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Various performance improvements in STEP read/write algorithms: - Search for the label of a shape or component shape is improved using map mechanism instead of brute force iteration. - Invariant FindEntities() is moved out of the loop in the method getStyledItem in STEPCAFControl/STEPCAFControl_Writer.cxx. - A pointer to the end of binders chain is added in Transfer_Binder class to speed up adding a binder to the chain. - Small fixes are added to eliminate excess copying of handles, calls of handle DownCasts and so on. Stack overflow is removed during destruction of STEP model with long chains of Transfer_Binder. It is possible to use the Draw commands ReadStep and WriteStep to read/write from the session without accessing the disk file (use '.' for the file name). Performance test cases for STEP reading/writing have been added.
74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Transient.hxx>
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#include <Standard_Type.hxx>
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#include <Transfer_Binder.hxx>
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#include <Transfer_SimpleBinderOfTransient.hxx>
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#include <Transfer_TransferFailure.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(Transfer_SimpleBinderOfTransient,Transfer_Binder)
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// "Handle(Standard_Transient)" : la classe de base pour le Resultat
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Transfer_SimpleBinderOfTransient::Transfer_SimpleBinderOfTransient () { }
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// Standard_Boolean Transfer_SimpleBinderOfTransient::IsMultiple() const
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// { return Standard_False; }
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Handle(Standard_Type) Transfer_SimpleBinderOfTransient::ResultType () const
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{
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if (!HasResult() || theres.IsNull()) return STANDARD_TYPE(Standard_Transient);
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return Result()->DynamicType();
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}
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Standard_CString Transfer_SimpleBinderOfTransient::ResultTypeName () const
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{
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if (!HasResult() || theres.IsNull()) return "(void)";
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return Result()->DynamicType()->Name();
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}
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void Transfer_SimpleBinderOfTransient::SetResult
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(const Handle(Standard_Transient)& res)
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{
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SetResultPresent();
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theres = res;
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}
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const Handle(Standard_Transient)& Transfer_SimpleBinderOfTransient::Result () const
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{ return theres; }
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Standard_Boolean Transfer_SimpleBinderOfTransient::GetTypedResult
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(const Handle(Transfer_Binder)& bnd, const Handle(Standard_Type)& atype,
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Handle(Standard_Transient)& res)
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{
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if (atype.IsNull()) return Standard_False;
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Handle(Transfer_Binder) bn = bnd;
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while (!bn.IsNull()) {
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Handle(Transfer_SimpleBinderOfTransient) trb =
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Handle(Transfer_SimpleBinderOfTransient)::DownCast(bn);
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bn = bn->NextResult();
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if (trb.IsNull()) continue;
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const Handle(Standard_Transient)& rs = trb->Result();
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if (rs.IsNull()) continue;
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if (!rs->IsKind(atype)) continue;
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res = rs;
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return Standard_True;
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}
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return Standard_False;
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}
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