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All library-specific macros for defining export / import properties of symbols on Windows (like Standard_API, __Draw_API, _math_API etc.) are eliminated. Common macro Standard_EXPORT is used in all places where it is necessary. New macro OCCT_STATIC_BUILD is defined for disabling Standard_EXPORT, to be used instead of HAVE_NO_DLL, though the latter is still supported as well (for compatibility). To allow building OCCT in static mode on Windows after these changes: - Files OSD_WNT_1.hxx and OSD_WNT_BREAK.hxx are removed; useful declarations are moved to OSD_WNT.hxx - In the class IVtkVTK_ShapeData, static fields ARRNAME_MESH_TYPES and ARRNAME_SUBSHAPE_IDS are converted to static inline functions - Global array ChoixRef defined in IntImp_ComputeTangence.cxx is converted to static function returning element of the array by index - Unused class Quantity_Convert is removed (it had static field accessed by inline method) - Struct Approx_Data defined in the same way in BRepApprox_Approx.hxx and GeomInt_WLApprox.hxx is made private member of these classes to avoid name clash - Some C++ files producing no object code are removed - In NCollection_EBTree.hxx and StdLPersistent_Collectio.hxx, definition of template virtual method is moved to class definition to avoid MSVC linker warnings on unused symbols
115 lines
4.7 KiB
C++
115 lines
4.7 KiB
C++
// Created on: 2011-10-14
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// Created by: Roman KOZLOV
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// Copyright (c) 2011-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef __IVTKVTK_SHAPEDATA_H__
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#define __IVTKVTK_SHAPEDATA_H__
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#include <IVtk_IShapeData.hxx>
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// prevent disabling some MSVC warning messages by VTK headers
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#ifdef _MSC_VER
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#pragma warning(push)
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#endif
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#include <vtkPolyData.h>
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#include <vtkSmartPointer.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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class vtkIdTypeArray;
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class IVtkVTK_ShapeData;
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DEFINE_STANDARD_HANDLE( IVtkVTK_ShapeData, IVtk_IShapeData )
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//! @class IVtkVTK_ShapeData
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//! @brief IShapeData implementation for VTK.
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//!
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//! Contains the shape geometry information as vtkPolyData.
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class IVtkVTK_ShapeData : public IVtk_IShapeData
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{
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public:
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static const char* ARRNAME_SUBSHAPE_IDS() { return "SUBSHAPE_IDS"; }
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static const char* ARRNAME_MESH_TYPES() { return "MESH_TYPES"; }
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typedef Handle(IVtkVTK_ShapeData) Handle;
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//! Constructor
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Standard_EXPORT IVtkVTK_ShapeData();
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//! Destructor
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Standard_EXPORT ~IVtkVTK_ShapeData();
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DEFINE_STANDARD_RTTIEXT(IVtkVTK_ShapeData,IVtk_IShapeData)
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//! Insert a coordinate
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//! @param [in] theX X coordinate
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//! @param [in] theY Y coordinate
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//! @param [in] theZ Z coordinate
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//! @return id of added point
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Standard_EXPORT virtual IVtk_PointId InsertCoordinate (double theX, double theY, double theZ) Standard_OVERRIDE;
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//! Insert a vertex.
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//! @param [in] theShapeID id of the subshape to which the vertex belongs.
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//! @param [in] thePointId id of the point that defines the coordinates of the vertex
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//! @param [in] theMeshType mesh type of the subshape (MT_Undefined by default)
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Standard_EXPORT virtual void InsertVertex (const IVtk_IdType theShapeID,
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const IVtk_PointId thePointId,
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const IVtk_MeshType theMeshType) Standard_OVERRIDE;
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//! Insert a line.
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//! @param [in] theShapeID id of the subshape to which the line belongs.
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//! @param [in] thePointId1 id of the first point
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//! @param [in] thePointId2 id of the second point
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//! @param [in] theMeshType mesh type of the subshape (MT_Undefined by default)
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Standard_EXPORT virtual void InsertLine (const IVtk_IdType theShapeID,
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const IVtk_PointId thePointId1,
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const IVtk_PointId thePointId2,
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const IVtk_MeshType theMeshType) Standard_OVERRIDE;
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//! Insert a poly-line.
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//! @param [in] theShapeID id of the subshape to which the polyline belongs.
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//! @param [in] thePointIds vector of point ids
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//! @param [in] theMeshType mesh type of the subshape (MT_Undefined by default)
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Standard_EXPORT virtual void InsertLine (const IVtk_IdType theShapeID,
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const IVtk_PointIdList* thePointIds,
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const IVtk_MeshType theMeshType) Standard_OVERRIDE;
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//! Insert a triangle
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//! @param [in] theShapeID id of the subshape to which the triangle belongs.
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//! @param [in] thePointId1 id of the first point
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//! @param [in] thePointId2 id of the second point
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//! @param [in] thePointId3 id of the third point
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//! @param [in] theMeshType mesh type of the subshape (MT_Undefined by default)
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Standard_EXPORT virtual void InsertTriangle (const IVtk_IdType theShapeID,
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const IVtk_PointId thePointId1,
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const IVtk_PointId thePointId2,
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const IVtk_PointId thePointId3,
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const IVtk_MeshType theMeshType) Standard_OVERRIDE;
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public: //! @name Specific methods
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//! Get VTK PolyData.
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//! @return VTK PolyData
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vtkPolyData* getVtkPolyData() const
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{ return myPolyData; }
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private:
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vtkSmartPointer< vtkPolyData > myPolyData; //!< Shape geometry as vtkPolyData
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vtkSmartPointer< vtkIdTypeArray > mySubShapeIDs; //!< Array of sub-shapes ids
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vtkSmartPointer< vtkIdTypeArray > myMeshTypes; //!< Array of type codes of mesh parts
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};
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#endif // __IVTKVTK_SHAPEDATA_H__
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