Files
OCCT/src/Draw/Draw_PloadCommands.cxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

270 lines
9.2 KiB
C++

// Created on: 2003-10-09
// Created by: Mikhail KUZMITCHEV
// Copyright (c) 2003-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <TCollection_AsciiString.hxx>
#include <OSD_Path.hxx>
#include <OSD_Directory.hxx>
#include <OSD_File.hxx>
#include <OSD_Environment.hxx>
#include <Resource_Manager.hxx>
#include <Draw_Interpretor.hxx>
#include <Draw_MapOfAsciiString.hxx>
#include <Draw.hxx>
static Handle(Resource_Manager) myResources;
//=======================================================================
//function : FindPluginFile
//purpose : Searches for the existence of the plugin file according to its name thePluginName:
// - if thePluginName is empty then it defaults to DrawPlugin
// - the search directory is defined according to the variable
// CSF_<filename>Defaults (if it is omitted then it defaults to
// $CASROOT/src/DrawResources)
// - finally existence of the file is verified in the search directory
// - if the file exists but corresponding variable (CSF_...) has not been
// explicitly set, it is forced to (for further reuse by Resource_Manager)
// Returns True if the file exists, otherwise - False.
//=======================================================================
#define FAILSTR "Failed to load plugin: "
//static Standard_Boolean FindPluginFile (TCollection_AsciiString& thePluginName)
static Standard_Boolean FindPluginFile (TCollection_AsciiString& thePluginName, TCollection_AsciiString& aPluginDir)
{
Standard_Boolean aResult = Standard_True;
// check if the file name has been specified and use default value if not
if (thePluginName.IsEmpty()) {
thePluginName += "DrawPlugin";
#ifdef DEB
cout << "Plugin file name has not been specified. Defaults to " << thePluginName.ToCString() << endl;
#endif
}
//TCollection_AsciiString aPluginDir; // the search directory
Standard_Boolean aDirFound = Standard_True, aToSetCSFVariable = Standard_False;
// the order of search : by CSF_<PluginFileName>Defaults and then by CASROOT
TCollection_AsciiString aCSFVariable = TCollection_AsciiString ("CSF_") + thePluginName + "Defaults";
aPluginDir = getenv (aCSFVariable.ToCString());
if (aPluginDir.IsEmpty()) {
// now try by CASROOT
aPluginDir = getenv("CASROOT");
if ( !aPluginDir.IsEmpty() ) {
aPluginDir +="/src/DrawResources" ;
aToSetCSFVariable = Standard_True; //CSF variable to be set later
} else {
aResult = aDirFound = Standard_False;
cout << FAILSTR "Neither " << aCSFVariable.ToCString() << ", nor CASROOT variables have been set" << endl;
}
}
if (aDirFound) {
// search directory name has been constructed, now check whether it and the file exist
TCollection_AsciiString aPluginFileName = aPluginDir + "/" + thePluginName;
OSD_File PluginFile ( aPluginFileName );
if ( PluginFile.Exists() ) {
if (aToSetCSFVariable) {
OSD_Environment aCSFVarEnv ( aCSFVariable, aPluginDir );
aCSFVarEnv.Build();
#ifdef DEB
cout << "Variable " << aCSFVariable.ToCString() << " has not been explicitly defined. Set to " << aPluginDir.ToCString() << endl;
#endif
if ( aCSFVarEnv.Failed() ) {
aResult = Standard_False;
cout << FAILSTR "Failed to initialize " << aCSFVariable.ToCString() << " with " << aPluginDir.ToCString() << endl;
}
}
} else {
aResult = Standard_False;
cout << FAILSTR "File " << aPluginFileName.ToCString() << " not found" << endl;
}
}
return aResult;
}
//=======================================================================
//function : Parse
//purpose : Parse the input keys to atomic keys (<key> --> <akey>[<akey> ..])
//=======================================================================
static void Parse (Draw_MapOfAsciiString& theMap)
{
Draw_MapOfAsciiString aMap, aMap2;
Standard_Integer j, k;
Standard_Integer aMapExtent, aMap2Extent;
aMapExtent = theMap.Extent();
for(j = 1; j <= aMapExtent; j++) {
if (!myResources.IsNull()) {
const TCollection_AsciiString& aKey = theMap.FindKey(j);
TCollection_AsciiString aResource = aKey;
if(myResources->Find(aResource.ToCString())) {
#ifdef DEB
cout << "Parse Value ==> " << myResources->Value(aResource.ToCString()) << endl;
#endif
TCollection_AsciiString aValue(myResources->Value(aResource.ToCString()));
// parse aValue string
Standard_Integer i=1;
for(;;) {
TCollection_AsciiString aCurKey = aValue.Token(" \t,", i++);
#ifdef DEB
cout << "Parse aCurKey = " << aCurKey.ToCString() << endl;
#endif
if(aCurKey.IsEmpty()) break;
if(!myResources->Find(aCurKey.ToCString())) {
// It is toolkit
aMap.Add(aResource);
}
else
aMap2.Add(aCurKey);
}
} else
cout <<"Pload : Resource = " << aResource << " is not found" << endl;
if(!aMap2.IsEmpty())
Parse(aMap2);
//
aMap2Extent = aMap2.Extent();
for(k = 1; k <= aMap2Extent; k++) {
aMap.Add(aMap2.FindKey(k));
}
}
}
theMap.Assign(aMap);
}
//=======================================================================
//function : Pload
//purpose :
//=======================================================================
static Standard_Integer Pload (Draw_Interpretor& di,
Standard_Integer n,
const char** argv)
{
char adef[] = "-";
TCollection_AsciiString aPluginFileName("");
TCollection_AsciiString aPluginDir(""), aPluginDir2("");
Standard_Integer aStart = 0;
Standard_Integer aFinish = n - 1;
if (n == 1) {
// Load DEFAULT key
aStart = 0;
} else {
if(argv[1][0] == adef[0]) {
aPluginFileName = argv[1];
aPluginFileName.Remove(1,1);
if (n == 2) {
// Load DEFAULT key from aPluginFileName file
aStart = 0;
aFinish = n - 2;
} else {
aStart = 2;
}
} else {
aStart = 1;
}
}
//if ( !FindPluginFile (aPluginFileName) ) {
if ( !FindPluginFile (aPluginFileName, aPluginDir) ) {
return 1;
}
Draw_MapOfAsciiString aMap;
TCollection_AsciiString aDEFAULT("DEFAULT");
//for(Standard_Integer i = aStart; i < n; i++)
for(Standard_Integer i = aStart; i <= aFinish; i++)
if (i == 0) {
// Load DEFAULT key
aMap.Add(aDEFAULT);
} else {
TCollection_AsciiString aTK(argv[i]);
aMap.Add(aTK);
}
//myResources = new Resource_Manager(aPluginFileName.ToCString());
myResources = new Resource_Manager(aPluginFileName.ToCString(), aPluginDir, aPluginDir2, Standard_False);
Parse(aMap);
Standard_Integer j;
Standard_Integer aMapExtent;
aMapExtent = aMap.Extent();
for(j = 1; j <= aMapExtent; j++) {
const TCollection_AsciiString& aKey = aMap.FindKey(j);
TCollection_AsciiString aResource = aKey;
#ifdef DEB
cout << "aResource = " << aResource << endl;
#endif
if(myResources->Find(aResource.ToCString())) {
const TCollection_AsciiString& aValue = myResources->Value(aResource.ToCString());
#ifdef DEB
cout << "Value ==> " << aValue << endl;
#endif
//Draw::Load(di, aKey, aPluginFileName);
Draw::Load(di, aKey, aPluginFileName, aPluginDir, aPluginDir2, Standard_False);
// Load TclScript
TCollection_AsciiString aCSFVariable ("CSF_DrawPluginTclDir");
TCollection_AsciiString aTclScriptDir;
aTclScriptDir = getenv (aCSFVariable.ToCString());
TCollection_AsciiString aTclScriptFileName;
TCollection_AsciiString aTclScriptFileNameDefaults;
aTclScriptFileName = aTclScriptDir + "/" + aValue + ".tcl";
aTclScriptFileNameDefaults = aPluginDir + "/" + aValue + ".tcl";
OSD_File aTclScriptFile ( aTclScriptFileName );
OSD_File aTclScriptFileDefaults ( aTclScriptFileNameDefaults );
if (!aTclScriptDir.IsEmpty() && aTclScriptFile.Exists()) {
#ifdef DEB
cout << "Load " << aTclScriptFileName << " TclScript" << endl;
#endif
di.EvalFile( aTclScriptFileName.ToCString() );
} else if (!aPluginDir.IsEmpty() && aTclScriptFileDefaults.Exists()) {
#ifdef DEB
cout << "Load " << aTclScriptFileNameDefaults << " TclScript" << endl;
#endif
di.EvalFile( aTclScriptFileNameDefaults.ToCString() );
}
} else
cout <<"Pload : Resource = " << aResource << " is not found" << endl;
}
return 0;
}
//=======================================================================
//function : PloadCommands
//purpose :
//=======================================================================
void Draw::PloadCommands(Draw_Interpretor& theCommands)
{
static Standard_Boolean Done = Standard_False;
if (Done) return;
Done = Standard_True;
const char* g = "Draw Plugin";
theCommands.Add("pload" , "pload [-PluginFilename] [[Key1] [Key2] ...]: Loads Draw plugins " ,
__FILE__, Pload, g);
}