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178 lines
5.0 KiB
C++
Executable File
178 lines
5.0 KiB
C++
Executable File
// Created on: 1993-06-02
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// Created by: Laurent BOURESCHE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <Sweep_NumShapeTool.ixx>
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#include <Standard_ConstructionError.hxx>
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//=======================================================================
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//function : Sweep_NumShapeTool
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//purpose :
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//=======================================================================
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Sweep_NumShapeTool::Sweep_NumShapeTool(const Sweep_NumShape& aShape) :
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myNumShape(aShape)
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{
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}
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//=======================================================================
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//function : NbShapes
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//purpose :
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//=======================================================================
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Standard_Integer Sweep_NumShapeTool::NbShapes()const
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{
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if (myNumShape.Type()==TopAbs_EDGE){
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if (myNumShape.Closed()) { return myNumShape.Index(); }
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else { return myNumShape.Index() + 1 ;}
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}
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else{
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return 1;
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}
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}
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//=======================================================================
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//function : Index
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//purpose :
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//=======================================================================
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Standard_Integer Sweep_NumShapeTool::Index
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(const Sweep_NumShape& aShape)const
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{
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if (aShape.Type()==TopAbs_EDGE){
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return 1;
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}
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else{
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if (aShape.Closed()) { return 2; }
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else { return (aShape.Index() + 1); }
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}
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}
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//=======================================================================
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//function : Shape
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//purpose :
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//=======================================================================
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Sweep_NumShape Sweep_NumShapeTool::Shape
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(const Standard_Integer anIndex)const
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{
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if (anIndex == 1){
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return myNumShape;
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}
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else{
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return Sweep_NumShape((anIndex-1),TopAbs_VERTEX,
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myNumShape.Closed(),Standard_False,
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Standard_False);
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}
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}
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//=======================================================================
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//function : Type
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//purpose :
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//=======================================================================
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TopAbs_ShapeEnum Sweep_NumShapeTool::Type(const Sweep_NumShape& aShape)const
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{
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return aShape.Type();
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}
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//=======================================================================
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//function : Orientation
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//purpose :
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//=======================================================================
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TopAbs_Orientation Sweep_NumShapeTool::Orientation
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(const Sweep_NumShape& aShape)const
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{
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return aShape.Orientation();
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}
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//=======================================================================
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//function : HasFirstVertex
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//purpose :
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//=======================================================================
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Standard_Boolean Sweep_NumShapeTool::HasFirstVertex()const
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{
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if (myNumShape.Type()==TopAbs_EDGE)
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return !myNumShape.BegInfinite();
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return Standard_True;
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}
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//=======================================================================
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//function : HasLastVertex
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//purpose :
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//=======================================================================
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Standard_Boolean Sweep_NumShapeTool::HasLastVertex()const
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{
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if (myNumShape.Type()==TopAbs_EDGE)
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return !myNumShape.EndInfinite();
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return Standard_True;
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}
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//=======================================================================
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//function : FirstVertex
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//purpose :
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//=======================================================================
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Sweep_NumShape Sweep_NumShapeTool::FirstVertex()const
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{
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if (myNumShape.Type()==TopAbs_EDGE){
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if(HasFirstVertex()){
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return Sweep_NumShape(1,TopAbs_VERTEX,
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myNumShape.Closed(),Standard_False,
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Standard_False);
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}
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else Standard_ConstructionError::Raise("inifinite Shape");
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}
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return myNumShape;
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}
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//=======================================================================
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//function : LastVertex
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//purpose :
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//=======================================================================
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Sweep_NumShape Sweep_NumShapeTool::LastVertex()const
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{
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if (myNumShape.Type()==TopAbs_EDGE){
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if(HasLastVertex()){
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return Sweep_NumShape(NbShapes()-1,TopAbs_VERTEX,
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myNumShape.Closed(),Standard_False,
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Standard_False);
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}
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else Standard_ConstructionError::Raise("inifinite Shape");
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}
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return myNumShape;
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}
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