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OCCT/src/Graphic3d/Graphic3d_Vector.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created by: NW,JPB,CAL
-- Copyright (c) 1991-1999 Matra Datavision
-- Copyright (c) 1999-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
class Vector from Graphic3d
---Purpose: This class allows the creation and update
-- of a 3D vector.
uses
Vertex from Graphic3d
raises
VectorError from Graphic3d
is
Create
returns Vector from Graphic3d;
---Level: Public
---Purpose: Creates a vector with 1.0, 0.0, 0.0 coordinates.
Create ( AX, AY, AZ : Real from Standard )
returns Vector from Graphic3d;
---Level: Public
---Purpose: Creates a vector with <AX>, <AY>, <AZ> coordinates.
Create ( APoint1, APoint2 : Vertex from Graphic3d )
returns Vector from Graphic3d;
---Level: Public
---Purpose: Creates a vector from 2 points <APoint1> and <APoint2>.
---------------------------------------------------
-- Category: Methods to modify the class definition
---------------------------------------------------
Normalize ( me : in out )
---Level: Public
---Purpose: Normalises <me>.
-- Category: Methods to modify the class definition
-- Warning: Raises VectorError if <me> is null.
raises VectorError from Graphic3d is static;
SetCoord ( me : in out;
Xnew, Ynew, Znew : Real from Standard )
is static;
---Level: Public
---Purpose: Modifies the coordinates of the vector <me>.
---Category: Methods to modify the class definition
SetXCoord ( me : in out;
Xnew : Real from Standard )
is static;
---Level: Public
---Purpose: Modifies the X coordinate of the vector <me>.
---Category: Methods to modify the class definition
SetYCoord ( me : in out;
Ynew : Real from Standard )
is static;
---Level: Public
---Purpose: Modifies the Y coordinate of the vector <me>.
---Category: Methods to modify the class definition
SetZCoord ( me : in out;
Znew : Real from Standard )
is static;
---Level: Public
---Purpose: Modifies the Z coordinate of the vector <me>.
---Category: Methods to modify the class definition
----------------------------
-- Category: Inquire methods
----------------------------
Coord ( me;
AX, AY, AZ : out Real from Standard )
is static;
---Level: Public
---Purpose: Returns the coordinates of the vector <me>.
---Category: Inquire methods
IsNormalized ( me )
returns Boolean from Standard
is static;
---Level: Public
---Purpose: Returns Standard_True if <me> has length 1.
---Category: Inquire methods
LengthZero ( me )
returns Boolean from Standard
is static;
---Level: Public
---Purpose: Returns Standard_True if <me> has length zero.
---Category: Inquire methods
X ( me )
returns Real from Standard
is static;
---Level: Public
---Purpose: Returns the X coordinates of the vector <me>.
---Category: Inquire methods
Y ( me )
returns Real from Standard
is static;
---Level: Public
---Purpose: Returns the Y coordinate of the vector <me>.
---Category: Inquire methods
Z ( me )
returns Real from Standard
is static;
---Level: Public
---Purpose: Returns the Z coordinate of the vector <me>.
---Category: Inquire methods
--------------------------
-- Category: Class methods
--------------------------
IsParallel ( myclass;
AV1 : Vector from Graphic3d;
AV2 : Vector from Graphic3d )
returns Boolean from Standard;
---Level: Public
---Purpose: Returns Standard_True if the vector <AV1> and
-- <AV2> are parallel.
---Category: Class methods
NormeOf ( myclass;
AX, AY, AZ : Real from Standard )
returns Real from Standard;
---Level: Public
---Purpose: Returns the norm of the vector <AX>, <AY>, <AZ>.
---Category: Class methods
NormeOf ( myclass;
AVector : Vector from Graphic3d )
returns Real from Standard;
---Level: Public
---Purpose: Returns the norm of the vector <AVector>.
---Category: Class methods
--
fields
--
-- Class : Graphic3d_Vector
--
-- Purpose : Declaration of variables specific to vectors
--
-- Reminder : A vector is defined by its components or by
-- two points
-- It can be normalised.
--
-- the coordinates of a vector
MyX : ShortReal from Standard;
MyY : ShortReal from Standard;
MyZ : ShortReal from Standard;
-- the norm of a vector
MyNorme : ShortReal from Standard;
end Vector;