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The reason of this problem is in wrong work of classifier algorithm (see the message ~0080992 to the issue #30354). Therefore, the algorithm of IntTools_FClass2d class has been improved. Namely, now orientation of the polygon is computed from area-criterion instead of angle. As result, some simplification of the method IntTools_FClass2d::Init(...) has been made. <!break> 1. New constructor has been added to the class CSLib_Class2d. It allows applying TColgp_SequenceOfPnt2d. 2. DRAW-commands "addpolygonnode" and "polygonprops" have been created. They are covered by the test case "tests/geometry/2dpolygon/A1". 3. New method Poly::PolygonProperties(...) has been created. See help for detailed information. 4. New testgrid "lowalgos classifier" has been created.
309 lines
8.9 KiB
C++
309 lines
8.9 KiB
C++
// Created on: 1995-03-06
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// Created by: Laurent PAINNOT
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Draw_Appli.hxx>
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#include <DrawTrSurf.hxx>
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#include <DrawTrSurf_Polygon2D.hxx>
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#include <DrawTrSurf_Polygon3D.hxx>
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#include <DrawTrSurf_Triangulation.hxx>
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#include <GeometryTest.hxx>
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#include <Poly.hxx>
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#include <Poly_Array1OfTriangle.hxx>
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#include <Poly_Polygon2D.hxx>
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#include <Poly_Polygon3D.hxx>
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#include <Poly_Triangle.hxx>
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#include <Poly_Triangulation.hxx>
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#include <TColgp_Array1OfPnt.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#ifdef _WIN32
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Standard_IMPORT Draw_Viewer dout;
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#endif
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//=======================================================================
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//function : polytr
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//purpose :
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//=======================================================================
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static Standard_Integer polytr(Draw_Interpretor& di, Standard_Integer n, const char** a)
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{
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if (n < 4)
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return 1;
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Standard_Integer nbNodes = Draw::Atoi(a[2]);
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Standard_Integer nbTri = Draw::Atoi(a[3]);
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// read the nodes
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Standard_Integer i, j = 4;
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TColgp_Array1OfPnt Nodes(1, nbNodes);
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for (i = 1; i <= nbNodes; i++) {
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if (j + 2 >= n) {
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di << "Not enough nodes";
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return 1;
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}
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Nodes(i).SetCoord(Draw::Atof(a[j]),Draw::Atof(a[j+1]),Draw::Atof(a[j+2]));
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j += 3;
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}
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// read the triangles
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Poly_Array1OfTriangle Triangles(1, nbTri);
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for (i = 1; i <= nbTri; i++) {
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if (j + 2 >= n) {
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di << "Not enough triangles";
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return 1;
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}
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Triangles(i).Set(Draw::Atoi(a[j]),Draw::Atoi(a[j+1]),Draw::Atoi(a[j+2]));
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j += 3;
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}
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Handle(Poly_Triangulation) T = new Poly_Triangulation(Nodes,Triangles);
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DrawTrSurf::Set(a[1],T);
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return 0;//wnt
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}
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//=======================================================================
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//function : polygon3d
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//purpose :
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//=======================================================================
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static Standard_Integer polygon3d(Draw_Interpretor& di, Standard_Integer n, const char** a)
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{
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if (n < 4)
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return 1;
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Standard_Integer nbNodes = Draw::Atoi(a[2]);
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// read the nodes
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Standard_Integer i, j = 3;
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TColgp_Array1OfPnt Nodes(1, nbNodes);
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for (i = 1; i <= nbNodes; i++) {
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if (j + 2 >= n) {
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di << "Not enough nodes";
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return 1;
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}
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Nodes(i).SetCoord(Draw::Atof(a[j]),Draw::Atof(a[j+1]),Draw::Atof(a[j+2]));
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j += 3;
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}
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Handle(Poly_Polygon3D) P3d = new Poly_Polygon3D(Nodes);
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DrawTrSurf::Set(a[1], P3d);
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return 0;
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}
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//=======================================================================
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//function : polygon2d
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//purpose :
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//=======================================================================
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static Standard_Integer polygon2d(Draw_Interpretor& di, Standard_Integer n, const char** a)
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{
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if (n < 4)
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return 1;
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Standard_Integer nbNodes = Draw::Atoi(a[2]);
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// read the nodes
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Standard_Integer i, j = 3;
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TColgp_Array1OfPnt2d Nodes(1, nbNodes);
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for (i = 1; i <= nbNodes; i++) {
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if (j + 1 >= n) {
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di << "Not enough nodes";
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return 1;
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}
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Nodes(i).SetCoord(Draw::Atof(a[j]),Draw::Atof(a[j+1]));
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j += 2;
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}
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Handle(Poly_Polygon2D) P2d = new Poly_Polygon2D(Nodes);
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DrawTrSurf::Set(a[1], P2d);
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return 0;
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}
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//=======================================================================
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//function : shnodes
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//purpose :
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//=======================================================================
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static Standard_Integer shnodes(Draw_Interpretor& , Standard_Integer n, const char** a)
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{
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if (n != 2) return 1;
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Handle(DrawTrSurf_Triangulation) T
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= Handle(DrawTrSurf_Triangulation)::DownCast(Draw::Get(a[1]));
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if (!T.IsNull()) {
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Standard_Boolean SHOWNODES = T->ShowNodes();
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T->ShowNodes(!SHOWNODES);
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}
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dout.RepaintAll();
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return 0;//wnt
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}
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//=======================================================================
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//function : shtriangles
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//purpose :
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//=======================================================================
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static Standard_Integer shtriangles(Draw_Interpretor& , Standard_Integer n, const char** a)
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{
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if (n != 2) return 1;
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Handle(DrawTrSurf_Triangulation) T
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= Handle(DrawTrSurf_Triangulation)::DownCast(Draw::Get(a[1]));
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Standard_Boolean SHOWTRIANGLES = T->ShowTriangles();
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T->ShowTriangles(!SHOWTRIANGLES);
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dout.RepaintAll();
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return 0;//wnt
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}
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//=======================================================================
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//function : AddNode
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//purpose :
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//=======================================================================
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template <typename Poly, typename Point, typename PointArr>
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static inline void AddNode(const Handle(Poly)& thePolygon,
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const Point& thePnt,
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PointArr& theNodes)
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{
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for (Standard_Integer i = thePolygon->Nodes().Lower();
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i <= thePolygon->Nodes().Upper(); i++)
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{
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theNodes[i] = thePolygon->Nodes()[i];
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}
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theNodes.ChangeLast() = thePnt;
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}
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//=======================================================================
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//function : AddNode
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//purpose :
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//=======================================================================
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static Standard_Integer AddNode(Draw_Interpretor& theDI,
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Standard_Integer theNArg,
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const char** theArgVal)
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{
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if (theNArg < 4)
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{
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theDI << "Not enough arguments\n";
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return 1;
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}
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if (theNArg == 4)
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{
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Handle(Poly_Polygon2D) aPoly2d = DrawTrSurf::GetPolygon2D(theArgVal[1]);
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TColgp_Array1OfPnt2d aNodes(aPoly2d->Nodes().Lower(),
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aPoly2d->Nodes().Upper() + 1);
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AddNode(aPoly2d, gp_Pnt2d(Draw::Atof(theArgVal[2]),
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Draw::Atof(theArgVal[3])), aNodes);
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aPoly2d.Nullify();
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aPoly2d = new Poly_Polygon2D(aNodes);
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DrawTrSurf::Set(theArgVal[1], aPoly2d);
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}
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else
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{
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Handle(Poly_Polygon3D) aPoly3d = DrawTrSurf::GetPolygon3D(theArgVal[1]);
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TColgp_Array1OfPnt aNodes(aPoly3d->Nodes().Lower(),
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aPoly3d->Nodes().Upper() + 1);
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AddNode(aPoly3d, gp_Pnt(Draw::Atof(theArgVal[2]),
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Draw::Atof(theArgVal[3]),
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Draw::Atof(theArgVal[4])), aNodes);
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aPoly3d.Nullify();
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aPoly3d = new Poly_Polygon3D(aNodes);
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DrawTrSurf::Set(theArgVal[1], aPoly3d);
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}
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return 0;
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}
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//=======================================================================
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//function : PolygonProps
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//purpose :
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//=======================================================================
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static Standard_Integer PolygonProps(Draw_Interpretor& theDI,
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Standard_Integer theNArg,
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const char** theArgVal)
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{
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if (theNArg < 2)
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{
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theDI << "Use: polygonprops polygon2d [-area val] [-perimeter val]\n";
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return 1;
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}
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Handle(Poly_Polygon2D) aPoly2d = DrawTrSurf::GetPolygon2D(theArgVal[1]);
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Standard_Real anArea = 0.0, aPerimeter = 0.0;
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Poly::PolygonProperties(aPoly2d->Nodes(), anArea, aPerimeter);
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theDI << "Area = " << anArea << "\n";
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theDI << "Perimeter = " << aPerimeter << "\n";
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for (Standard_Integer i = 2; i < theNArg; i++)
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{
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if (!strcmp(theArgVal[i], "-area"))
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{
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Draw::Set(theArgVal[++i], anArea);
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continue;
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}
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if (!strcmp(theArgVal[i], "-perimeter"))
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{
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Draw::Set(theArgVal[++i], aPerimeter);
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continue;
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}
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theDI << "Error: Wrong option: \"" << theArgVal[i] << "\"\n";
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break;
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}
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return 0;
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}
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//=======================================================================
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//function : PolyCommands
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//purpose :
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//=======================================================================
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void GeometryTest::PolyCommands(Draw_Interpretor& theCommands)
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{
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const char* g = "Poly Commands";
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theCommands.Add("polytr","polytr name nbnodes nbtri x1 y1 z1 ... n1 n2 n3 ...",__FILE__,polytr,g);
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theCommands.Add("polygon3d","polygon3d name nbnodes x1 y1 z1 ...",__FILE__,polygon3d,g);
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theCommands.Add("polygon2d","polygon2d name nbnodes x1 y1 ...",__FILE__,polygon2d,g);
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theCommands.Add("addpolygonnode","addpolygonnode polygon3d(2d) x y [z]",__FILE__, AddNode,g);
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theCommands.Add("polygonprops","Computes area and perimeter of 2D-polygon. "
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"Run \"polygonprops\" w/o any arguments to read help.\n",
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__FILE__, PolygonProps,g);
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theCommands.Add("shnodes","shnodes name", __FILE__,shnodes, g);
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theCommands.Add("shtriangles","shtriangles name", __FILE__,shtriangles, g);
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}
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