Files
OCCT/src/IGESCAFControl/IGESCAFControl.cxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

65 lines
2.3 KiB
C++

// Created on: 2000-08-16
// Created by: Andrey BETENEV
// Copyright (c) 2000-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <IGESCAFControl.ixx>
//=======================================================================
//function : DecodeColor
//purpose :
//=======================================================================
Quantity_Color IGESCAFControl::DecodeColor (const Standard_Integer color)
{
switch ( color ) {
case 1: return Quantity_Color ( Quantity_NOC_BLACK );
case 2: return Quantity_Color ( Quantity_NOC_RED );
case 3: return Quantity_Color ( Quantity_NOC_GREEN );
case 4: return Quantity_Color ( Quantity_NOC_BLUE1 );
case 5: return Quantity_Color ( Quantity_NOC_YELLOW );
case 6: return Quantity_Color ( Quantity_NOC_MAGENTA1 );
case 7: return Quantity_Color ( Quantity_NOC_CYAN1 );
case 8:
default:return Quantity_Color ( Quantity_NOC_WHITE );
}
}
//=======================================================================
//function : DecodeColor
//purpose :
//=======================================================================
Standard_Integer IGESCAFControl::EncodeColor (const Quantity_Color &col)
{
Standard_Integer code = 0;
if ( Abs ( col.Red() - 1. ) <= col.Epsilon() ) code |= 0x001;
else if ( Abs ( col.Red() ) > col.Epsilon() ) return 0;
if ( Abs ( col.Green() - 1. ) <= col.Epsilon() ) code |= 0x010;
else if ( Abs ( col.Green() ) > col.Epsilon() ) return 0;
if ( Abs ( col.Blue() - 1. ) <= col.Epsilon() ) code |= 0x100;
else if ( Abs ( col.Blue() ) > col.Epsilon() ) return 0;
switch ( code ) {
case 0x000: return 1;
case 0x001: return 2;
case 0x010: return 3;
case 0x100: return 4;
case 0x011: return 5;
case 0x101: return 6;
case 0x110: return 7;
case 0x111:
default : return 8;
}
}