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OCCT/src/AIS/AIS_ColorScale.cxx
T
isz b4b2ecca89 0026312: ColorScale doesn't work as expected.
Now 'vcolorscale' command works correctly with the active view. Changed types of some variables from Standard_Real to Standard_Integer. Added options to set the width or the height of color scale explicitly. Test case is added.
2015-10-08 13:20:39 +03:00

786 lines
27 KiB
C++

// Created on: 2015-02-03
// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS_ColorScale.hxx>
#include <AIS_InteractiveContext.hxx>
#include <Aspect_TypeOfColorScaleData.hxx>
#include <Aspect_TypeOfColorScalePosition.hxx>
#include <Aspect_Window.hxx>
#include <Geom_Line.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <Graphic3d_ArrayOfPolygons.hxx>
#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_TextAspect.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Selection.hxx>
#include <Select3D_SensitiveBox.hxx>
#include <Select3D_SensitiveSegment.hxx>
#include <StdPrs_Curve.hxx>
#include <V3d_Viewer.hxx>
#include <V3d_View.hxx>
//=======================================================================
//function : AIS_ColorScale
//purpose :
//=======================================================================
AIS_ColorScale::AIS_ColorScale() :
myMin (0.0),
myMax (1.0),
myTitle (""),
myFormat ("%.4g"),
myInterval (10),
myColorType (Aspect_TOCSD_AUTO),
myLabelType (Aspect_TOCSD_AUTO),
myAtBorder (Standard_True),
myReversed (Standard_False),
myLabelPos (Aspect_TOCSP_RIGHT),
myTitlePos (Aspect_TOCSP_CENTER),
myXPos (0),
myYPos (0),
myWidth (0),
myHeight (0),
myTextHeight(20),
myBgColor (Quantity_NOC_BLACK)
{
}
//=======================================================================
//function : GetRange
//purpose :
//=======================================================================
void AIS_ColorScale::GetRange (Standard_Real& theMin, Standard_Real& theMax) const
{
theMin = myMin;
theMax = myMax;
}
//=======================================================================
//function : GetLabel
//purpose :
//=======================================================================
TCollection_ExtendedString AIS_ColorScale::GetLabel (const Standard_Integer theIndex) const
{
if (GetLabelType() == Aspect_TOCSD_USER)
{
if (theIndex < 0
|| theIndex >= myLabels.Length())
{
return "";
}
return myLabels.Value (theIndex + 1);
}
const Standard_Real aVal = GetNumber (theIndex);
const TCollection_AsciiString aFormat = Format();
Standard_Character aBuf[1024];
sprintf (aBuf, aFormat.ToCString(), aVal);
return TCollection_ExtendedString (aBuf);
}
//=======================================================================
//function : GetColor
//purpose :
//=======================================================================
Quantity_Color AIS_ColorScale::GetColor (const Standard_Integer theIndex) const
{
if (GetColorType() == Aspect_TOCSD_USER)
{
if (theIndex < 0
|| theIndex >= myColors.Length())
{
return Quantity_Color();
}
return myColors.Value (theIndex + 1);
}
return Quantity_Color (HueFromValue (theIndex, 0, GetNumberOfIntervals() - 1), 1.0, 1.0, Quantity_TOC_HLS);
}
//=======================================================================
//function : GetLabels
//purpose :
//=======================================================================
void AIS_ColorScale::GetLabels (TColStd_SequenceOfExtendedString& theLabels) const
{
theLabels.Clear();
for (Standard_Integer i = 1; i <= myLabels.Length(); i++)
theLabels.Append (myLabels.Value (i));
}
//=======================================================================
//function : GetColors
//purpose :
//=======================================================================
void AIS_ColorScale::GetColors (Aspect_SequenceOfColor& theColors) const
{
theColors.Clear();
for (Standard_Integer i = 1; i <= myColors.Length(); i++)
theColors.Append (myColors.Value (i));
}
//=======================================================================
//function : SetMin
//purpose :
//=======================================================================
void AIS_ColorScale::SetMin (const Standard_Real theMin)
{
SetRange (theMin, GetMax());
}
//=======================================================================
//function : SetMax
//purpose :
//=======================================================================
void AIS_ColorScale::SetMax (const Standard_Real theMax)
{
SetRange (GetMin(), theMax);
}
//=======================================================================
//function : SetRange
//purpose :
//=======================================================================
void AIS_ColorScale::SetRange (const Standard_Real theMin, const Standard_Real theMax)
{
if (myMin == theMin && myMax == theMax)
return;
myMin = Min (theMin, theMax);
myMax = Max (theMin, theMax);
}
//=======================================================================
//function : SetLabelType
//purpose :
//=======================================================================
void AIS_ColorScale::SetLabelType (const Aspect_TypeOfColorScaleData theType)
{
if (myLabelType == theType)
return;
myLabelType = theType;
}
//=======================================================================
//function : SetColorType
//purpose :
//=======================================================================
void AIS_ColorScale::SetColorType (const Aspect_TypeOfColorScaleData theType)
{
if (myColorType == theType)
return;
myColorType = theType;
}
//=======================================================================
//function : SetNumberOfIntervals
//purpose :
//=======================================================================
void AIS_ColorScale::SetNumberOfIntervals (const Standard_Integer theNum)
{
if (myInterval == theNum || theNum < 1)
return;
myInterval = theNum;
}
//=======================================================================
//function : SetTitle
//purpose :
//=======================================================================
void AIS_ColorScale::SetTitle (const TCollection_ExtendedString& theTitle)
{
if (myTitle == theTitle)
return;
myTitle = theTitle;
}
//=======================================================================
//function : SetFormat
//purpose :
//=======================================================================
void AIS_ColorScale::SetFormat (const TCollection_AsciiString& theFormat)
{
if (myFormat == theFormat)
return;
myFormat = theFormat;
}
//=======================================================================
//function : SetLabel
//purpose :
//=======================================================================
void AIS_ColorScale::SetLabel (const TCollection_ExtendedString& theLabel, const Standard_Integer theIndex)
{
Standard_Integer i = theIndex < 0 ? myLabels.Length() + 1 : theIndex + 1;
if (i <= myLabels.Length())
{
myLabels.SetValue (i, theLabel);
}
else
{
while (i > myLabels.Length())
myLabels.Append (TCollection_ExtendedString());
myLabels.SetValue (i, theLabel);
}
}
//=======================================================================
//function : SetColor
//purpose :
//=======================================================================
void AIS_ColorScale::SetColor (const Quantity_Color& theColor, const Standard_Integer theIndex)
{
Standard_Integer i = theIndex < 0 ? myColors.Length() + 1 : theIndex + 1;
if (i <= myColors.Length())
{
myColors.SetValue (i, theColor);
}
else
{
while (i > myColors.Length())
myColors.Append (Quantity_Color());
myColors.SetValue (i, theColor);
}
}
//=======================================================================
//function : SetLabels
//purpose :
//=======================================================================
void AIS_ColorScale::SetLabels (const TColStd_SequenceOfExtendedString& theSeq)
{
myLabels.Clear();
for (Standard_Integer i = 1; i <= theSeq.Length(); i++)
myLabels.Append (theSeq.Value (i));
}
//=======================================================================
//function : SetColors
//purpose :
//=======================================================================
void AIS_ColorScale::SetColors (const Aspect_SequenceOfColor& theSeq)
{
myColors.Clear();
for (Standard_Integer i = 1; i <= theSeq.Length(); i++)
myColors.Append (theSeq.Value (i));
}
//=======================================================================
//function : SetLabelPosition
//purpose :
//=======================================================================
void AIS_ColorScale::SetLabelPosition (const Aspect_TypeOfColorScalePosition thePos)
{
if (myLabelPos == thePos)
return;
myLabelPos = thePos;
}
//=======================================================================
//function : SetTitlePosition
//purpose :
//=======================================================================
void AIS_ColorScale::SetTitlePosition (const Aspect_TypeOfColorScalePosition thePos)
{
if (myTitlePos == thePos)
return;
myTitlePos = thePos;
}
//=======================================================================
//function : SetReversed
//purpose :
//=======================================================================
void AIS_ColorScale::SetReversed (const Standard_Boolean theReverse)
{
if (myReversed == theReverse)
return;
myReversed = theReverse;
}
//=======================================================================
//function : SetLabelAtBorder
//purpose :
//=======================================================================
void AIS_ColorScale::SetLabelAtBorder (const Standard_Boolean theOn)
{
if (myAtBorder == theOn)
return;
myAtBorder = theOn;
}
//=======================================================================
//function : GetPosition
//purpose :
//=======================================================================
void AIS_ColorScale::GetPosition (Standard_Real& theX, Standard_Real& theY) const
{
theX = myXPos;
theY = myYPos;
}
//=======================================================================
//function : SetPosition
//purpose :
//=======================================================================
void AIS_ColorScale::SetPosition (const Standard_Integer theX, const Standard_Integer theY)
{
if (myXPos == theX && myYPos == theY)
return;
myXPos = theX;
myYPos = theY;
}
//=======================================================================
//function : SetXPosition
//purpose :
//=======================================================================
void AIS_ColorScale::SetXPosition (const Standard_Integer theX)
{
SetPosition (theX, GetYPosition());
}
//=======================================================================
//function : SetYPosition
//purpose :
//=======================================================================
void AIS_ColorScale::SetYPosition (const Standard_Integer theY)
{
SetPosition (GetXPosition(), theY);
}
//=======================================================================
//function : GetSize
//purpose :
//=======================================================================
void AIS_ColorScale::GetSize (Standard_Integer& theWidth, Standard_Integer& theHeight) const
{
theWidth = myWidth;
theHeight = myHeight;
}
//=======================================================================
//function : SetSize
//purpose :
//=======================================================================
void AIS_ColorScale::SetSize (const Standard_Integer theWidth, const Standard_Integer theHeight)
{
if (myWidth == theWidth && myHeight == theHeight)
return;
myWidth = theWidth;
myHeight = theHeight;
}
//=======================================================================
//function : SetWidth
//purpose :
//=======================================================================
void AIS_ColorScale::SetWidth (const Standard_Integer theWidth)
{
SetSize (theWidth, GetHeight());
}
//=======================================================================
//function : SetHeight
//purpose :
//=======================================================================
void AIS_ColorScale::SetHeight (const Standard_Integer theHeight)
{
SetSize (GetWidth(), theHeight);
}
//=======================================================================
//function : SizeHint
//purpose :
//=======================================================================
void AIS_ColorScale::SizeHint (Standard_Integer& theWidth, Standard_Integer& theHeight) const
{
Standard_Integer aNum = GetNumberOfIntervals();
Standard_Integer aSpacer = 5;
Standard_Integer aTextWidth = 0;
Standard_Integer aTextHeight = TextHeight ("");
Standard_Integer aColorWidth = 20;
if (GetLabelPosition() != Aspect_TOCSP_NONE)
for (Standard_Integer idx = 0; idx < aNum; idx++)
aTextWidth = Max (aTextWidth, TextWidth (GetLabel (idx + 1)));
Standard_Integer aScaleWidth = 0;
Standard_Integer aScaleHeight = 0;
Standard_Integer aTitleWidth = 0;
Standard_Integer aTitleHeight = 0;
if (IsLabelAtBorder())
{
aNum++;
if (GetTitle().Length())
aTitleHeight += 10;
}
aScaleWidth = aColorWidth + aTextWidth + ( aTextWidth ? 3 : 2 ) * aSpacer;
aScaleHeight = (Standard_Integer)( 1.5 * ( aNum + 1 ) * aTextHeight );
if (GetTitle().Length())
{
aTitleHeight = TextHeight (GetTitle()) + aSpacer;
aTitleWidth = TextWidth (GetTitle()) + 10;
}
theWidth = Max (aTitleWidth, aScaleWidth);
theHeight = aScaleHeight + aTitleHeight;
}
//=======================================================================
//function : Format
//purpose :
//=======================================================================
TCollection_AsciiString AIS_ColorScale::Format() const
{
return GetFormat();
}
//=======================================================================
//function : GetNumber
//purpose :
//=======================================================================
Standard_Real AIS_ColorScale::GetNumber (const Standard_Integer theIndex) const
{
Standard_Real aNum = 0;
if (GetNumberOfIntervals() > 0)
aNum = GetMin() + theIndex * ( Abs (GetMax() - GetMin()) / GetNumberOfIntervals() );
return aNum;
}
//=======================================================================
//function : HueFromValue
//purpose :
//=======================================================================
Standard_Integer AIS_ColorScale::HueFromValue (const Standard_Integer theValue,
const Standard_Integer theMin, const Standard_Integer theMax)
{
Standard_Integer aMinLimit (0), aMaxLimit (230);
Standard_Integer aHue = aMaxLimit;
if (theMin != theMax)
aHue = (Standard_Integer)( aMaxLimit - ( aMaxLimit - aMinLimit ) * ( theValue - theMin ) / ( theMax - theMin ) );
aHue = Min (Max (aMinLimit, aHue), aMaxLimit);
return aHue;
}
//=======================================================================
//function : FindColor
//purpose :
//=======================================================================
Standard_Boolean AIS_ColorScale::FindColor (const Standard_Real theValue,
Quantity_Color& theColor) const
{
return FindColor (theValue, myMin, myMax, myInterval, theColor);
}
//=======================================================================
//function : FindColor
//purpose :
//=======================================================================
Standard_Boolean AIS_ColorScale::FindColor (const Standard_Real theValue,
const Standard_Real theMin,
const Standard_Real theMax,
const Standard_Integer theColorsCount,
Quantity_Color& theColor)
{
if (theValue < theMin || theValue > theMax || theMax < theMin)
return Standard_False;
else
{
Standard_Real anIntervNumber = 0;
if(Abs (theMax-theMin) > Precision::Approximation())
anIntervNumber = Floor (Standard_Real (theColorsCount) * ( theValue - theMin ) / ( theMax - theMin ));
Standard_Integer anInterv = Standard_Integer (anIntervNumber);
theColor = Quantity_Color (HueFromValue (anInterv, 0, theColorsCount - 1), 1.0, 1.0, Quantity_TOC_HLS);
return Standard_True;
}
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void AIS_ColorScale::Compute(const Handle(PrsMgr_PresentationManager3d)& /*thePresentationManager*/,
const Handle(Prs3d_Presentation)& thePresentation,
const Standard_Integer /*theMode*/)
{
Handle(V3d_Viewer) aViewer= GetContext()->CurrentViewer();
aViewer->InitActiveViews();
Quantity_Color aBgColor = myBgColor;
Standard_Integer aNum = GetNumberOfIntervals();
Aspect_TypeOfColorScalePosition aLabPos = GetLabelPosition();
Standard_Integer aSpacer = 5;
Standard_Integer aTextWidth = 0;
Standard_Integer aTextHeight = myTextHeight;
Standard_Boolean toDrawLabel = GetLabelPosition() != Aspect_TOCSP_NONE;
TCollection_ExtendedString aTitle = GetTitle();
Standard_Integer aTitleHeight = aSpacer;
Standard_Integer aGray = (Standard_Integer)(255 * ( aBgColor.Red() * 11 + aBgColor.Green() * 16 + aBgColor.Blue() * 5 ) / 32);
Quantity_Color aFgColor (aGray < 128 ? Quantity_NOC_WHITE : Quantity_NOC_BLACK);
// Draw title
if (aTitle.Length())
{
aTitleHeight += myTextHeight + aSpacer;
DrawText (thePresentation, aTitle, (Standard_Integer)myXPos + aSpacer, myHeight - ((Standard_Integer)myYPos - 2 * aSpacer + aTitleHeight), aFgColor);
}
Standard_Boolean toReverse = IsReversed();
Aspect_SequenceOfColor aColors;
TColStd_SequenceOfExtendedString aLabels;
for (Standard_Integer i = 0; i < aNum; i++)
{
if (toReverse)
{
aColors.Prepend (GetColor (i));
aLabels.Prepend (GetLabel (i));
}
else
{
aColors.Append (GetColor (i));
aLabels.Append (GetLabel (i));
}
}
if (IsLabelAtBorder())
{
if (toReverse)
aLabels.Prepend (GetLabel (aNum));
else
aLabels.Append (GetLabel (aNum));
}
if (toDrawLabel)
for (Standard_Integer i = 1; i <= aLabels.Length(); i++)
aTextWidth = Max (aTextWidth, TextWidth (aLabels.Value (i)));
Standard_Integer aLabCount = aLabels.Length();
Standard_Integer aSpc = ( myHeight - ( ( Min (aLabCount, 2) + Abs (aLabCount - aNum - 1) ) * aTextHeight ) - aTitleHeight );
Standard_Real aVal = aSpc != 0 ? 1.0 * ( aLabCount - Min (aLabCount, 0) ) * aTextHeight / aSpc : 0;
Standard_Real anIPart;
Standard_Real anFPart = modf (aVal, &anIPart);
Standard_Integer aFilter = (Standard_Integer)anIPart + ( anFPart != 0 ? 1 : 0 );
Standard_Real aStep = 1.0 * ( myHeight - (aLabCount - aNum + Abs (aLabCount - aNum - 1)) * aTextHeight - aTitleHeight ) / aNum;
Standard_Integer anAscent = 0;
Standard_Integer aColorWidth = Max (5, Min (20, myWidth - aTextWidth - 3 * aSpacer));
if (aLabPos == Aspect_TOCSP_CENTER || !toDrawLabel)
aColorWidth += aTextWidth;
// Draw colors
Standard_Integer aX = (Standard_Integer)myXPos + aSpacer;
if (aLabPos == Aspect_TOCSP_LEFT)
aX += aTextWidth + ( aTextWidth ? 1 : 0 ) * aSpacer;
Standard_Real anOffset = 1.0 * aTextHeight / 2 * ( aLabCount - aNum + Abs (aLabCount - aNum - 1) );
anOffset += 2*aSpacer;
Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePresentation);
Handle (Graphic3d_ArrayOfTriangles) aPrim;
Standard_Integer anEdgesPerColor = 6;
Standard_Integer aVerticiesPerColor = 4;
aPrim = new Graphic3d_ArrayOfTriangles (aColors.Length()*aVerticiesPerColor, aColors.Length()*anEdgesPerColor, 0, 1);
Standard_Integer aVertIndex = 1;
for (Standard_Integer i = 1; i <= aColors.Length() && aStep > 0; i++)
{
Standard_Integer aY = (Standard_Integer)( myYPos + ( i - 1 )* aStep + anOffset );
Standard_Integer aColorHeight = (Standard_Integer)( myYPos + ( i ) * aStep + anOffset ) - aY;
aPrim->AddVertex (gp_Pnt (aX, aY, 0.0), aColors.Value( i ));
aPrim->AddVertex (gp_Pnt (aX+aColorWidth, aY, 0.0), aColors.Value( i ));
aPrim->AddVertex (gp_Pnt (aX, aY+aColorHeight, 0.0), aColors.Value( i ));
aPrim->AddVertex (gp_Pnt (aX+aColorWidth, aY+aColorHeight, 0.0), aColors.Value( i ));
aPrim->AddEdge(aVertIndex);
aPrim->AddEdge(aVertIndex+1);
aPrim->AddEdge(aVertIndex+2);
aPrim->AddEdge(aVertIndex+1);
aPrim->AddEdge(aVertIndex+2);
aPrim->AddEdge(aVertIndex+3);
aVertIndex += 4;
}
aGroup->AddPrimitiveArray (aPrim);
if (aStep > 0)
DrawFrame (thePresentation, aX - 1, (Standard_Integer)(myYPos + anOffset - 1), aColorWidth + 2, (Standard_Integer)(aColors.Length() * aStep + 2), aFgColor);
// Draw Labels
anOffset = 1.0 * Abs (aLabCount - aNum - 1) * ( aStep - aTextHeight ) / 2 + 1.0 * Abs (aLabCount - aNum - 1) * aTextHeight / 2;
anOffset += 2*aSpacer;
if (toDrawLabel && aLabels.Length() && aFilter > 0)
{
Standard_Integer i1 = 0;
Standard_Integer i2 = aLabCount - 1;
Standard_Integer aLast1( i1 ), aLast2( i2 );
aX = (Standard_Integer)myXPos + aSpacer;
switch (aLabPos)
{
case Aspect_TOCSP_NONE:
case Aspect_TOCSP_LEFT:
break;
case Aspect_TOCSP_CENTER:
aX += ( aColorWidth - aTextWidth ) / 2;
break;
case Aspect_TOCSP_RIGHT:
aX += aColorWidth + aSpacer;
break;
}
while (i2 - i1 >= aFilter || ( i2 == 0 && i1 == 0 ))
{
Standard_Integer aPos1 = i1;
Standard_Integer aPos2 = aLabCount - 1 - i2;
if (aFilter && !( aPos1 % aFilter ))
{
DrawText (thePresentation, aLabels.Value (i1 + 1), aX, (Standard_Integer)( myYPos + i1 * aStep + anAscent + anOffset ), aFgColor);
aLast1 = i1;
}
if (aFilter && !( aPos2 % aFilter ))
{
DrawText (thePresentation, aLabels.Value (i2 + 1), aX, (Standard_Integer)( myYPos + i2 * aStep + anAscent + anOffset ), aFgColor);
aLast2 = i2;
}
i1++;
i2--;
}
Standard_Integer aPos = i1;
Standard_Integer i0 = -1;
while (aPos <= i2 && i0 == -1)
{
if (aFilter && !( aPos % aFilter ) && Abs (aPos - aLast1) >= aFilter && Abs (aPos - aLast2) >= aFilter)
i0 = aPos;
aPos++;
}
if (i0 != -1)
DrawText (thePresentation, aLabels.Value (i0 + 1), aX, (Standard_Integer)( myYPos + i0 * aStep + anAscent + anOffset ), aFgColor);
}
}
//=======================================================================
//function : DrawFrame
//purpose :
//=======================================================================
void AIS_ColorScale::DrawFrame (const Handle(Prs3d_Presentation)& thePresentation,
const Standard_Integer theX, const Standard_Integer theY,
const Standard_Integer theWidth, const Standard_Integer theHeight,
const Quantity_Color& theColor)
{
Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePresentation);
Handle(Graphic3d_ArrayOfPolylines) aPrim = new Graphic3d_ArrayOfPolylines(5);
aPrim->AddVertex (theX,theY,0.0);
aPrim->AddVertex (theX+theWidth,theY,0.0);
aPrim->AddVertex (theX+theWidth,theY+theHeight,0.0);
aPrim->AddVertex (theX,theY+theHeight,0.0);
aPrim->AddVertex (theX,theY,0.0);
Handle(Prs3d_LineAspect) anAspect = new Prs3d_LineAspect (theColor, Aspect_TOL_SOLID, 1.0);
anAspect->SetColor (theColor);
aGroup->SetPrimitivesAspect (anAspect->Aspect());
aGroup->AddPrimitiveArray (aPrim);
}
//=======================================================================
//function : DrawText
//purpose :
//=======================================================================
void AIS_ColorScale::DrawText (const Handle(Prs3d_Presentation)& thePresentation,
const TCollection_ExtendedString& theText,
const Standard_Integer theX, const Standard_Integer theY,
const Quantity_Color& theColor)
{
if (!myDrawer->HasOwnTextAspect())
{
myDrawer->SetTextAspect (new Prs3d_TextAspect());
*myDrawer->TextAspect()->Aspect() = *myDrawer->Link()->TextAspect()->Aspect();
}
Handle(Prs3d_TextAspect) anAspect = myDrawer->TextAspect();
anAspect->SetColor (theColor);
anAspect->SetHeight (myTextHeight);
anAspect->SetHorizontalJustification (Graphic3d_HTA_LEFT);
anAspect->SetVerticalJustification (Graphic3d_VTA_BOTTOM);
anAspect->Aspect()->SetTextZoomable (Standard_True);
anAspect->Aspect()->SetTextAngle (0.0);
anAspect->Aspect()->SetTextFontAspect (Font_FA_Regular);
Prs3d_Text::Draw (thePresentation, anAspect, theText,gp_Pnt (theX,theY,0.0));
}
//=======================================================================
//function : TextWidth
//purpose :
//=======================================================================
Standard_Integer AIS_ColorScale::TextWidth (const TCollection_ExtendedString& theText) const
{
Standard_Integer aWidth, anAscent, aDescent;
TextSize (theText, GetTextHeight(), aWidth, anAscent, aDescent);
return aWidth;
}
//=======================================================================
//function : TextHeight
//purpose :
//=======================================================================
Standard_Integer AIS_ColorScale::TextHeight (const TCollection_ExtendedString& theText) const
{
Standard_Integer aWidth, anAscent, aDescent;
TextSize (theText, GetTextHeight(), aWidth, anAscent, aDescent);
return anAscent+aDescent;
}
//=======================================================================
//function : TextSize
//purpose :
//=======================================================================
void AIS_ColorScale::TextSize (const TCollection_ExtendedString& theText, const Standard_Integer theHeight, Standard_Integer& theWidth, Standard_Integer& theAscent, Standard_Integer& theDescent) const
{
const Handle(Graphic3d_CView)& aView = GetContext()->CurrentViewer()->ActiveView()->View();
Standard_ShortReal aWidth(10.0), anAscent(1.0), aDescent(1.0);
TCollection_AsciiString aText (theText.ToExtString(), '?');
GetContext()->CurrentViewer()->Driver()->TextSize (aView, aText.ToCString(), (Standard_ShortReal)theHeight, aWidth, anAscent, aDescent);
theWidth = (Standard_Integer)aWidth;
theAscent = (Standard_Integer)anAscent;
theDescent = (Standard_Integer)aDescent;
}