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OCCT/src/SelectBasics/SelectBasics_EntityOwner.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created on: 1995-02-09
-- Created by: Mister rmi
-- Copyright (c) 1995-1999 Matra Datavision
-- Copyright (c) 1999-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
deferred class EntityOwner from SelectBasics inherits TShared from MMgt
---Purpose: defines an abstract owner of sensitive primitives.
-- Owners are typically used to establish a connection
-- between sensitive entities and high-level objects (e.g. presentations).
--
-- Priority : It's possible to give a priority:
-- the scale : [0-9] ; the default priority is 0
-- it allows the predominance of one selected object upon
-- another one if many objects are selected at the same time
--
--
-- example : Selection of shapes : the owners are
-- selectable objects (presentations)
--
-- a user can give vertex priority [3], edges [2] faces [1] shape [0],
-- so that if during selection one vertex one edge and one face are
-- simultaneously detected, the vertex will only be hilighted.
uses
Location from TopLoc
is
Initialize (aPriority: Integer = 0) ;
---Level: Public
Set (me:mutable; aPriority :Integer) is static;
---Level: Public
---Purpose: sets the selectable priority of the owner
---C++: inline
Priority(me) returns Integer is static;
---Level: Public
---C++: inline
-- Deferred methods dealing with locations.
-- Used in Select3D package.
HasLocation(me) returns Boolean from Standard is deferred;
SetLocation(me:mutable; aLoc : Location from TopLoc) is deferred;
ResetLocation(me:mutable) is deferred;
Location(me) returns Location from TopLoc is deferred;
---C++: return const&
fields
mypriority : Integer is protected;
end EntityOwner;