Files
OCCT/src/Select3D/Select3D_SensitiveSegment.hxx
age 6a2fb7a1d1 0031757: Visualization - Prebuild BVH for Select3D_SensitiveEntity in separate threads
- Added a new mode in SelectMgr_ViewerSelector for computing BVH for Select3D_SensitiveEntity in background which can be activated via method SelectMgr_ViewerSelector::SetToPrebuildBVH(). Default behavior has not been changed.
- New class SelectMgr_BVHThreadPool manages background processing of BVH building queue.
- Added Select3D_SensitiveEntity::ToBuildBVH() method that checks if BVH (if it used) is in invalidated state. Defined this method for all standard classes inherited from Select3D_SensitiveEntity.
2020-09-18 17:46:57 +03:00

88 lines
3.5 KiB
C++

// Created on: 1995-01-25
// Created by: Mister rmi
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Select3D_SensitiveSegment_HeaderFile
#define _Select3D_SensitiveSegment_HeaderFile
#include <Select3D_SensitiveEntity.hxx>
#include <SelectMgr_SelectingVolumeManager.hxx>
//! A framework to define sensitive zones along a segment
//! One gives the 3D start and end point
class Select3D_SensitiveSegment : public Select3D_SensitiveEntity
{
DEFINE_STANDARD_RTTIEXT(Select3D_SensitiveSegment, Select3D_SensitiveEntity)
public:
//! Constructs the sensitive segment object defined by
//! the owner theOwnerId, the points theFirstPnt, theLastPnt
Standard_EXPORT Select3D_SensitiveSegment (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const gp_Pnt& theFirstPnt,
const gp_Pnt& theLastPnt);
//! changes the start Point of the Segment;
void SetStartPoint (const gp_Pnt& thePnt) { myStart = thePnt; }
//! changes the end point of the segment
void SetEndPoint (const gp_Pnt& thePnt) { myEnd = thePnt; }
//! gives the 3D start Point of the Segment
const gp_Pnt& StartPoint() const { return myStart; }
//! gives the 3D End Point of the Segment
const gp_Pnt& EndPoint() const { return myEnd; }
//! Returns the amount of points
Standard_EXPORT virtual Standard_Integer NbSubElements() const Standard_OVERRIDE;
Standard_EXPORT virtual Handle(Select3D_SensitiveEntity) GetConnected() Standard_OVERRIDE;
//! Checks whether the segment overlaps current selecting volume
Standard_EXPORT virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr,
SelectBasics_PickResult& thePickResult) Standard_OVERRIDE;
//! Returns center of the segment. If location transformation
//! is set, it will be applied
Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE;
//! Returns bounding box of the segment. If location
//! transformation is set, it will be applied
Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE;
//! Returns TRUE if BVH tree is in invalidated state
virtual Standard_Boolean ToBuildBVH() const Standard_OVERRIDE { return Standard_False; }
public:
//! changes the start Point of the Segment;
void StartPoint (const gp_Pnt& thePnt) { myStart = thePnt; }
//! changes the end point of the segment
void EndPoint (const gp_Pnt& thePnt) { myEnd = thePnt; }
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
private:
gp_Pnt myStart; //!< Start point
gp_Pnt myEnd; //!< End point
};
DEFINE_STANDARD_HANDLE(Select3D_SensitiveSegment, Select3D_SensitiveEntity)
#endif // _Select3D_SensitiveSegment_HeaderFile