Files
OCCT/src/TopOpeBRepBuild/TopOpeBRepBuild_ShellToSolid.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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2.8 KiB
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Executable File

// Created on: 1997-10-02
// Created by: Xuan Trang PHAM PHU
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <TopOpeBRepBuild_ShellToSolid.ixx>
#include <TopOpeBRepBuild_ShellFaceSet.hxx>
#include <TopOpeBRepBuild_SolidBuilder.hxx>
#include <TopOpeBRepBuild_Builder.hxx>
#include <TopOpeBRepDS_BuildTool.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
//=======================================================================
//function : TopOpeBRepBuild_ShellToSolid
//purpose :
//=======================================================================
TopOpeBRepBuild_ShellToSolid::TopOpeBRepBuild_ShellToSolid()
{
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void TopOpeBRepBuild_ShellToSolid::Init()
{
myLSh.Clear();
}
//=======================================================================
//function : AddShell
//purpose :
//=======================================================================
void TopOpeBRepBuild_ShellToSolid::AddShell(const TopoDS_Shell& Sh)
{
myLSh.Append(Sh);
}
//=======================================================================
//function : MakeSolids
//purpose :
//=======================================================================
void TopOpeBRepBuild_ShellToSolid::MakeSolids(const TopoDS_Solid& So,
TopTools_ListOfShape& LSo)
{
LSo.Clear();
TopOpeBRepBuild_ShellFaceSet sfs(So);
for (TopTools_ListIteratorOfListOfShape it(myLSh);it.More();it.Next())
sfs.AddShape(it.Value());
Standard_Boolean ForceClass = Standard_True;
TopOpeBRepBuild_SolidBuilder SB;
SB.InitSolidBuilder(sfs,ForceClass);
TopOpeBRepDS_BuildTool BT;
TopOpeBRepBuild_Builder B(BT);
B.MakeSolids(SB,LSo);
}