Files
OCCT/src/V3d/V3d_RectangularGrid.cxx
kgv b8ddfc2f5d 0023634: Eliminate Polyline and Polygon usage in drawers
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction
2013-01-18 13:36:18 +04:00

371 lines
11 KiB
C++
Executable File

// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
/***********************************************************************
FONCTION :
----------
Classe V3d_CircularGrid :
HISTORIQUE DES MODIFICATIONS :
--------------------------------
16-08-98 : CAL ; S3892. Ajout grilles 3d.
13-10-98 : CAL ; S3892. Ajout de la gestion de la taille des grilles 3d.
23-10-98 : CAL ; PRO 15885. Patch K4403 et K4404
03-11-98 : CAL ; PRO 16161. Patch K4418 et K4419
IMP230300: GG The color fields and methods have moved in Aspect_Grid
************************************************************************/
#define IMP200100 //GG
// -> Compute the case Aspect_GDM_None
// -> Initialize the grid size according to the
// viewer default size.
#define IMP200300 //GG
// -> Recompute the grid when any graphic parameter is
// modified.
/*----------------------------------------------------------------------*/
/*
* Includes
*/
#include <V3d_RectangularGrid.ixx>
#include <TColStd_Array2OfReal.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_Array1OfVertex.hxx>
#include <Visual3d_ViewManager.hxx>
#include <V3d_Viewer.hxx>
#include <TColgp_SequenceOfPnt.hxx>
#include <Graphic3d_ArrayOfSegments.hxx>
/*----------------------------------------------------------------------*/
/*
* Constant
*/
#define MYMINMAX 25.
#define MYFACTOR 50.
/*----------------------------------------------------------------------*/
V3d_RectangularGrid::V3d_RectangularGrid (const V3d_ViewerPointer& aViewer, const Quantity_Color& aColor, const Quantity_Color& aTenthColor)
: Aspect_RectangularGrid (1.,1.),
myStructure (new Graphic3d_Structure (aViewer->Viewer ())),
myGroup (new Graphic3d_Group (myStructure)),
myViewer (aViewer),
myCurAreDefined (Standard_False)
{
myColor = aColor;
myTenthColor = aTenthColor;
myStructure->SetInfiniteState (Standard_True);
const Standard_Real step = 10.;
const Standard_Real gstep = step/MYFACTOR;
const Standard_Real size = 0.5*myViewer->DefaultViewSize();
SetGraphicValues (size, size, gstep);
SetXStep (step);
SetYStep (step);
}
void V3d_RectangularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor)
{
if( myColor != aColor || myTenthColor != aTenthColor ) {
myColor = aColor;
myTenthColor = aTenthColor;
myCurAreDefined = Standard_False;
UpdateDisplay();
}
}
void V3d_RectangularGrid::Display ()
{
myStructure->Display (1);
}
void V3d_RectangularGrid::Erase () const
{
myStructure->Erase ();
}
Standard_Boolean V3d_RectangularGrid::IsDisplayed () const
{
return myStructure->IsDisplayed ();
}
void V3d_RectangularGrid::UpdateDisplay ()
{
gp_Ax3 ThePlane = myViewer->PrivilegedPlane ();
Standard_Boolean MakeTransform = Standard_False;
Standard_Real xl, yl, zl;
Standard_Real xdx, xdy, xdz;
Standard_Real ydx, ydy, ydz;
Standard_Real dx, dy, dz;
ThePlane.Location ().Coord (xl, yl, zl);
ThePlane.XDirection ().Coord (xdx, xdy, xdz);
ThePlane.YDirection ().Coord (ydx, ydy, ydz);
ThePlane.Direction ().Coord (dx, dy, dz);
if (! myCurAreDefined)
MakeTransform = Standard_True;
else {
if (RotationAngle() != myCurAngle || XOrigin() != myCurXo || YOrigin() != myCurYo)
MakeTransform = Standard_True;
if (! MakeTransform) {
Standard_Real curxl, curyl, curzl;
Standard_Real curxdx, curxdy, curxdz;
Standard_Real curydx, curydy, curydz;
Standard_Real curdx, curdy, curdz;
myCurViewPlane.Location ().Coord (curxl, curyl, curzl);
myCurViewPlane.XDirection ().Coord (curxdx, curxdy, curxdz);
myCurViewPlane.YDirection ().Coord (curydx, curydy, curydz);
myCurViewPlane.Direction ().Coord (curdx, curdy, curdz);
if (xl != curxl || yl != curyl || zl != curzl ||
xdx != curxdx || xdy != curxdy || xdz != curxdz ||
ydx != curydx || ydy != curydy || ydz != curydz ||
dx != curdx || dy != curdy || dz != curdz)
MakeTransform = Standard_True;
}
}
if (MakeTransform) {
const Standard_Real CosAlpha = Cos (RotationAngle ());
const Standard_Real SinAlpha = Sin (RotationAngle ());
TColStd_Array2OfReal Trsf (1, 4, 1, 4);
Trsf (4, 4) = 1.0;
Trsf (4, 1) = Trsf (4, 2) = Trsf (4, 3) = 0.0;
// Translation
Trsf (1, 4) = xl,
Trsf (2, 4) = yl,
Trsf (3, 4) = zl;
// Transformation of change of marker
Trsf (1, 1) = xdx,
Trsf (2, 1) = xdy,
Trsf (3, 1) = xdz,
Trsf (1, 2) = ydx,
Trsf (2, 2) = ydy,
Trsf (3, 2) = ydz,
Trsf (1, 3) = dx,
Trsf (2, 3) = dy,
Trsf (3, 3) = dz;
myStructure->SetTransform (Trsf, Graphic3d_TOC_REPLACE);
// Translation of the origin
Trsf (1, 4) = -XOrigin (),
Trsf (2, 4) = -YOrigin (),
Trsf (3, 4) = 0.0;
// Rotation Alpha around axis -Z
Trsf (1, 1) = CosAlpha,
Trsf (2, 1) = -SinAlpha,
Trsf (3, 1) = 0.0,
Trsf (1, 2) = SinAlpha,
Trsf (2, 2) = CosAlpha,
Trsf (3, 2) = 0.0,
Trsf (1, 3) = 0.0,
Trsf (2, 3) = 0.0,
Trsf (3, 3) = 1.0;
myStructure->SetTransform (Trsf,Graphic3d_TOC_POSTCONCATENATE);
myCurAngle = RotationAngle ();
myCurXo = XOrigin (), myCurYo = YOrigin ();
myCurViewPlane = ThePlane;
}
switch (DrawMode ())
{
default:
//case Aspect_GDM_Points:
DefinePoints ();
myCurDrawMode = Aspect_GDM_Points;
break;
case Aspect_GDM_Lines:
DefineLines ();
myCurDrawMode = Aspect_GDM_Lines;
break;
#ifdef IMP210100
case Aspect_GDM_None:
myCurDrawMode = Aspect_GDM_None;
break;
#endif
}
myCurAreDefined = Standard_True;
}
void V3d_RectangularGrid::DefineLines ()
{
const Standard_Real aXStep = XStep();
const Standard_Real aYStep = YStep();
const Standard_Boolean toUpdate = !myCurAreDefined
|| myCurDrawMode != Aspect_GDM_Lines
|| aXStep != myCurXStep
|| aYStep != myCurYStep;
if (!toUpdate)
{
return;
}
myGroup->Clear();
Handle(Graphic3d_AspectLine3d) LineAttrib = new Graphic3d_AspectLine3d ();
LineAttrib->SetColor (myColor);
LineAttrib->SetType (Aspect_TOL_SOLID);
LineAttrib->SetWidth (1.0);
Standard_Integer nblines;
Standard_Real xl, yl, zl = myOffSet;
TColgp_SequenceOfPnt aSeqLines, aSeqTenth;
// verticals
aSeqTenth.Append(gp_Pnt(0., -myYSize, -zl));
aSeqTenth.Append(gp_Pnt(0., myYSize, -zl));
for (nblines = 1, xl = aXStep; xl < myXSize; xl += aXStep, nblines++)
{
TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth;
aSeq.Append(gp_Pnt( xl, -myYSize, -zl));
aSeq.Append(gp_Pnt( xl, myYSize, -zl));
aSeq.Append(gp_Pnt(-xl, -myYSize, -zl));
aSeq.Append(gp_Pnt(-xl, myYSize, -zl));
}
// horizontals
aSeqTenth.Append(gp_Pnt(-myXSize, 0., -zl));
aSeqTenth.Append(gp_Pnt( myXSize, 0., -zl));
for (nblines = 1, yl = aYStep; yl < myYSize; yl += aYStep, nblines++)
{
TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth;
aSeq.Append(gp_Pnt(-myXSize, yl, -zl));
aSeq.Append(gp_Pnt( myXSize, yl, -zl));
aSeq.Append(gp_Pnt(-myXSize, -yl, -zl));
aSeq.Append(gp_Pnt( myXSize, -yl, -zl));
}
if (aSeqLines.Length())
{
LineAttrib->SetColor (myColor);
myGroup->SetPrimitivesAspect (LineAttrib);
const Standard_Integer nbv = aSeqLines.Length();
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv);
Standard_Integer n = 1;
while (n<=nbv)
aPrims->AddVertex(aSeqLines(n++));
myGroup->AddPrimitiveArray(aPrims, Standard_False);
}
if (aSeqTenth.Length())
{
LineAttrib->SetColor (myTenthColor);
myGroup->SetPrimitivesAspect (LineAttrib);
const Standard_Integer nbv = aSeqTenth.Length();
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv);
Standard_Integer n = 1;
while (n<=nbv)
aPrims->AddVertex(aSeqTenth(n++));
myGroup->AddPrimitiveArray(aPrims, Standard_False);
}
myGroup->SetMinMaxValues(-myXSize, -myYSize, 0.0, myXSize, myYSize, 0.0);
myCurXStep = aXStep, myCurYStep = aYStep;
}
void V3d_RectangularGrid::DefinePoints ()
{
const Standard_Real aXStep = XStep();
const Standard_Real aYStep = YStep();
const Standard_Boolean toUpdate = !myCurAreDefined
|| myCurDrawMode != Aspect_GDM_Points
|| aXStep != myCurXStep
|| aYStep != myCurYStep;
if (!toUpdate)
{
return;
}
myGroup->Clear ();
Handle(Graphic3d_AspectMarker3d) MarkerAttrib = new Graphic3d_AspectMarker3d ();
MarkerAttrib->SetColor (myColor);
MarkerAttrib->SetType (Aspect_TOM_POINT);
MarkerAttrib->SetScale (3.);
// horizontals
Standard_Real xl, yl;
TColgp_SequenceOfPnt aSeqPnts;
for (xl = 0.0; xl <= myXSize; xl += aXStep) {
aSeqPnts.Append(gp_Pnt( xl, 0.0, -myOffSet));
aSeqPnts.Append(gp_Pnt(-xl, 0.0, -myOffSet));
for (yl = aYStep; yl <= myYSize; yl += aYStep) {
aSeqPnts.Append(gp_Pnt( xl, yl, -myOffSet));
aSeqPnts.Append(gp_Pnt( xl, -yl, -myOffSet));
aSeqPnts.Append(gp_Pnt(-xl, yl, -myOffSet));
aSeqPnts.Append(gp_Pnt(-xl, -yl, -myOffSet));
}
}
if (aSeqPnts.Length())
{
Standard_Integer i;
Standard_Real X,Y,Z;
const Standard_Integer nbv = aSeqPnts.Length();
Graphic3d_Array1OfVertex Vertical (1,nbv);
for (i=1; i<=nbv; i++)
{
aSeqPnts(i).Coord(X,Y,Z);
Vertical(i).SetCoord(X,Y,Z);
}
myGroup->SetGroupPrimitivesAspect (MarkerAttrib);
myGroup->MarkerSet (Vertical, Standard_False);
}
myGroup->SetMinMaxValues(-myXSize, -myYSize, 0.0, myXSize, myYSize, 0.0);
myCurXStep = aXStep, myCurYStep = aYStep;
}
void V3d_RectangularGrid::GraphicValues (Standard_Real& theXSize, Standard_Real& theYSize, Standard_Real& theOffSet) const
{
theXSize = myXSize;
theYSize = myYSize;
theOffSet = myOffSet;
}
void V3d_RectangularGrid::SetGraphicValues (const Standard_Real theXSize, const Standard_Real theYSize, const Standard_Real theOffSet)
{
if (! myCurAreDefined) {
myXSize = theXSize;
myYSize = theYSize;
myOffSet = theOffSet;
}
if (myXSize != theXSize) {
myXSize = theXSize;
myCurAreDefined = Standard_False;
}
if (myYSize != theYSize) {
myYSize = theYSize;
myCurAreDefined = Standard_False;
}
if (myOffSet != theOffSet) {
myOffSet = theOffSet;
myCurAreDefined = Standard_False;
}
if( !myCurAreDefined ) UpdateDisplay();
}