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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Interface_Protocol.ixx>
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// Gestion du Protocol actif : tres simple, une variable statique
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static Handle(Interface_Protocol)& theactive()
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{
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static Handle(Interface_Protocol) theact;
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return theact;
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}
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//=======================================================================
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//function : Active
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//purpose :
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//=======================================================================
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Handle(Interface_Protocol) Interface_Protocol::Active ()
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{
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return theactive();
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}
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//=======================================================================
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//function : SetActive
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//purpose :
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//=======================================================================
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void Interface_Protocol::SetActive(const Handle(Interface_Protocol)& aprotocol)
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{
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theactive() = aprotocol;
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}
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//=======================================================================
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//function : ClearActive
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//purpose :
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//=======================================================================
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void Interface_Protocol::ClearActive ()
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{
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theactive().Nullify();
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}
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// === Typage (formules fournies par defaut)
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//=======================================================================
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//function : CaseNumber
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//purpose :
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//=======================================================================
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Standard_Integer Interface_Protocol::CaseNumber
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(const Handle(Standard_Transient)& obj) const
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{
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if (obj.IsNull()) return 0;
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return TypeNumber(Type(obj));
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}
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//=======================================================================
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//function : IsDynamicType
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//purpose :
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//=======================================================================
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Standard_Boolean Interface_Protocol::IsDynamicType
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(const Handle(Standard_Transient)& /*obj*/) const
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{
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return Standard_True;
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}
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//=======================================================================
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//function : NbTypes
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//purpose :
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//=======================================================================
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Standard_Integer Interface_Protocol::NbTypes
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(const Handle(Standard_Transient)& /*obj*/) const
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{
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return 1;
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}
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//=======================================================================
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//function : Type
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//purpose :
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//=======================================================================
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Handle(Standard_Type) Interface_Protocol::Type
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(const Handle(Standard_Transient)& obj,
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const Standard_Integer /*nt*/) const
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{
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if (obj.IsNull()) return STANDARD_TYPE(Standard_Transient);
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return obj->DynamicType();
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}
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//=======================================================================
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//function : GlobalCheck
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//purpose :
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//=======================================================================
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Standard_Boolean Interface_Protocol::GlobalCheck(const Interface_Graph& /*graph*/,
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Handle(Interface_Check)& /*ach*/) const
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{
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return Standard_True;
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}
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