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144 lines
4.0 KiB
Plaintext
Executable File
144 lines
4.0 KiB
Plaintext
Executable File
-- File: TCollection_Queue.cdl
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-- Created: Mon Jan 18 14:08:21 1993
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-- Author: Remi LEQUETTE
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-- <rle@phylox>
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---Copyright: Matra Datavision 1993
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generic class Queue from TCollection (Item as any)
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---Purpose: A queue is a structure where Items are added at
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-- the end and removed from the front. The first
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-- entered Item will be the first removed. This is
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-- called a FIFO (First In First Out).
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-- Queue is a generic class, which depends on Item, the
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-- type of element in the structure.
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raises
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NoSuchObject from Standard
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class QueueNode from TCollection
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inherits MapNode from TCollection
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uses MapNodePtr from TCollection
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is
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Create(I : Item; n : MapNodePtr from TCollection) returns QueueNode from TCollection;
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---C++: inline
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Value(me) returns Item;
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---C++: return &
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---C++: inline
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fields
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myValue : Item;
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end;
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is
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Create returns Queue from TCollection;
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---Purpose: Creates an empty Queue.
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Create(Other : Queue from TCollection)
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returns Queue from TCollection
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---Purpose: Constructs an empty queue.
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-- Use:
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-- - the function Push to insert an item at the end of the queue,
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-- - the function Front to read the item at the front of the queue,
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-- - the function Pop to remove the item at the front of the queue.
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-- Warning
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-- To copy a queue, you must explicitly call the assignment
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-- operator (operator=). A copy operation is an expensive operation it is
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-- incorrect to do it implicitly. This constructor is private and
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-- will raise a warning if the Queue is not empty.
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-- To copy the content of a Queue use the Assign method (operator =).
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is private;
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Assign(me : in out; Other : Queue from TCollection)
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returns Queue from TCollection
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---Purpose: Copies in this Queue the content of <Other>.
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-- If this queue is not empty, it is automatically cleared before the copy
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---C++: alias operator =
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---C++: return const &
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is static;
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Length(me) returns Integer
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---Purpose: Returns the length of the queue.
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-- Example:
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-- before
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-- me = (A B C)
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-- returns 3
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---C++: inline
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is static;
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IsEmpty(me) returns Boolean
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---Purpose: Returns True if the queue is empty.
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-- i.e. Length() == 0.
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---C++: inline
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is static;
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Front(me) returns any Item
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---Purpose: returns the item at the front of the queue
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-- Example:
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-- before
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-- me = (A B C)
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-- after
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-- me = (A B C)
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-- returns
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-- A
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-- Trigger: Raises an exception if <me> is Empty
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---C++: return const &
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raises NoSuchObject from Standard
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is static;
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Clear(me : in out)
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---Purpose: remove all the elements from the queue
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-- Example:
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-- before
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-- me = (A B C)
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-- after
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-- me = ()
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---C++: alias ~
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is static;
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Push(me : in out; T : Item)
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---Purpose: Insert an item at the end of the queue.
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-- Example:
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-- before
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-- me = (A B) , T = C
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-- after
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-- me = (A B C)
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is static;
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Pop(me : in out)
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---Purpose: Removes the item at the front of the queue.
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-- Example:
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-- before
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-- me = (A B C)
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-- after
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-- me = (B C)
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-- Trigger: Raises an exception if <me> is empty.
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raises NoSuchObject from Standard
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is static;
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ChangeFront(me: in out) returns any Item
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---Purpose: Returns a modifiable reference on the front of the queue.
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-- The purpose of this syntax is to modify the item at the front of this queue.
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-- Example:
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-- before
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-- me = (A B C)
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-- me.ChangeFront() = D
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-- after
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-- me = (D B C)
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-- Trigger: Raises an exception if <me> is empty.
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---C++: return &
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raises NoSuchObject from Standard
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is static;
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fields
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myFront : Address from Standard;
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myEnd : Address from Standard;
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myLength : Integer from Standard;
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end Queue;
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