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74 lines
2.9 KiB
C++
74 lines
2.9 KiB
C++
// Created on: 2021-03-04
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// Created by: Maria KRYLOVA
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// Copyright (c) 2021 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Select3D_SensitiveSphere_HeaderFile
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#define _Select3D_SensitiveSphere_HeaderFile
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#include <Select3D_SensitiveEntity.hxx>
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//! A framework to define selection by a sensitive sphere.
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class Select3D_SensitiveSphere : public Select3D_SensitiveEntity
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{
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DEFINE_STANDARD_RTTIEXT(Select3D_SensitiveSphere, Select3D_SensitiveEntity)
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public:
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//! Constructs a sensitive sphere object defined by the owner theOwnerId,
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//! the center of the sphere and it's radius.
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Standard_EXPORT Select3D_SensitiveSphere (const Handle(SelectMgr_EntityOwner)& theOwnerId,
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const gp_Pnt& theCenter,
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const Standard_Real theRadius);
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//! Returns the radius of the sphere
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Standard_Real Radius() const { return myRadius; }
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public:
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//! Checks whether the sphere overlaps current selecting volume
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Standard_EXPORT virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr,
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SelectBasics_PickResult& thePickResult) Standard_OVERRIDE;
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//! Returns the copy of this
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Standard_EXPORT virtual Handle(Select3D_SensitiveEntity) GetConnected() Standard_OVERRIDE;
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//! Returns bounding box of the sphere.
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//! If location transformation is set, it will be applied
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Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE;
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//! Always returns Standard_False
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virtual Standard_Boolean ToBuildBVH() const Standard_OVERRIDE { return Standard_False; }
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//! Returns the amount of points
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virtual Standard_Integer NbSubElements() const Standard_OVERRIDE { return 1; }
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//! Returns center of the sphere with transformation applied
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virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE { return myCenter; };
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//! Returns the position of detected point on the sphere.
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const gp_Pnt& LastDetectedPoint() const { return myLastDetectedPoint; }
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//! Invalidate the position of detected point on the sphere.
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void ResetLastDetectedPoint()
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{
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myLastDetectedPoint = gp_Pnt (RealLast(), RealLast(), RealLast());
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}
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protected:
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gp_Pnt myCenter;
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gp_Pnt myLastDetectedPoint;
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Standard_Real myRadius;
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};
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#endif // _Select3D_SensitiveSphere_HeaderFile
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