Files
OCCT/src/StepShape/StepShape_ExtrudedFaceSolid.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

64 lines
1.9 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Standard_Type.hxx>
#include <StepGeom_Direction.hxx>
#include <StepShape_ExtrudedFaceSolid.hxx>
#include <StepShape_FaceSurface.hxx>
#include <TCollection_HAsciiString.hxx>
StepShape_ExtrudedFaceSolid::StepShape_ExtrudedFaceSolid () {}
void StepShape_ExtrudedFaceSolid::Init(
const Handle(TCollection_HAsciiString)& aName,
const Handle(StepShape_FaceSurface)& aSweptArea)
{
StepShape_SweptFaceSolid::Init(aName, aSweptArea);
}
void StepShape_ExtrudedFaceSolid::Init(
const Handle(TCollection_HAsciiString)& aName,
const Handle(StepShape_FaceSurface)& aSweptArea,
const Handle(StepGeom_Direction)& aExtrudedDirection,
const Standard_Real aDepth)
{
// --- classe own fields ---
extrudedDirection = aExtrudedDirection;
depth = aDepth;
// --- classe inherited fields ---
StepShape_SweptFaceSolid::Init(aName, aSweptArea);
}
void StepShape_ExtrudedFaceSolid::SetExtrudedDirection(const Handle(StepGeom_Direction)& aExtrudedDirection)
{
extrudedDirection = aExtrudedDirection;
}
Handle(StepGeom_Direction) StepShape_ExtrudedFaceSolid::ExtrudedDirection() const
{
return extrudedDirection;
}
void StepShape_ExtrudedFaceSolid::SetDepth(const Standard_Real aDepth)
{
depth = aDepth;
}
Standard_Real StepShape_ExtrudedFaceSolid::Depth() const
{
return depth;
}