Files
OCCT/src/SelectMgr/SelectMgr_EntityOwner.hxx
kgv bbd9292784 0032230: Coding Rules - remove class headers Graphic3d_HighlightStyle.hxx deprecated since OCCT 7.2.0
Removed unused Graphic3d_HighlightStyle, Graphic3d_CTexture, Graphic3d_MapOfZLayerSettings,
Graphic3d_TypeOfComposition, Graphic3d_TypeOfComposition, V3d_Parameter, V3d_ViewPointer, SelectMgr_SequenceOfFilter.

Added missing deprecation statements to SelectBasics_SensitiveEntity, SelectMgr_EntityOwner and PrsMgr_Presentation3d.
2021-03-24 18:32:05 +03:00

218 lines
9.8 KiB
C++

// Created on: 1995-05-23
// Created by: Robert COUBLANC
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _SelectMgr_EntityOwner_HeaderFile
#define _SelectMgr_EntityOwner_HeaderFile
#include <Aspect_VKey.hxx>
#include <PrsMgr_PresentationManager.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <TopLoc_Location.hxx>
class V3d_Viewer;
//! A framework to define classes of owners of sensitive primitives.
//! The owner is the link between application and selection data structures.
//! For the application to make its own objects selectable, it must define owner classes inheriting this framework.
class SelectMgr_EntityOwner : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(SelectMgr_EntityOwner, Standard_Transient)
public:
//! Initializes the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Standard_Integer aPriority = 0);
//! Constructs a framework with the selectable object
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_SelectableObject)& aSO, const Standard_Integer aPriority = 0);
//! Constructs a framework from existing one
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer aPriority = 0);
//! Return selection priority (within range [0-9]) for results with the same depth; 0 by default.
//! Example - selection of shapes:
//! the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0],
//! so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted.
Standard_Integer Priority() const { return mypriority; }
//! Sets the selectable priority of the owner within range [0-9].
void SetPriority (Standard_Integer thePriority) { mypriority = thePriority; }
//! Returns true if there is a selectable object to serve as an owner.
Standard_Boolean HasSelectable() const { return mySelectable != NULL; }
//! Returns a selectable object detected in the working context.
virtual Handle(SelectMgr_SelectableObject) Selectable() const { return mySelectable; }
//! Sets the selectable object.
virtual void SetSelectable (const Handle(SelectMgr_SelectableObject)& theSelObj) { mySelectable = theSelObj.get(); }
//! Handle mouse button click event.
//! Does nothing by default and returns FALSE.
//! @param thePoint mouse cursor position
//! @param theButton clicked button
//! @param theModifiers key modifiers
//! @param theIsDoubleClick flag indicating double mouse click
//! @return TRUE if object handled click
virtual Standard_Boolean HandleMouseClick (const Graphic3d_Vec2i& thePoint,
Aspect_VKeyMouse theButton,
Aspect_VKeyFlags theModifiers,
bool theIsDoubleClick)
{
(void )thePoint; (void )theButton; (void )theModifiers; (void )theIsDoubleClick;
return Standard_False;
}
//! Returns true if the presentation manager highlights selections corresponding to the selection mode.
virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0) const
{
return mySelectable != NULL
&& thePrsMgr->IsHighlighted (mySelectable, theMode);
}
//! Highlights selectable object's presentation with display mode in presentation manager with given highlight style.
//! Also a check for auto-highlight is performed - if selectable object manages highlighting on its own,
//! execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.
Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Handle(Prs3d_Drawer)& theStyle,
const Standard_Integer theMode = 0);
//! Removes highlighting from the owner of a detected selectable object in the presentation manager.
//! This object could be the owner of a sensitive primitive.
//! @param thePrsMgr presentation manager
//! @param theMode obsolete argument for compatibility, should be ignored by implementations
virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0)
{
(void )theMode;
if (mySelectable != NULL)
{
thePrsMgr->Unhighlight (mySelectable);
}
}
//! Clears the owners matching the value of the selection
//! mode aMode from the presentation manager object aPM.
virtual void Clear (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0) /// TODO
{
(void )thePrsMgr;
(void )theMode;
}
//! Returns TRUE if selectable has transformation.
virtual Standard_Boolean HasLocation() const { return mySelectable != NULL && mySelectable->HasTransformation(); }
//! Returns transformation of selectable.
virtual TopLoc_Location Location() const
{
return mySelectable != NULL && mySelectable->HasTransformation()
? TopLoc_Location(mySelectable->Transformation())
: TopLoc_Location();
}
//! Change owner location (callback for handling change of location of selectable object).
virtual void SetLocation (const TopLoc_Location& theLocation)
{
(void )theLocation;
}
//! @return Standard_True if the owner is selected.
Standard_Boolean IsSelected() const { return myIsSelected; }
//! Set the state of the owner.
//! @param theIsSelected [in] shows if owner is selected.
void SetSelected (const Standard_Boolean theIsSelected) { myIsSelected = theIsSelected; }
//! Returns selection state.
Standard_DEPRECATED ("Deprecated method - IsSelected() should be used instead")
Standard_Integer State() const { return myIsSelected ? 1 : 0; }
//! Set the state of the owner.
//! The method is deprecated. Use SetSelected() instead.
void State (const Standard_Integer theStatus) { myIsSelected = (theStatus == 1); }
//! if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject
virtual Standard_Boolean IsAutoHilight() const
{
return mySelectable == NULL
|| mySelectable->IsAutoHilight();
}
//! if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected.
//! By default it always return FALSE.
virtual Standard_Boolean IsForcedHilight() const { return Standard_False; }
//! Set Z layer ID and update all presentations.
virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId)
{
(void )theLayerId;
}
//! Implements immediate application of location transformation of parent object to dynamic highlight structure
virtual void UpdateHighlightTrsf (const Handle(V3d_Viewer)& theViewer,
const Handle(PrsMgr_PresentationManager)& theManager,
const Standard_Integer theDispMode)
{
if (mySelectable != NULL)
{
theManager->UpdateHighlightTrsf (theViewer, mySelectable, theDispMode);
}
}
//! Returns true if pointer to selectable object of this owner is equal to the given one
Standard_Boolean IsSameSelectable (const Handle(SelectMgr_SelectableObject)& theOther) const
{
return mySelectable == theOther.get();
}
//! Returns TRUE if this owner points to a part of object and FALSE for entire object.
Standard_Boolean ComesFromDecomposition() const { return myFromDecomposition; }
//! Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE).
void SetComesFromDecomposition (const Standard_Boolean theIsFromDecomposition) { myFromDecomposition = theIsFromDecomposition; }
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;
public:
//! Sets the selectable object.
Standard_DEPRECATED ("Deprecated method - SetSelectable() should be used instead")
void Set (const Handle(SelectMgr_SelectableObject)& theSelObj) { SetSelectable (theSelObj); }
//! sets the selectable priority of the owner
Standard_DEPRECATED ("Deprecated method - SetPriority() should be used instead")
void Set (const Standard_Integer thePriority) { SetPriority (thePriority); }
protected:
SelectMgr_SelectableObject* mySelectable; //!< raw pointer to selectable object
Standard_Integer mypriority; //!< selection priority (for result with the same depth)
Standard_Boolean myIsSelected; //!< flag indicating selected state
Standard_Boolean myFromDecomposition; //!< flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE)
};
DEFINE_STANDARD_HANDLE(SelectMgr_EntityOwner, Standard_Transient)
Standard_DEPRECATED("Deprecated alias - SelectMgr_EntityOwner should be used instead")
typedef SelectMgr_EntityOwner SelectBasics_EntityOwner;
#endif // _SelectMgr_EntityOwner_HeaderFile