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- Fixed excessive whitespace in multi-line comments - Corrected spelling errors (e.g., "selectionnable" → "selectable", "begenning" → "beginning") - Improved comment formatting and readability
377 lines
17 KiB
C++
377 lines
17 KiB
C++
// Created on: 1991-07-01
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// Created by: Remi LEQUETTE
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// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRep_Builder_HeaderFile
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#define _BRep_Builder_HeaderFile
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#include <GeomAbs_Shape.hxx>
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#include <Poly_ListOfTriangulation.hxx>
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <TopoDS_Builder.hxx>
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class TopoDS_Face;
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class Geom_Surface;
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class TopLoc_Location;
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class Poly_Triangulation;
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class TopoDS_Edge;
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class Geom_Curve;
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class Poly_Polygon3D;
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class Poly_PolygonOnTriangulation;
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class Geom2d_Curve;
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class gp_Pnt2d;
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class Poly_Polygon2D;
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class TopoDS_Vertex;
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class gp_Pnt;
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//! A framework providing advanced tolerance control.
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//! It is used to build Shapes.
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//! If tolerance control is required, you are advised to:
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//! 1. build a default precision for topology, using the
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//! classes provided in the BRepAPI package
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//! 2. update the tolerance of the resulting shape.
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//! Note that only vertices, edges and faces have
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//! meaningful tolerance control. The tolerance value
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//! must always comply with the condition that face
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//! tolerances are more restrictive than edge tolerances
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//! which are more restrictive than vertex tolerances. In
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//! other words: Tol(Vertex) >= Tol(Edge) >= Tol(Face).
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//! Other rules in setting tolerance include:
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//! - you can open up tolerance but should never restrict it
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//! - an edge cannot be included within the fusion of the
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//! tolerance spheres of two vertices
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class BRep_Builder : public TopoDS_Builder
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Makes an undefined Face.
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void MakeFace(TopoDS_Face& F) const;
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//! Makes a Face with a surface.
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Standard_EXPORT void MakeFace(TopoDS_Face& F,
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const Handle(Geom_Surface)& S,
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const Standard_Real Tol) const;
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//! Makes a Face with a surface and a location.
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Standard_EXPORT void MakeFace(TopoDS_Face& F,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Makes a theFace with a single triangulation. The triangulation
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//! is in the same reference system than the TFace.
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Standard_EXPORT void MakeFace(TopoDS_Face& theFace,
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const Handle(Poly_Triangulation)& theTriangulation) const;
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//! Makes a Face with a list of triangulations and active one.
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//! Use NULL active triangulation to set the first triangulation in list as active.
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//! The triangulations is in the same reference system than the TFace.
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Standard_EXPORT void MakeFace(
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TopoDS_Face& theFace,
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const Poly_ListOfTriangulation& theTriangulations,
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const Handle(Poly_Triangulation)& theActiveTriangulation = Handle(Poly_Triangulation)()) const;
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//! Updates the face F using the tolerance value Tol,
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//! surface S and location Location.
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Standard_EXPORT void UpdateFace(const TopoDS_Face& F,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Changes a face triangulation.
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//! A NULL theTriangulation removes face triangulations.
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//! If theToReset is TRUE face triangulations will be reset to new list with only one input
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//! triangulation that will be active. Else if theTriangulation is contained in internal
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//! triangulations list it will be made active,
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//! else the active triangulation will be replaced to theTriangulation one.
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Standard_EXPORT void UpdateFace(const TopoDS_Face& theFace,
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const Handle(Poly_Triangulation)& theTriangulation,
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const Standard_Boolean theToReset = true) const;
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//! Updates the face Tolerance.
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Standard_EXPORT void UpdateFace(const TopoDS_Face& F, const Standard_Real Tol) const;
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//! Sets the NaturalRestriction flag of the face.
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Standard_EXPORT void NaturalRestriction(const TopoDS_Face& F, const Standard_Boolean N) const;
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//! Makes an undefined Edge (no geometry).
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Standard_EXPORT void MakeEdge(TopoDS_Edge& E) const;
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//! Makes an Edge with a curve.
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void MakeEdge(TopoDS_Edge& E, const Handle(Geom_Curve)& C, const Standard_Real Tol) const;
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//! Makes an Edge with a curve and a location.
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void MakeEdge(TopoDS_Edge& E,
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const Handle(Geom_Curve)& C,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Makes an Edge with a polygon 3d.
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void MakeEdge(TopoDS_Edge& E, const Handle(Poly_Polygon3D)& P) const;
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//! makes an Edge polygon on Triangulation.
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void MakeEdge(TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N,
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const Handle(Poly_Triangulation)& T) const;
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//! makes an Edge polygon on Triangulation.
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void MakeEdge(TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N,
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const Handle(Poly_Triangulation)& T,
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const TopLoc_Location& L) const;
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//! Sets a 3D curve for the edge.
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//! If <C> is a null handle, remove any existing 3d curve.
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void UpdateEdge(const TopoDS_Edge& E, const Handle(Geom_Curve)& C, const Standard_Real Tol) const;
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//! Sets a 3D curve for the edge.
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//! If <C> is a null handle, remove any existing 3d curve.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom_Curve)& C,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Sets a pcurve for the edge on the face.
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//! If <C> is a null handle, remove any existing pcurve.
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void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C,
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const TopoDS_Face& F,
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const Standard_Real Tol) const;
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//! Sets pcurves for the edge on the closed face. If
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//! <C1> or <C2> is a null handle, remove any existing
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//! pcurve.
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void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C1,
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const Handle(Geom2d_Curve)& C2,
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const TopoDS_Face& F,
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const Standard_Real Tol) const;
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//! Sets a pcurve for the edge on the face.
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//! If <C> is a null handle, remove any existing pcurve.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Sets a pcurve for the edge on the face.
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//! If <C> is a null handle, remove any existing pcurve.
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//! Sets UV bounds for curve repsentation
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol,
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const gp_Pnt2d& Pf,
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const gp_Pnt2d& Pl) const;
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//! Sets pcurves for the edge on the closed surface.
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//! <C1> or <C2> is a null handle, remove any existing
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//! pcurve.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C1,
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const Handle(Geom2d_Curve)& C2,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Sets pcurves for the edge on the closed surface.
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//! <C1> or <C2> is a null handle, remove any existing
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//! pcurve.
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//! Sets UV bounds for curve repsentation
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C1,
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const Handle(Geom2d_Curve)& C2,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol,
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const gp_Pnt2d& Pf,
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const gp_Pnt2d& Pl) const;
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//! Changes an Edge 3D polygon.
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//! A null Polygon removes the 3d Polygon.
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void UpdateEdge(const TopoDS_Edge& E, const Handle(Poly_Polygon3D)& P) const;
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//! Changes an Edge 3D polygon.
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//! A null Polygon removes the 3d Polygon.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon3D)& P,
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const TopLoc_Location& L) const;
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//! Changes an Edge polygon on Triangulation.
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void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N,
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const Handle(Poly_Triangulation)& T) const;
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//! Changes an Edge polygon on Triangulation.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N,
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const Handle(Poly_Triangulation)& T,
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const TopLoc_Location& L) const;
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//! Changes an Edge polygon on Triangulation.
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void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N1,
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const Handle(Poly_PolygonOnTriangulation)& N2,
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const Handle(Poly_Triangulation)& T) const;
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//! Changes an Edge polygon on Triangulation.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& N1,
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const Handle(Poly_PolygonOnTriangulation)& N2,
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const Handle(Poly_Triangulation)& T,
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const TopLoc_Location& L) const;
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//! Changes Edge polygon on a face.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon2D)& P,
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const TopoDS_Face& S) const;
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//! Changes Edge polygon on a face.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon2D)& P,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& T) const;
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//! Changes Edge polygons on a face.
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//!
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//! A null Polygon removes the 2d Polygon.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon2D)& P1,
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const Handle(Poly_Polygon2D)& P2,
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const TopoDS_Face& S) const;
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//! Changes Edge polygons on a face.
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//!
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//! A null Polygon removes the 2d Polygon.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon2D)& P1,
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const Handle(Poly_Polygon2D)& P2,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L) const;
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//! Updates the edge tolerance.
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Standard_EXPORT void UpdateEdge(const TopoDS_Edge& E, const Standard_Real Tol) const;
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//! Sets the geometric continuity on the edge.
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Standard_EXPORT void Continuity(const TopoDS_Edge& E,
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const TopoDS_Face& F1,
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const TopoDS_Face& F2,
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const GeomAbs_Shape C) const;
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//! Sets the geometric continuity on the edge.
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Standard_EXPORT void Continuity(const TopoDS_Edge& E,
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const Handle(Geom_Surface)& S1,
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const Handle(Geom_Surface)& S2,
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const TopLoc_Location& L1,
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const TopLoc_Location& L2,
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const GeomAbs_Shape C) const;
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//! Sets the same parameter flag for the edge <E>.
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Standard_EXPORT void SameParameter(const TopoDS_Edge& E, const Standard_Boolean S) const;
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//! Sets the same range flag for the edge <E>.
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Standard_EXPORT void SameRange(const TopoDS_Edge& E, const Standard_Boolean S) const;
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//! Sets the degenerated flag for the edge <E>.
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Standard_EXPORT void Degenerated(const TopoDS_Edge& E, const Standard_Boolean D) const;
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//! Sets the range of the 3d curve if Only3d=TRUE,
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//! otherwise sets the range to all the representations
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Standard_EXPORT void Range(const TopoDS_Edge& E,
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const Standard_Real First,
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const Standard_Real Last,
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const Standard_Boolean Only3d = Standard_False) const;
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//! Sets the range of the edge on the pcurve on the
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//! surface.
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Standard_EXPORT void Range(const TopoDS_Edge& E,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real First,
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const Standard_Real Last) const;
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//! Sets the range of the edge on the pcurve on the face.
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void Range(const TopoDS_Edge& E,
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const TopoDS_Face& F,
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const Standard_Real First,
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const Standard_Real Last) const;
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//! Add to <Eout> the geometric representations of <Ein>.
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Standard_EXPORT void Transfert(const TopoDS_Edge& Ein, const TopoDS_Edge& Eout) const;
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//! Makes an udefined vertex without geometry.
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void MakeVertex(TopoDS_Vertex& V) const;
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//! Makes a vertex from a 3D point.
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void MakeVertex(TopoDS_Vertex& V, const gp_Pnt& P, const Standard_Real Tol) const;
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//! Sets a 3D point on the vertex.
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Standard_EXPORT void UpdateVertex(const TopoDS_Vertex& V,
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const gp_Pnt& P,
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const Standard_Real Tol) const;
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//! Sets the parameter for the vertex on the edge curves.
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Standard_EXPORT void UpdateVertex(const TopoDS_Vertex& V,
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const Standard_Real P,
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const TopoDS_Edge& E,
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const Standard_Real Tol) const;
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//! Sets the parameter for the vertex on the edge
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//! pcurve on the face.
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void UpdateVertex(const TopoDS_Vertex& V,
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const Standard_Real P,
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const TopoDS_Edge& E,
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const TopoDS_Face& F,
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const Standard_Real Tol) const;
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//! Sets the parameter for the vertex on the edge
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//! pcurve on the surface.
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Standard_EXPORT void UpdateVertex(const TopoDS_Vertex& V,
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const Standard_Real P,
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const TopoDS_Edge& E,
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const Handle(Geom_Surface)& S,
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const TopLoc_Location& L,
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const Standard_Real Tol) const;
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//! Sets the parameters for the vertex on the face.
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Standard_EXPORT void UpdateVertex(const TopoDS_Vertex& Ve,
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const Standard_Real U,
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const Standard_Real V,
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const TopoDS_Face& F,
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const Standard_Real Tol) const;
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//! Updates the vertex tolerance.
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Standard_EXPORT void UpdateVertex(const TopoDS_Vertex& V, const Standard_Real Tol) const;
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//! Transfert the parameters of Vin on Ein as the
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//! parameter of Vout on Eout.
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Standard_EXPORT void Transfert(const TopoDS_Edge& Ein,
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const TopoDS_Edge& Eout,
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const TopoDS_Vertex& Vin,
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const TopoDS_Vertex& Vout) const;
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protected:
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private:
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};
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#include <BRep_Builder.lxx>
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#endif // _BRep_Builder_HeaderFile
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