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OCCT/src/BRepClass3d/BRepClass3d_Intersector3d.lxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

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// Created on: 1994-03-10
// Created by: Laurent BUCHARD
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//============================================================================
inline Standard_Boolean BRepClass3d_Intersector3d::IsDone() const
{
return (done);
}
//============================================================================
inline Standard_Boolean BRepClass3d_Intersector3d::HasAPoint() const
{
return (hasapoint);
}
//============================================================================
inline const gp_Pnt& BRepClass3d_Intersector3d::Pnt() const
{
return (pnt);
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::UParameter() const
{
return (U);
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::VParameter() const
{
return (V);
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::WParameter() const
{
return (W);
}
//============================================================================
inline IntCurveSurface_TransitionOnCurve BRepClass3d_Intersector3d::Transition() const
{
return (transition);
}
//============================================================================
inline TopAbs_State BRepClass3d_Intersector3d::State() const
{
return (state);
}
//============================================================================
inline const TopoDS_Face& BRepClass3d_Intersector3d::Face() const
{
return (face);
}
//============================================================================