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93 lines
3.9 KiB
Plaintext
Executable File
93 lines
3.9 KiB
Plaintext
Executable File
-- Created on: 2007-01-24
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-- Created by: Sergey Kochetkov
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-- Copyright (c) 2007-2012 OPEN CASCADE SAS
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--
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-- The content of this file is subject to the Open CASCADE Technology Public
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-- License Version 6.5 (the "License"). You may not use the content of this file
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-- except in compliance with the License. Please obtain a copy of the License
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-- at http://www.opencascade.org and read it completely before using this file.
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--
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-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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--
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-- The Original Code and all software distributed under the License is
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-- distributed on an "AS IS" basis, without warranty of any kind, and the
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-- Initial Developer hereby disclaims all such warranties, including without
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-- limitation, any warranties of merchantability, fitness for a particular
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-- purpose or non-infringement. Please see the License for the specific terms
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-- and conditions governing the rights and limitations under the License.
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class MeshOwner from MeshVS inherits EntityOwner from SelectMgr
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---Purpose: The custom mesh owner used for advanced mesh selection. This class provides methods to store information:
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-- 1) IDs of hilighted mesh nodes and elements
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-- 2) IDs of mesh nodes and elements selected on the mesh
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uses
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SOPtr from SelectMgr,
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Integer from Standard,
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EntityType from MeshVS,
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HPackedMapOfInteger from TColStd,
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PresentationManager3d from PrsMgr,
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PresentationManager from PrsMgr,
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NameOfColor from Quantity,
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DataSource from MeshVS
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is
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Create ( theSelObj : SOPtr from SelectMgr;
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theDS : DataSource from MeshVS;
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thePriority : Integer = 0 ) returns mutable MeshOwner from MeshVS;
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GetDataSource( me ) returns DataSource from MeshVS;
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---C++: return const &
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GetSelectedNodes( me ) returns HPackedMapOfInteger from TColStd;
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---C++: return const &
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---Purpose: Returns ids of selected mesh nodes
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GetSelectedElements( me ) returns HPackedMapOfInteger from TColStd;
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---C++: return const &
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---Purpose: Returns ids of selected mesh elements
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AddSelectedEntities( me : mutable; Nodes : HPackedMapOfInteger from TColStd;
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Elems : HPackedMapOfInteger from TColStd ) is virtual;
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---Purpose: Saves ids of selected mesh entities
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ClearSelectedEntities( me : mutable ) is virtual;
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---Purpose: Clears ids of selected mesh entities
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GetDetectedNodes( me ) returns HPackedMapOfInteger from TColStd;
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---C++: return const &
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---Purpose: Returns ids of hilighted mesh nodes
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GetDetectedElements( me ) returns HPackedMapOfInteger from TColStd;
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---C++: return const &
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---Purpose: Returns ids of hilighted mesh elements
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SetDetectedEntities( me : mutable; Nodes : HPackedMapOfInteger from TColStd;
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Elems : HPackedMapOfInteger from TColStd );
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---Purpose: Saves ids of hilighted mesh entities
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HilightWithColor ( me : mutable; PM : PresentationManager3d from PrsMgr;
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theColor : NameOfColor from Quantity;
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Mode : Integer = 0 ) is redefined;
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Unhilight( me : mutable; PM : PresentationManager from PrsMgr;
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Mode : Integer from Standard = 0 ) is redefined;
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IsForcedHilight ( me ) returns Boolean from Standard is redefined;
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fields
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myDataSource : DataSource from MeshVS;
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mySelectedNodes : HPackedMapOfInteger from TColStd is protected;
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mySelectedElems : HPackedMapOfInteger from TColStd is protected;
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myDetectedNodes : HPackedMapOfInteger from TColStd;
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myDetectedElems : HPackedMapOfInteger from TColStd;
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myLastID : Integer from Standard;
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end MeshOwner;
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