIntersected = Standard_True;
if (SameVertex(Standard_True, Standard_True))
{
mySameVertex = Standard_True;
h1 = Standard_True;
h2 = Standard_True;
}
if (SameVertex(Standard_True, Standard_False))
{
mySameVertex = Standard_True;
h1 = Standard_True;
e2 = Standard_True;
}
if (SameVertex(Standard_False, Standard_True))
{
mySameVertex = Standard_True;
e1 = Standard_True;
h2 = Standard_True;
}
if (SameVertex(Standard_False, Standard_False))
{
mySameVertex = Standard_True;
e1 = Standard_True;
e2 = Standard_True;
}
}
myNbPoints = myNbSegments = 0;
iInterf = 1;
if (myIntersected)
{ // compute real intersection
nbCal2Intersection++;
Standard_Real da1 = 0;
Standard_Real db1 = 0;
Standard_Real da2 = 0;
Standard_Real db2 = 0;
if (mySameVertex || myLE == myFE)
{
if (h1)
da1 = CutLar;
if (e1)
db1 = CutLar;
if (h2)
da2 = CutLar;
if (e2)
db2 = CutLar;
}
Standard_Integer NoInter = 0;
if (myLE == myFE)
{
myIntersector.Perform(myLEData, da1, db1);
}
else
{
Standard_Real su, sv;
((TableauRejection*)myReject)->GetSingleIntersection(myLE, myFE, su, sv);
if (su != RealLast())
{
myIntersector.SimulateOnePoint(myLEData, su, myFEData, sv);
//-- std::cout<<"p";
}
else
{
myIntersector
.Perform(myLE, myLEData, da1, db1, myFE, myFEData, da2, db2, mySameVertex);
if (myIntersector.IsDone())
{
if (myIntersector.NbPoints() == 1 && myIntersector.NbSegments() == 0)
{
((TableauRejection*)myReject)
->SetIntersection(myLE, myFE, myIntersector.Point(1));
}
}
}
NoInter = 0;
}
if (NoInter)
{
myNbPoints = myNbSegments = 0;
}
else
{
if (myIntersector.IsDone())
{
myNbPoints = myIntersector.NbPoints();
myNbSegments = myIntersector.NbSegments();
if ((myNbSegments + myNbPoints) > 0)
{
nbOkIntersection++;
}
else
{
((TableauRejection*)myReject)->SetNoIntersection(myLE, myFE);
}
}
else
{
myNbPoints = myNbSegments = 0;
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::NextInterference : ";
if (myLE == myFE)
std::cout << "Edge " << myLE << " : Intersection not done" << std::endl;
else
std::cout << "Edges " << myLE << " , " << myFE << " : Intersection not done"
<< std::endl;
#endif
}
}
}
nbPtIntersection += myNbPoints;
nbSegIntersection += myNbSegments;
}
}
else
{
#if 0
printf("\n Rejection myFE:%5d myLE:%5d\n",myFE,myLE);
#endif
}
}
else
{
//-- std::cout<<"+";
}
}
}
// next edge in face
myFaceItr1.NextEdge();
}
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::RejectedInterference()
{
if (iInterf <= myNbPoints)
{
return RejectedPoint(myIntersector.Point(iInterf), TopAbs_EXTERNAL, 0);
}
else
{
Standard_Integer n = iInterf - myNbPoints;
Standard_Boolean firstPoint = (n & 1) != 0;
Standard_Integer nseg = n >> 1;
if (firstPoint)
nseg++;
Standard_Real pf = ((HLRBRep_Curve*)myLEGeom)
->Parameter3d(myIntersector.Segment(nseg).FirstPoint().ParamOnFirst());
Standard_Real pl = ((HLRBRep_Curve*)myLEGeom)
->Parameter3d(myIntersector.Segment(nseg).LastPoint().ParamOnFirst());
if (pf > pl)
firstPoint = !firstPoint;
if (firstPoint)
{
Standard_Boolean ret1 =
RejectedPoint(myIntersector.Segment(nseg).FirstPoint(), TopAbs_FORWARD, nseg);
return (ret1);
}
else
{
Standard_Boolean ret2 =
RejectedPoint(myIntersector.Segment(nseg).LastPoint(), TopAbs_REVERSED, -nseg);
return (ret2);
}
}
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::AboveInterference()
{
return myAboveIntf;
}
//=================================================================================================
void HLRBRep_Data::LocalLEGeometry2D(const Standard_Real Param,
gp_Dir2d& Tg,
gp_Dir2d& Nm,
Standard_Real& Cu)
{
myLLProps.SetParameter(Param);
if (!myLLProps.IsTangentDefined())
throw Standard_Failure("HLRBRep_Data::LocalGeometry2D");
myLLProps.Tangent(Tg);
Cu = myLLProps.Curvature();
if (Cu > Epsilon(1.) && !Precision::IsInfinite(Cu))
myLLProps.Normal(Nm);
else
Nm = gp_Dir2d(-Tg.Y(), Tg.X());
}
//=================================================================================================
void HLRBRep_Data::LocalFEGeometry2D(const Standard_Integer FE,
const Standard_Real Param,
gp_Dir2d& Tg,
gp_Dir2d& Nm,
Standard_Real& Cu)
{
const HLRBRep_Curve* aCurve = &myEData(FE).ChangeGeometry();
myFLProps.SetCurve(aCurve);
myFLProps.SetParameter(Param);
if (!myFLProps.IsTangentDefined())
throw Standard_Failure("HLRBRep_Data::LocalGeometry2D");
myFLProps.Tangent(Tg);
Cu = myFLProps.Curvature();
if (Cu > Epsilon(1.) && !Precision::IsInfinite(Cu))
myFLProps.Normal(Nm);
else
Nm = gp_Dir2d(-Tg.Y(), Tg.X());
}
//=================================================================================================
void HLRBRep_Data::EdgeState(const Standard_Real p1,
const Standard_Real p2,
TopAbs_State& stbef,
TopAbs_State& staft)
{
// compute the state of The Edge near the Intersection
// this method should give the states before and after
// it should get the parameters on the surface
Standard_Real pu, pv;
if (HLRBRep_EdgeFaceTool::UVPoint(p2, myFEGeom, iFaceGeom, pu, pv))
{
mySLProps.SetParameters(pu, pv);
if (mySLProps.IsNormalDefined())
{
gp_Dir NrmFace = mySLProps.Normal();
gp_Pnt Pbid;
gp_Vec TngEdge;
((HLRBRep_Curve*)myLEGeom)->D1(p1, Pbid, TngEdge);
const gp_Trsf& TI = myProj.InvertedTransformation();
gp_Dir V;
if (myProj.Perspective())
{
gp_Pnt2d P2d;
myProj.Project(Pbid, P2d);
V = gp_Dir(P2d.X(), P2d.Y(), -myProj.Focus());
}
else
{
V = gp_Dir(gp_Dir::D::NZ);
}
V.Transform(TI);
if (NrmFace.Dot(V) > 0.)
NrmFace.Reverse();
const Standard_Real scal =
(TngEdge.SquareMagnitude() > 1.e-10) ? NrmFace.Dot(gp_Dir(TngEdge)) : 0.;
if (scal > myToler * 10)
{
stbef = TopAbs_IN;
staft = TopAbs_OUT;
}
else if (scal < -myToler * 10)
{
stbef = TopAbs_OUT;
staft = TopAbs_IN;
}
else
{
stbef = TopAbs_ON;
staft = TopAbs_ON;
}
}
else
{
stbef = TopAbs_OUT;
staft = TopAbs_OUT;
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::EdgeState : undefined" << std::endl;
#endif
}
}
else
{
stbef = TopAbs_OUT;
staft = TopAbs_OUT;
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::EdgeState : undefined" << std::endl;
#endif
}
}
//=================================================================================================
Standard_Integer HLRBRep_Data::HidingStartLevel(const Standard_Integer E,
const HLRBRep_EdgeData& ED,
const HLRAlgo_InterferenceList& IL)
{
Standard_Boolean Loop;
HLRAlgo_ListIteratorOfInterferenceList It;
const HLRBRep_Curve& EC = ED.Geometry();
Standard_Real sta = EC.Parameter3d(EC.FirstParameter());
Standard_Real end = EC.Parameter3d(EC.LastParameter());
Standard_Real tolpar = (end - sta) * 0.01;
Standard_Real param;
Loop = Standard_True;
It.Initialize(IL);
while (It.More() && Loop)
{
param = It.Value().Intersection().Parameter();
if (param > end)
Loop = Standard_False;
else
{
if (std::abs(param - sta) > std::abs(param - end))
end = param;
else
sta = param;
}
It.Next();
}
param = 0.5 * (sta + end);
Standard_Integer level = 0;
/*TopAbs_State st = */ Classify(E, ED, Standard_True, level, param);
Loop = Standard_True;
It.Initialize(IL);
while (It.More() && Loop)
{
const HLRAlgo_Interference& Int = It.Value();
Standard_Real p = Int.Intersection().Parameter();
if (p < param - tolpar)
{
switch (Int.Transition())
{
case TopAbs_FORWARD:
level -= Int.Intersection().Level();
break;
case TopAbs_REVERSED:
level += Int.Intersection().Level();
break;
case TopAbs_EXTERNAL:
case TopAbs_INTERNAL:
default:
break;
}
}
else if (p > param + tolpar)
Loop = Standard_False;
else
{
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::HidingStartLevel : ";
std::cout << "Bad Parameter." << std::endl;
#endif
}
It.Next();
}
return level;
}
//=================================================================================================
TopAbs_State HLRBRep_Data::Compare(const Standard_Integer E, const HLRBRep_EdgeData& ED)
{
Standard_Integer level = 0;
Standard_Real parbid = 0.;
return Classify(E, ED, Standard_False, level, parbid);
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::OrientOutLine(const Standard_Integer I, HLRBRep_FaceData& FD)
{
(void)I; // avoid compiler warning
const Handle(HLRAlgo_WiresBlock)& wb = FD.Wires();
Standard_Integer nw = wb->NbWires();
Standard_Integer iw1, ie1, ne1;
const gp_Trsf& T = myProj.Transformation();
const gp_Trsf& TI = myProj.InvertedTransformation();
Standard_Boolean inverted = Standard_False;
Standard_Boolean FirstInversion = Standard_True;
for (iw1 = 1; iw1 <= nw; iw1++)
{
const Handle(HLRAlgo_EdgesBlock)& eb1 = wb->Wire(iw1);
ne1 = eb1->NbEdges();
for (ie1 = 1; ie1 <= ne1; ie1++)
{
myFE = eb1->Edge(ie1);
HLRBRep_EdgeData& ed1 = myEData(myFE);
if (eb1->Double(ie1) || eb1->IsoLine(ie1) || ed1.Vertical())
ed1.Used(Standard_True);
else
ed1.Used(Standard_False);
if ((eb1->OutLine(ie1) || eb1->Internal(ie1)) && !ed1.Vertical())
{
Standard_Real p, pu, pv, r;
myFEGeom = &(ed1.ChangeGeometry());
const HLRBRep_Curve& EC = ed1.Geometry();
Standard_Integer vsta = ed1.VSta();
Standard_Integer vend = ed1.VEnd();
if (vsta == 0 && vend == 0)
p = 0;
else if (vsta == 0)
p = EC.Parameter3d(EC.LastParameter());
else if (vend == 0)
p = EC.Parameter3d(EC.FirstParameter());
else
p = EC.Parameter3d((EC.LastParameter() + EC.FirstParameter()) / 2);
if (HLRBRep_EdgeFaceTool::UVPoint(p, myFEGeom, iFaceGeom, pu, pv))
{
gp_Pnt Pt;
gp_Vec Tg;
mySLProps.SetParameters(pu, pv);
EC.D1(p, Pt, Tg);
gp_Dir V;
if (myProj.Perspective())
{
gp_Pnt2d P2d;
myProj.Project(Pt, P2d);
V = gp_Dir(P2d.X(), P2d.Y(), -myProj.Focus());
}
else
{
V = gp_Dir(gp_Dir::D::NZ);
}
V.Transform(TI);
if (mySLProps.IsNormalDefined())
{
Standard_Real curv = HLRBRep_EdgeFaceTool::CurvatureValue(iFaceGeom, pu, pv, V);
gp_Vec Nm = mySLProps.Normal();
if (curv == 0)
{
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::OrientOutLine " << I;
std::cout << " Edge " << myFE << " : ";
std::cout << "CurvatureValue == 0." << std::endl;
#endif
}
if (curv > 0)
Nm.Reverse();
Tg.Transform(T);
Pt.Transform(T);
Nm.Transform(T);
Nm.Cross(Tg);
if (Tg.Magnitude() < gp::Resolution())
{
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::OrientOutLine " << I;
std::cout << " Edge " << myFE << " : ";
std::cout << "Tg.Magnitude() == 0." << std::endl;
#endif
}
if (myProj.Perspective())
r = Nm.Z() * myProj.Focus() - (Nm.X() * Pt.X() + Nm.Y() * Pt.Y() + Nm.Z() * Pt.Z());
else
r = Nm.Z();
myFEOri = (r > 0) ? TopAbs_FORWARD : TopAbs_REVERSED;
if (!FD.Cut() && FD.Closed() && FirstInversion)
{
if ((eb1->Orientation(ie1) == myFEOri) != (FD.Orientation() == TopAbs_FORWARD))
{
FirstInversion = Standard_False;
inverted = Standard_True;
}
}
eb1->Orientation(ie1, myFEOri);
}
}
else
{
#ifdef OCCT_DEBUG
std::cout << "HLRBRep_Data::OrientOutLine " << I;
std::cout << " Edge " << myFE << " : ";
std::cout << "UVPoint not found, OutLine not Oriented" << std::endl;
#endif
}
ed1.Used(Standard_True);
}
}
}
return inverted;
}
//=================================================================================================
void HLRBRep_Data::OrientOthEdge(const Standard_Integer I, HLRBRep_FaceData& FD)
{
Standard_Real p, pu, pv, r;
const Handle(HLRAlgo_WiresBlock)& wb = FD.Wires();
Standard_Integer nw = wb->NbWires();
Standard_Integer iw1, ie1, ne1;
const gp_Trsf& T = myProj.Transformation();
for (iw1 = 1; iw1 <= nw; iw1++)
{
const Handle(HLRAlgo_EdgesBlock)& eb1 = wb->Wire(iw1);
ne1 = eb1->NbEdges();
for (ie1 = 1; ie1 <= ne1; ie1++)
{
myFE = eb1->Edge(ie1);
myFEOri = eb1->Orientation(ie1);
HLRBRep_EdgeData& ed1 = myEData(myFE);
if (!ed1.Used())
{
ed1.Used(Standard_True);
myFEGeom = &(ed1.ChangeGeometry());
const HLRBRep_Curve& EC = ed1.Geometry();
p = EC.Parameter3d((EC.LastParameter() + EC.FirstParameter()) / 2);
if (HLRBRep_EdgeFaceTool::UVPoint(p, myFEGeom, iFaceGeom, pu, pv))
{
gp_Pnt Pt = EC.Value3D(p);
mySLProps.SetParameters(pu, pv);
if (mySLProps.IsNormalDefined())
{
gp_Vec Nm = mySLProps.Normal();
Pt.Transform(T);
Nm.Transform(T);
if (myProj.Perspective())
{
r = Nm.Z() * myProj.Focus() - (Nm.X() * Pt.X() + Nm.Y() * Pt.Y() + Nm.Z() * Pt.Z());
}
else
{
r = Nm.Z();
}
if (r < 0)
{
myFEOri = TopAbs::Reverse(myFEOri);
eb1->Orientation(ie1, myFEOri);
}
}
}
#ifdef OCCT_DEBUG
else
{
std::cout << "HLRBRep_Data::OrientOthEdge " << I;
std::cout << " Edge " << myFE << " : ";
std::cout << "UVPoint not found, Edge not Oriented" << std::endl;
}
#else
(void)I; // avoid compiler warning
#endif
}
}
}
}
//=================================================================================================
namespace
{
static void REJECT1(const Standard_Real theDeca[],
const Standard_Real theTotMin[],
const Standard_Real theTotMax[],
const Standard_Real theSurD[],
HLRAlgo_EdgesBlock::MinMaxIndices& theVertMin,
HLRAlgo_EdgesBlock::MinMaxIndices& theVertMax)
{
theVertMin.Min[0] = (Standard_Integer)((theDeca[0] + theTotMin[0]) * theSurD[0]);
theVertMax.Min[0] = (Standard_Integer)((theDeca[0] + theTotMax[0]) * theSurD[0]);
theVertMin.Min[1] = (Standard_Integer)((theDeca[1] + theTotMin[1]) * theSurD[1]);
theVertMax.Min[1] = (Standard_Integer)((theDeca[1] + theTotMax[1]) * theSurD[1]);
theVertMin.Min[2] = (Standard_Integer)((theDeca[2] + theTotMin[2]) * theSurD[2]);
theVertMax.Min[2] = (Standard_Integer)((theDeca[2] + theTotMax[2]) * theSurD[2]);
theVertMin.Min[3] = (Standard_Integer)((theDeca[3] + theTotMin[3]) * theSurD[3]);
theVertMax.Min[3] = (Standard_Integer)((theDeca[3] + theTotMax[3]) * theSurD[3]);
theVertMin.Min[4] = (Standard_Integer)((theDeca[4] + theTotMin[4]) * theSurD[4]);
theVertMax.Min[4] = (Standard_Integer)((theDeca[4] + theTotMax[4]) * theSurD[4]);
theVertMin.Min[5] = (Standard_Integer)((theDeca[5] + theTotMin[5]) * theSurD[5]);
theVertMax.Min[5] = (Standard_Integer)((theDeca[5] + theTotMax[5]) * theSurD[5]);
theVertMin.Min[6] = (Standard_Integer)((theDeca[6] + theTotMin[6]) * theSurD[6]);
theVertMax.Min[6] = (Standard_Integer)((theDeca[6] + theTotMax[6]) * theSurD[6]);
theVertMin.Min[7] = (Standard_Integer)((theDeca[7] + theTotMin[7]) * theSurD[7]);
theVertMax.Min[7] = (Standard_Integer)((theDeca[7] + theTotMax[7]) * theSurD[7]);
theVertMin.Max[0] = (Standard_Integer)((theDeca[8] + theTotMin[8]) * theSurD[8]);
theVertMax.Max[0] = (Standard_Integer)((theDeca[8] + theTotMax[8]) * theSurD[8]);
theVertMin.Max[1] = (Standard_Integer)((theDeca[9] + theTotMin[9]) * theSurD[9]);
theVertMax.Max[1] = (Standard_Integer)((theDeca[9] + theTotMax[9]) * theSurD[9]);
theVertMin.Max[2] = (Standard_Integer)((theDeca[10] + theTotMin[10]) * theSurD[10]);
theVertMax.Max[2] = (Standard_Integer)((theDeca[10] + theTotMax[10]) * theSurD[10]);
theVertMin.Max[3] = (Standard_Integer)((theDeca[11] + theTotMin[11]) * theSurD[11]);
theVertMax.Max[3] = (Standard_Integer)((theDeca[11] + theTotMax[11]) * theSurD[11]);
theVertMin.Max[4] = (Standard_Integer)((theDeca[12] + theTotMin[12]) * theSurD[12]);
theVertMax.Max[4] = (Standard_Integer)((theDeca[12] + theTotMax[12]) * theSurD[12]);
theVertMin.Max[5] = (Standard_Integer)((theDeca[13] + theTotMin[13]) * theSurD[13]);
theVertMax.Max[5] = (Standard_Integer)((theDeca[13] + theTotMax[13]) * theSurD[13]);
theVertMin.Max[6] = (Standard_Integer)((theDeca[14] + theTotMin[14]) * theSurD[14]);
theVertMax.Max[6] = (Standard_Integer)((theDeca[14] + theTotMax[14]) * theSurD[14]);
theVertMin.Max[7] = (Standard_Integer)((theDeca[15] + theTotMin[15]) * theSurD[15]);
theVertMax.Max[7] = (Standard_Integer)((theDeca[15] + theTotMax[15]) * theSurD[15]);
}
} // namespace
TopAbs_State HLRBRep_Data::Classify(const Standard_Integer E,
const HLRBRep_EdgeData& ED,
const Standard_Boolean LevelFlag,
Standard_Integer& Level,
const Standard_Real param)
{
(void)E; // avoid compiler warning
nbClassification++;
HLRAlgo_EdgesBlock::MinMaxIndices VertMin, VertMax, MinMaxVert;
Standard_Real TotMin[16], TotMax[16];
Standard_Integer i;
Level = 0;
TopAbs_State state = TopAbs_OUT;
// Standard_Boolean rej = Standard_False;
const HLRBRep_Curve& EC = ED.Geometry();
Standard_Real sta, xsta, ysta, zsta, end, xend, yend, zend;
Standard_Real tol = (Standard_Real)(ED.Tolerance());
if (LevelFlag)
{
sta = param;
myProj.Project(EC.Value3D(sta), xsta, ysta, zsta);
//-- les rejections sont faites dans l intersecteur a moindre frais
//-- puisque la surface sera chargee
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
HLRAlgo::UpdateMinMax(xsta, ysta, zsta, TotMin, TotMax);
HLRAlgo::EnlargeMinMax(tol, TotMin, TotMax);
REJECT1(myDeca, TotMin, TotMax, mySurD, VertMin, VertMax);
HLRAlgo::EncodeMinMax(VertMin, VertMax, MinMaxVert);
if (((iFaceMinMax->Max[0] - MinMaxVert.Min[0]) & 0x80008000) != 0
|| ((MinMaxVert.Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - MinMaxVert.Min[1]) & 0x80008000) != 0
|| ((MinMaxVert.Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - MinMaxVert.Min[2]) & 0x80008000) != 0
|| ((MinMaxVert.Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - MinMaxVert.Min[3]) & 0x80008000) != 0
|| ((MinMaxVert.Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - MinMaxVert.Min[4]) & 0x80008000) != 0
|| ((MinMaxVert.Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - MinMaxVert.Min[5]) & 0x80008000) != 0
|| ((MinMaxVert.Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - MinMaxVert.Min[6]) & 0x80008000) != 0
|| ((MinMaxVert.Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - MinMaxVert.Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
return state;
}
}
else
{
sta = EC.Parameter3d(EC.FirstParameter());
myProj.Project(EC.Value3D(sta), xsta, ysta, zsta);
//-- les rejections sont faites dans l intersecteur a moindre frais
//-- puisque la surface sera chargee
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
HLRAlgo::UpdateMinMax(xsta, ysta, zsta, TotMin, TotMax);
HLRAlgo::EnlargeMinMax(tol, TotMin, TotMax);
REJECT1(myDeca, TotMin, TotMax, mySurD, VertMin, VertMax);
HLRAlgo::EncodeMinMax(VertMin, VertMax, MinMaxVert);
if (((iFaceMinMax->Max[0] - MinMaxVert.Min[0]) & 0x80008000) != 0
|| ((MinMaxVert.Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - MinMaxVert.Min[1]) & 0x80008000) != 0
|| ((MinMaxVert.Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - MinMaxVert.Min[2]) & 0x80008000) != 0
|| ((MinMaxVert.Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - MinMaxVert.Min[3]) & 0x80008000) != 0
|| ((MinMaxVert.Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - MinMaxVert.Min[4]) & 0x80008000) != 0
|| ((MinMaxVert.Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - MinMaxVert.Min[5]) & 0x80008000) != 0
|| ((MinMaxVert.Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - MinMaxVert.Min[6]) & 0x80008000) != 0
|| ((MinMaxVert.Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - MinMaxVert.Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
return state;
}
end = EC.Parameter3d(EC.LastParameter());
myProj.Project(EC.Value3D(end), xend, yend, zend);
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
HLRAlgo::UpdateMinMax(xend, yend, zend, TotMin, TotMax);
HLRAlgo::EnlargeMinMax(tol, TotMin, TotMax);
REJECT1(myDeca, TotMin, TotMax, mySurD, VertMin, VertMax);
HLRAlgo::EncodeMinMax(VertMin, VertMax, MinMaxVert);
if (((iFaceMinMax->Max[0] - MinMaxVert.Min[0]) & 0x80008000) != 0
|| ((MinMaxVert.Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - MinMaxVert.Min[1]) & 0x80008000) != 0
|| ((MinMaxVert.Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - MinMaxVert.Min[2]) & 0x80008000) != 0
|| ((MinMaxVert.Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - MinMaxVert.Min[3]) & 0x80008000) != 0
|| ((MinMaxVert.Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - MinMaxVert.Min[4]) & 0x80008000) != 0
|| ((MinMaxVert.Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - MinMaxVert.Min[5]) & 0x80008000) != 0
|| ((MinMaxVert.Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - MinMaxVert.Min[6]) & 0x80008000) != 0
|| ((MinMaxVert.Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - MinMaxVert.Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
return state;
}
sta = 0.4 * sta + 0.6 * end; // dangerous if it is the middle
myProj.Project(EC.Value3D(sta), xsta, ysta, zsta);
//-- les rejections sont faites dans l intersecteur a moindre frais
//-- puisque la surface sera chargee
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
HLRAlgo::UpdateMinMax(xsta, ysta, zsta, TotMin, TotMax);
HLRAlgo::EnlargeMinMax(tol, TotMin, TotMax);
REJECT1(myDeca, TotMin, TotMax, mySurD, VertMin, VertMax);
HLRAlgo::EncodeMinMax(VertMin, VertMax, MinMaxVert);
/*
#ifdef OCCT_DEBUG
{
Standard_Integer qwe,qwep8,q,q1,q2;
printf("\n E:%d -------\n",E);
for(qwe=0; qwe<8; qwe++) {
q1 = (((Standard_Integer*)iFaceMinMax)[qwe ]) & 0x0000FFFF;
q2 = (((Standard_Integer*)iFaceMinMax)[qwe+8]) & 0x0000FFFF;
printf("\nFace: %3d %6d -> %6d delta : %6d ",qwe,q1,q2,q2-q1);
q1 = (((Standard_Integer*)MinMaxVert)[qwe ]) & 0x0000FFFF;
q2 = (((Standard_Integer*)MinMaxVert)[qwe+8]) & 0x0000FFFF;
printf(" | Vtx: %3d %6d -> %6d delta : %6d ",qwe,q1,q2,q2-q1);
q1 = ((((Standard_Integer*)iFaceMinMax)[qwe ])>>16) & 0x0000FFFF;
q2 = ((((Standard_Integer*)iFaceMinMax)[qwe+8])>>16) & 0x0000FFFF;
printf("\nFace: %3d %6d -> %6d delta : %6d ",qwe,q1,q2,q2-q1);
q1 = ((((Standard_Integer*)MinMaxVert)[qwe ])>>16) & 0x0000FFFF;
q2 = ((((Standard_Integer*)MinMaxVert)[qwe+8])>>16) & 0x0000FFFF;
printf(" | Vtx: %3d %6d -> %6d delta : %6d ",qwe,q1,q2,q2-q1);
}
printf("\n");
for(qwe=0,qwep8=8; qwe<8; qwe++,qwep8++) {
q = ((Standard_Integer*)iFaceMinMax)[qwep8]- ((Standard_Integer*)MinMaxVert)[qwe];
q1 = q>>16;
q2 = (q& 0x0000FFFF);
printf("\nmot: %3d q1 = %+10d q2=%+10d Mask : %d",qwe,(q1>32768)? (32768-q1) :
q1,(q2>32768)? (32768-q2) : q2,q&0x80008000);
}
for(qwe=0,qwep8=8; qwe<8; qwe++,qwep8++) {
q = ((Standard_Integer*)MinMaxVert)[qwep8]- ((Standard_Integer*)iFaceMinMax)[qwe];
q1 = q>>16;
q2 = (q& 0x0000FFFF);
printf("\nmot: %3d q1 = %+10d q2=%+10d Mask : %d",qwe+8,(q1>32768)? (32768-q1) :
q1,(q2>32768)? (32768-q2) : q2,q&0x80008000);
}
std::cout<<std::endl;
}
#endif
*/
if (((iFaceMinMax->Max[0] - MinMaxVert.Min[0]) & 0x80008000) != 0
|| ((MinMaxVert.Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - MinMaxVert.Min[1]) & 0x80008000) != 0
|| ((MinMaxVert.Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - MinMaxVert.Min[2]) & 0x80008000) != 0
|| ((MinMaxVert.Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - MinMaxVert.Min[3]) & 0x80008000) != 0
|| ((MinMaxVert.Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - MinMaxVert.Min[4]) & 0x80008000) != 0
|| ((MinMaxVert.Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - MinMaxVert.Min[5]) & 0x80008000) != 0
|| ((MinMaxVert.Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - MinMaxVert.Min[6]) & 0x80008000) != 0
|| ((MinMaxVert.Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - MinMaxVert.Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
return state;
}
}
nbCal3Intersection++;
gp_Pnt PLim;
gp_Pnt2d Psta;
Psta = EC.Value(sta);
PLim = EC.Value3D(sta);
static int aff = 0;
if (aff)
{
static Standard_Integer nump1 = 0;
printf("\npoint PNR%d %g %g %g", ++nump1, PLim.X(), PLim.Y(), PLim.Z());
}
gp_Lin L = myProj.Shoot(Psta.X(), Psta.Y());
Standard_Real wLim = ElCLib::Parameter(L, PLim);
myIntersector.Perform(L, wLim);
if (myIntersector.IsDone())
{
Standard_Integer nbPoints = myIntersector.NbPoints();
if (nbPoints > 0)
{
Standard_Real TolZ = myBigSize * 0.000001;
if (iFaceTest)
{
if (!myLEOutLine && !myLEInternal)
TolZ = myBigSize * 0.001;
else
TolZ = myBigSize * 0.01;
}
wLim -= TolZ;
Standard_Real PeriodU, PeriodV, UMin = 0., UMax = 0., VMin = 0., VMax = 0.;
if (iFaceGeom->IsUPeriodic())
{
PeriodU = iFaceGeom->UPeriod();
UMin = iFaceGeom->FirstUParameter();
UMax = iFaceGeom->LastUParameter();
}
else
PeriodU = 0.;
if (iFaceGeom->IsVPeriodic())
{
PeriodV = iFaceGeom->VPeriod();
VMin = iFaceGeom->FirstVParameter();
VMax = iFaceGeom->LastVParameter();
}
else
PeriodV = 0;
gp_Pnt PInter;
Standard_Real u, v, w;
IntCurveSurface_TransitionOnCurve Tr;
for (i = 1; i <= nbPoints; i++)
{
myIntersector.CSPoint(i).Values(PInter, u, v, w, Tr);
if (w < wLim)
{
Standard_Real aDummyShift;
if (PeriodU > 0.)
GeomInt::AdjustPeriodic(u, UMin, UMax, PeriodU, u, aDummyShift);
if (PeriodV > 0.)
GeomInt::AdjustPeriodic(v, VMin, VMax, PeriodV, v, aDummyShift);
gp_Pnt2d pnt2d(u, v);
if (myClassifier->Classify(pnt2d, Precision::PConfusion()) != TopAbs_OUT)
{
state = TopAbs_IN;
Level++;
if (!LevelFlag)
{
return state;
}
}
}
}
}
}
return state;
}
//=================================================================================================
TopAbs_State HLRBRep_Data::SimplClassify(const Standard_Integer /*E*/,
const HLRBRep_EdgeData& ED,
const Standard_Integer Nbp,
const Standard_Real p1,
const Standard_Real p2)
{
nbClassification++;
HLRAlgo_EdgesBlock::MinMaxIndices VertMin, VertMax, MinMaxVert;
Standard_Real TotMin[16], TotMax[16];
Standard_Integer i;
TopAbs_State state = TopAbs_IN;
// Standard_Boolean rej = Standard_False;
const HLRBRep_Curve& EC = ED.Geometry();
Standard_Real sta, xsta, ysta, zsta, dp;
Standard_Real tol = (Standard_Real)(ED.Tolerance());
dp = (p2 - p1) / (Nbp + 1);
for (sta = p1 + dp, i = 1; i <= Nbp; ++i, sta += dp)
{
myProj.Project(EC.Value3D(sta), xsta, ysta, zsta);
//-- les rejections sont faites dans l intersecteur a moindre frais
//-- puisque la surface sera chargee
HLRAlgo::InitMinMax(Precision::Infinite(), TotMin, TotMax);
HLRAlgo::UpdateMinMax(xsta, ysta, zsta, TotMin, TotMax);
HLRAlgo::EnlargeMinMax(tol, TotMin, TotMax);
REJECT1(myDeca, TotMin, TotMax, mySurD, VertMin, VertMax);
HLRAlgo::EncodeMinMax(VertMin, VertMax, MinMaxVert);
if (((iFaceMinMax->Max[0] - MinMaxVert.Min[0]) & 0x80008000) != 0
|| ((MinMaxVert.Max[0] - iFaceMinMax->Min[0]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[1] - MinMaxVert.Min[1]) & 0x80008000) != 0
|| ((MinMaxVert.Max[1] - iFaceMinMax->Min[1]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[2] - MinMaxVert.Min[2]) & 0x80008000) != 0
|| ((MinMaxVert.Max[2] - iFaceMinMax->Min[2]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[3] - MinMaxVert.Min[3]) & 0x80008000) != 0
|| ((MinMaxVert.Max[3] - iFaceMinMax->Min[3]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[4] - MinMaxVert.Min[4]) & 0x80008000) != 0
|| ((MinMaxVert.Max[4] - iFaceMinMax->Min[4]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[5] - MinMaxVert.Min[5]) & 0x80008000) != 0
|| ((MinMaxVert.Max[5] - iFaceMinMax->Min[5]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[6] - MinMaxVert.Min[6]) & 0x80008000) != 0
|| ((MinMaxVert.Max[6] - iFaceMinMax->Min[6]) & 0x80008000) != 0
|| ((iFaceMinMax->Max[7] - MinMaxVert.Min[7]) & 0x80008000) != 0)
{ //-- Rejection en Z
return TopAbs_OUT;
}
}
return state;
}
//=======================================================================
// function : RejectedPoint
// purpose : build an interference if non Rejected intersection point
//=======================================================================
Standard_Boolean HLRBRep_Data::RejectedPoint(const IntRes2d_IntersectionPoint& PInter,
const TopAbs_Orientation BoundOri,
const Standard_Integer NumSeg)
{
Standard_Integer Ind = 0;
Standard_Integer decal;
Standard_Real p1, p2, dz;
Standard_ShortReal t1, t2;
TopAbs_State st;
TopAbs_Orientation Orie = TopAbs_FORWARD;
TopAbs_Orientation Or2 = TopAbs_INTERNAL;
Standard_Boolean inverted = Standard_False;
const IntRes2d_Transition* Tr1;
const IntRes2d_Transition* Tr2;
Standard_Real TolZ = myBigSize * 0.00001;
p1 = ((HLRBRep_Curve*)myLEGeom)->Parameter3d(PInter.ParamOnFirst());
p2 = ((HLRBRep_Curve*)myFEGeom)->Parameter3d(PInter.ParamOnSecond());
dz = ((HLRBRep_Curve*)myLEGeom)->Z(p1) - ((HLRBRep_Curve*)myFEGeom)->Z(p2);
if (myLE == myFE)
{ // auto intersection can be inverted
if (dz >= TolZ)
{
inverted = Standard_True;
Standard_Real p = p1;
p1 = p2;
p2 = p;
dz = -dz;
}
}
if (dz >= TolZ)
{
myAboveIntf = Standard_True;
return Standard_True;
}
myAboveIntf = Standard_False;
st = (dz <= -TolZ) ? TopAbs_IN : TopAbs_ON;
if (inverted)
{
Tr1 = &(PInter.TransitionOfSecond());
Tr2 = &(PInter.TransitionOfFirst());
}
else
{
Tr1 = &(PInter.TransitionOfFirst());
Tr2 = &(PInter.TransitionOfSecond());
}
if (iFaceTest)
{
if (myLE == myFE)
{
if (st == TopAbs_IN)
((HLRBRep_EdgeData*)myLEData)->Simple(Standard_False);
}
else
{
if (mySameVertex)
{
if ((st == TopAbs_ON) || (Tr1->PositionOnCurve() != IntRes2d_Middle)
|| (Tr2->PositionOnCurve() != IntRes2d_Middle))
return Standard_True;
}
}
if (st == TopAbs_IN)
iFaceSmpl = Standard_False;
}
switch (Tr1->TransitionType())
{ // compute the transition
case IntRes2d_In:
Orie = (myFEOri == TopAbs_REVERSED ? TopAbs_REVERSED : TopAbs_FORWARD);
break;
case IntRes2d_Out:
Orie = (myFEOri == TopAbs_REVERSED ? TopAbs_FORWARD : TopAbs_REVERSED);
break;
case IntRes2d_Touch:
switch (Tr1->Situation())
{
case IntRes2d_Inside:
Orie = (myFEOri == TopAbs_REVERSED ? TopAbs_EXTERNAL : TopAbs_INTERNAL);
break;
case IntRes2d_Outside:
Orie = (myFEOri == TopAbs_REVERSED ? TopAbs_INTERNAL : TopAbs_EXTERNAL);
break;
case IntRes2d_Unknown:
return Standard_True;
}
break;
case IntRes2d_Undecided:
return Standard_True;
}
if (iFaceBack)
Orie = TopAbs::Complement(Orie); // change the transition
TopAbs_Orientation Ori = TopAbs_FORWARD;
switch (Tr1->PositionOnCurve())
{
case IntRes2d_Head:
Ori = TopAbs_FORWARD;
break;
case IntRes2d_Middle:
Ori = TopAbs_INTERNAL;
break;
case IntRes2d_End:
Ori = TopAbs_REVERSED;
break;
}
if (st != TopAbs_OUT)
{
if (Tr2->PositionOnCurve() != IntRes2d_Middle)
{ // correction de la transition sur myFE
// clang-format off
if (mySameVertex) return Standard_True; // si intersection a une extremite verticale !
// clang-format on
Standard_Boolean douteux = Standard_False;
Standard_Real psav = p2;
gp_Pnt2d Ptsav;
gp_Vec2d Tgsav, Nmsav;
if (Tr2->PositionOnCurve() == IntRes2d_Head)
{
Ind = ((HLRBRep_EdgeData*)myFEData)->VSta();
Or2 = TopAbs_FORWARD;
AdjustParameter((HLRBRep_EdgeData*)myFEData, Standard_True, p2, t2);
if (((HLRBRep_EdgeData*)myFEData)->VerAtSta())
{
douteux = Standard_True;
((HLRBRep_Curve*)myFEGeom)->D2(psav, Ptsav, Tgsav, Nmsav);
if (Tgsav.SquareMagnitude() <= DERIVEE_PREMIERE_NULLE)
Tgsav = Nmsav;
}
}
else
{
Ind = ((HLRBRep_EdgeData*)myFEData)->VEnd();
Or2 = TopAbs_REVERSED;
AdjustParameter((HLRBRep_EdgeData*)myFEData, Standard_False, p2, t2);
if (((HLRBRep_EdgeData*)myFEData)->VerAtEnd())
{
douteux = Standard_True;
((HLRBRep_Curve*)myFEGeom)->D2(psav, Ptsav, Tgsav, Nmsav);
if (Tgsav.SquareMagnitude() <= DERIVEE_PREMIERE_NULLE)
Tgsav = Nmsav;
}
}
gp_Vec2d TgFE;
((HLRBRep_Curve*)myFEGeom)->D1(p2, Ptsav, TgFE);
if (douteux)
{
if (TgFE.XY().Dot(Tgsav.XY()) < 0.0)
{
if (Orie == TopAbs_FORWARD)
Orie = TopAbs_REVERSED;
else if (Orie == TopAbs_REVERSED)
Orie = TopAbs_FORWARD;
}
}
myIntf.ChangeBoundary().Set2D(myFE, p2);
}
if (Ori != TopAbs_INTERNAL)
{ // correction de la transition sur myLE
Standard_Boolean douteux = Standard_False; // si intersection a une extremite verticale !
Standard_Real psav = p1;
gp_Pnt2d Ptsav;
gp_Vec2d Tgsav, Nmsav;
if (Ori == TopAbs_FORWARD)
{
AdjustParameter((HLRBRep_EdgeData*)myLEData, Standard_True, p1, t1);
if (((HLRBRep_EdgeData*)myLEData)->VerAtSta())
{
douteux = Standard_True;
((HLRBRep_Curve*)myLEGeom)->D2(psav, Ptsav, Tgsav, Nmsav);
if (Tgsav.SquareMagnitude() <= DERIVEE_PREMIERE_NULLE)
Tgsav = Nmsav;
}
}
else
{
AdjustParameter((HLRBRep_EdgeData*)myLEData, Standard_False, p1, t1);
if (((HLRBRep_EdgeData*)myLEData)->VerAtEnd())
{
douteux = Standard_True;
((HLRBRep_Curve*)myLEGeom)->D2(psav, Ptsav, Tgsav, Nmsav);
if (Tgsav.SquareMagnitude() <= DERIVEE_PREMIERE_NULLE)
Tgsav = Nmsav;
}
}
if (douteux)
{
gp_Vec2d TgLE;
((HLRBRep_Curve*)myLEGeom)->D1(p1, Ptsav, TgLE);
if (TgLE.XY().Dot(Tgsav.XY()) < 0.0)
{
if (Orie == TopAbs_FORWARD)
Orie = TopAbs_REVERSED;
else if (Orie == TopAbs_REVERSED)
Orie = TopAbs_FORWARD;
}
}
}
if (st == TopAbs_ON)
{
TopAbs_State stbef, staft;
EdgeState(p1, p2, stbef, staft);
myIntf.ChangeBoundary().SetState3D(stbef, staft);
}
}
if (myFEInternal)
{
decal = 2;
}
else
{
decal = 1;
if (st == TopAbs_IN && Ori == TopAbs_FORWARD && Orie == TopAbs_FORWARD)
decal = 0;
}
HLRAlgo_Intersection& inter = myIntf.ChangeIntersection();
inter.Orientation(Ori);
inter.Level(decal);
inter.SegIndex(NumSeg);
inter.Index(Ind);
inter.Parameter(p1);
inter.Tolerance(myLETol);
inter.State(st);
myIntf.Orientation(Or2);
myIntf.Transition(Orie);
myIntf.BoundaryTransition(BoundOri);
myIntf.ChangeBoundary().Set2D(myFE, p2);
return Standard_False;
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::SameVertex(const Standard_Boolean h1, const Standard_Boolean h2)
{
Standard_Integer v1, v2;
if (h1)
v1 = ((HLRBRep_EdgeData*)myLEData)->VSta();
else
v1 = ((HLRBRep_EdgeData*)myLEData)->VEnd();
if (h2)
v2 = ((HLRBRep_EdgeData*)myFEData)->VSta();
else
v2 = ((HLRBRep_EdgeData*)myFEData)->VEnd();
Standard_Boolean SameV = v1 == v2;
if (SameV)
{
myIntersected = Standard_True; // compute the intersections
if ((myLEType == GeomAbs_Line || myLEType == GeomAbs_Circle || myLEType == GeomAbs_Ellipse)
&& (myFEType == GeomAbs_Line || myFEType == GeomAbs_Circle || myFEType == GeomAbs_Ellipse))
myIntersected = Standard_False; // no other intersection
Standard_Boolean otherCase = Standard_True;
if ((h1 && ((HLRBRep_EdgeData*)myLEData)->OutLVSta())
|| (!h1 && ((HLRBRep_EdgeData*)myLEData)->OutLVEnd()))
{
if (iFaceTest || myLEInternal)
otherCase = Standard_False;
}
else if (iFaceTest)
otherCase = Standard_False;
if (otherCase)
{
if ((h1 && ((HLRBRep_EdgeData*)myLEData)->CutAtSta())
|| (!h1 && ((HLRBRep_EdgeData*)myLEData)->CutAtEnd()))
{
myIntersected = Standard_False; // two connected OutLines do not
} // intersect themselves.
}
}
return SameV;
}
//=================================================================================================
Standard_Boolean HLRBRep_Data::IsBadFace() const
{
if (iFaceGeom != nullptr)
{
// check for garbage data - if periodic then bounds must not exceed period
HLRBRep_Surface* pGeom = iFaceGeom;
if (pGeom->IsUPeriodic())
{
Standard_Real aPeriod = pGeom->UPeriod();
Standard_Real aMin = pGeom->FirstUParameter();
Standard_Real aMax = pGeom->LastUParameter();
if (aPeriod * 2 < aMax - aMin)
return Standard_True;
}
if (pGeom->IsVPeriodic())
{
Standard_Real aPeriod = pGeom->VPeriod();
Standard_Real aMin = pGeom->FirstVParameter();
Standard_Real aMax = pGeom->LastVParameter();
if (aPeriod * 2 < aMax - aMin)
return Standard_True;
}
}
return Standard_False;
}