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df59c53e79
- Removed excessive whitespace between words in comments
- Removed <br> syntax
- Fixed spelling errors ("hilight" → "highlights", "texte" → "text")
- Improved comment formatting and structure
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
// Created on: 1992-11-05
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// Created by: Remi LEQUETTE
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepPrim_Cylinder_HeaderFile
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#define _BRepPrim_Cylinder_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <BRepPrim_Revolution.hxx>
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class gp_Ax2;
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class gp_Pnt;
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class TopoDS_Face;
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//! Cylinder primitive.
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class BRepPrim_Cylinder : public BRepPrim_Revolution
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! the STEP definition
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//! Position : center of a Face and Axis
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//! Radius : radius of cylinder
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//! Height : distance between faces
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//! on positive side
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//!
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//! Errors : Height < Resolution
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//! Radius < Resolution
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Standard_EXPORT BRepPrim_Cylinder(const gp_Ax2& Position,
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const Standard_Real Radius,
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const Standard_Real Height);
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//! infinite Cylinder at origin on Z negative
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Standard_EXPORT BRepPrim_Cylinder(const Standard_Real Radius);
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//! infinite Cylinder at Center on Z negative
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Standard_EXPORT BRepPrim_Cylinder(const gp_Pnt& Center, const Standard_Real Radius);
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//! infinite Cylinder at Axes on Z negative
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Standard_EXPORT BRepPrim_Cylinder(const gp_Ax2& Axes, const Standard_Real Radius);
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//! create a Cylinder at origin on Z axis, of
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//! height H and radius R
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//! Error : Radius < Resolution
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//! H < Resolution
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//! H negative
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Standard_EXPORT BRepPrim_Cylinder(const Standard_Real R, const Standard_Real H);
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//! same as above but at a given point
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Standard_EXPORT BRepPrim_Cylinder(const gp_Pnt& Center,
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const Standard_Real R,
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const Standard_Real H);
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//! The surface normal should be directed towards the
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//! outside.
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Standard_EXPORT virtual TopoDS_Face MakeEmptyLateralFace() const Standard_OVERRIDE;
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protected:
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private:
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Standard_EXPORT void SetMeridian();
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Standard_Real myRadius; //!< cylinder radius
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};
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#endif // _BRepPrim_Cylinder_HeaderFile
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