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OCCT/src/IFSelect/IFSelect_SignCounter.hxx
abv 92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
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// Created on: 1994-11-07
// Created by: Christian CAILLET
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _IFSelect_SignCounter_HeaderFile
#define _IFSelect_SignCounter_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Boolean.hxx>
#include <TColStd_MapOfTransient.hxx>
#include <Standard_Integer.hxx>
#include <IFSelect_SignatureList.hxx>
#include <TColStd_HSequenceOfTransient.hxx>
#include <Standard_CString.hxx>
class IFSelect_Signature;
class IFSelect_Selection;
class Standard_Transient;
class Interface_InterfaceModel;
class Interface_Graph;
class TCollection_HAsciiString;
class IFSelect_SignCounter;
DEFINE_STANDARD_HANDLE(IFSelect_SignCounter, IFSelect_SignatureList)
//! SignCounter gives the frame to count signatures associated
//! with entities, deducted from them. Ex.: their Dynamic Type.
//!
//! It can sort a set of Entities according a signature, i.e. :
//! - list of different values found for this Signature
//! - for each one, count and list of entities
//! Results are returned as a SignatureList, which can be queried
//! on the count (list of strings, count per signature, or list of
//! entities per signature)
//!
//! A SignCounter can be filled, either directly from lists, or
//! from the result of a Selection : hence, its content can be
//! automatically recomputed as desired
//!
//! SignCounter works by using a Signature in its method AddSign
//!
//! Methods can be redefined to, either
//! - directly compute the value without a Signature
//! - compute the value in the context of a Graph
class IFSelect_SignCounter : public IFSelect_SignatureList
{
public:
//! Creates a SignCounter, without proper Signature
//! If <withmap> is True (default), added entities are counted
//! only if they are not yet recorded in the map
//! Map control can be set off if the input garantees uniqueness
//! of data
//! <withlist> is transmitted to SignatureList (option to list
//! entities, not only to count them).
Standard_EXPORT IFSelect_SignCounter(const Standard_Boolean withmap = Standard_True, const Standard_Boolean withlist = Standard_False);
//! Creates a SignCounter, with a predefined Signature
//! Other arguments as for Create without Signature.
Standard_EXPORT IFSelect_SignCounter(const Handle(IFSelect_Signature)& matcher, const Standard_Boolean withmap = Standard_True, const Standard_Boolean withlist = Standard_False);
//! Returns the Signature used to count entities. It can be null.
Standard_EXPORT Handle(IFSelect_Signature) Signature() const;
//! Changes the control status. The map is not cleared, simply
//! its use changes
Standard_EXPORT void SetMap (const Standard_Boolean withmap);
//! Adds an entity by considering its signature, which is given by
//! call to method AddSign
//! Returns True if added, False if already in the map (and
//! map control status set)
Standard_EXPORT virtual Standard_Boolean AddEntity (const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& model);
//! Adds an entity (already filtered by Map) with its signature.
//! This signature can be computed with the containing model.
//! Its value is provided by the object Signature given at start,
//! if no Signature is defined, it does nothing.
//!
//! Can be redefined (in this case, see also Sign)
Standard_EXPORT virtual void AddSign (const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& model);
//! Adds a list of entities by adding each of the items
Standard_EXPORT void AddList (const Handle(TColStd_HSequenceOfTransient)& list, const Handle(Interface_InterfaceModel)& model);
//! Adds a list of entities in the context given by the graph
//! Default just call basic AddList
//! Can be redefined to get a signature computed with the graph
Standard_EXPORT virtual void AddWithGraph (const Handle(TColStd_HSequenceOfTransient)& list, const Interface_Graph& graph);
//! Adds all the entities contained in a Model
Standard_EXPORT void AddModel (const Handle(Interface_InterfaceModel)& model);
//! Adds the result determined by a Selection from a Graph
//! Remark : does not impact at all data from SetSelection & Co
Standard_EXPORT void AddFromSelection (const Handle(IFSelect_Selection)& sel, const Interface_Graph& G);
//! Sets a Selection as input : this causes content to be cleared
//! then the Selection to be ready to compute (but not immediatly)
Standard_EXPORT void SetSelection (const Handle(IFSelect_Selection)& sel);
//! Returns the selection, or a null Handle
Standard_EXPORT Handle(IFSelect_Selection) Selection() const;
//! Changes the mode of working with the selection :
//! -1 just clears optimisation data and nothing else
//! 0 clears it 1 inhibits it for computing (but no clearing)
//! 2 sets it active for computing
//! Default at creation is 0, after SetSelection (not null) is 2
Standard_EXPORT void SetSelMode (const Standard_Integer selmode);
//! Returns the mode of working with the selection
Standard_EXPORT Standard_Integer SelMode() const;
//! Computes from the selection result, if selection is active
//! (mode 2). If selection is not defined (mode 0) or is inhibited
//! (mode 1) does nothing.
//! Returns True if computation is done (or optimised), False else
//! This method is called by ComputeCounter from WorkSession
//!
//! If <forced> is True, recomputes systematically
//! Else (D), if the counter was not cleared and if the former
//! computed result started from the same total size of Graph and
//! same count of selected entities : computation is not redone
//! unless <forced> is given as True
Standard_EXPORT Standard_Boolean ComputeSelected (const Interface_Graph& G, const Standard_Boolean forced = Standard_False);
//! Determines and returns the value of the signature for an
//! entity as an HAsciiString. This method works exactly as
//! AddSign, which is optimized
//!
//! Can be redefined, accorded with AddSign
Standard_EXPORT virtual Handle(TCollection_HAsciiString) Sign (const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& model) const;
//! Applies AddWithGraph on one entity, and returns the Signature
//! Value which has been recorded
//! To do this, Add is called with SignOnly Mode True during the
//! call, the returned value is LastValue
Standard_EXPORT Standard_CString ComputedSign (const Handle(Standard_Transient)& ent, const Interface_Graph& G);
DEFINE_STANDARD_RTTIEXT(IFSelect_SignCounter,IFSelect_SignatureList)
protected:
private:
Standard_Boolean themapstat;
TColStd_MapOfTransient themap;
Handle(IFSelect_Signature) thematcher;
Handle(IFSelect_Selection) theselect;
Standard_Integer theselmode;
Standard_Integer thenbcomp1;
Standard_Integer thenbcomp2;
};
#endif // _IFSelect_SignCounter_HeaderFile