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137 lines
4.9 KiB
Plaintext
Executable File
137 lines
4.9 KiB
Plaintext
Executable File
// File: GeomInt_IntSS.lxx
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// Created: Fri Jan 27 10:40:51 1995
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// Author: Jacques GOUSSARD
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// Copyright: OPEN CASCADE 1995
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#include <IntPatch_Point.hxx>
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//=======================================================================
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//function : GeomInt_IntSS
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//purpose :
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//=======================================================================
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inline GeomInt_IntSS::GeomInt_IntSS ()
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: myNbrestr(0),
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myTolReached2d(0.0),
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myTolReached3d(0.0),
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myTolCheck(0.0000001),
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myTolAngCheck(0.3)
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{}
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//=======================================================================
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//function : GeomInt_IntSS
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//purpose :
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//=======================================================================
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inline GeomInt_IntSS::GeomInt_IntSS (const Handle(Geom_Surface)& S1,
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const Handle(Geom_Surface)& S2,
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const Standard_Real Tol,
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const Standard_Boolean Approx,
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const Standard_Boolean ApproxS1,
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const Standard_Boolean ApproxS2)
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: myNbrestr(0),
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myTolReached2d(0.0),
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myTolReached3d(0.0),
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myTolCheck(0.0000001),
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myTolAngCheck(0.3)
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{
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Perform(S1,S2,Tol,Approx,ApproxS1,ApproxS2);
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}
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//=======================================================================
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//function : Perform
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//purpose : Intersection of Adapted surfaces
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//=======================================================================
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inline void GeomInt_IntSS::Perform(const Handle(GeomAdaptor_HSurface)& HS1,
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const Handle(GeomAdaptor_HSurface)& HS2,
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const Standard_Real Tol,
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const Standard_Boolean Approx,
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const Standard_Boolean ApproxS1,
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const Standard_Boolean ApproxS2)
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{
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myHS1 = HS1;
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myHS2 = HS2;
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InternalPerform(Tol,Approx,ApproxS1,ApproxS2,Standard_False,0.,0.,0.,0.);
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}
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//=======================================================================
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//function : Perform
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//purpose : Intersection of Adapted surfaces with a Starting Point
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//=======================================================================
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inline void GeomInt_IntSS::Perform(const Handle(GeomAdaptor_HSurface)& HS1,
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const Handle(GeomAdaptor_HSurface)& HS2,
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const Standard_Real Tol,
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const Standard_Real U1, const Standard_Real V1,
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const Standard_Real U2, const Standard_Real V2,
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const Standard_Boolean Approx,
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const Standard_Boolean ApproxS1,
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const Standard_Boolean ApproxS2)
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{
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myHS1 = HS1;
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myHS2 = HS2;
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InternalPerform(Tol,Approx,ApproxS1,ApproxS2,Standard_True,U1,V1,U2,V2);
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}
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//=======================================================================
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//function : IsDone
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//purpose :
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//=======================================================================
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inline Standard_Boolean GeomInt_IntSS::IsDone () const
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{
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return myIntersector.IsDone();
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}
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//=======================================================================
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//function : TolReached2d
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//purpose :
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//=======================================================================
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inline Standard_Real GeomInt_IntSS::TolReached2d () const
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{
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return myTolReached2d;
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}
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//=======================================================================
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//function : TolReached3d
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//purpose :
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//=======================================================================
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inline Standard_Real GeomInt_IntSS::TolReached3d () const
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{
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return myTolReached3d;
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}
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//=======================================================================
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//function : NbLines
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//purpose :
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//=======================================================================
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inline Standard_Integer GeomInt_IntSS::NbLines () const
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{
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return sline.Length()-myNbrestr;
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}
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//=======================================================================
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//function : NbBoundaries
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//purpose :
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//=======================================================================
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inline Standard_Integer GeomInt_IntSS::NbBoundaries () const
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{
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StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"");
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return myNbrestr;
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}
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//=======================================================================
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//function : NbPoints
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//purpose :
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//=======================================================================
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inline Standard_Integer GeomInt_IntSS::NbPoints () const
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{
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return myIntersector.NbPnts();
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}
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//=======================================================================
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//function : Point
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//purpose :
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//=======================================================================
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inline gp_Pnt GeomInt_IntSS::Point (const Standard_Integer Index) const
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{
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return myIntersector.Point(Index).Value();
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}
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