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OCCT/src/ModelingData/TKBRep/BRepTools/BRepTools_ShapeSet.hxx
Pasukhin Dmitry c020fc2fad Coding - Clang-Tidy apply with refactoring (#965)
- Replacing empty constructor/destructor implementations with `= default`
- Removing redundant `virtual` keywords from override methods
- Replacing `NULL` and `0` with `nullptr`
- Replacing C headers with C++ equivalents (`<cstdio>`, `<cstring>`, etc.)
- Marking copy constructors/assignment operators as `= delete` for non-copyable classes
- Converting `void` parameter lists to empty parameter lists
- Replacing integer literals with appropriate boolean values
2025-12-29 11:55:04 +00:00

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// Created on: 1993-07-19
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepTools_ShapeSet_HeaderFile
#define _BRepTools_ShapeSet_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRep_Builder.hxx>
#include <GeomTools_SurfaceSet.hxx>
#include <GeomTools_CurveSet.hxx>
#include <GeomTools_Curve2dSet.hxx>
#include <Standard_Transient.hxx>
#include <NCollection_IndexedMap.hxx>
#include <TopTools_ShapeSet.hxx>
#include <Standard_OStream.hxx>
#include <Standard_IStream.hxx>
#include <TopAbs_ShapeEnum.hxx>
class TopoDS_Shape;
//! Contains a Shape and all its subshapes, locations
//! and geometries.
//!
//! The topology is inherited from TopTools.
class BRepTools_ShapeSet : public TopTools_ShapeSet
{
public:
DEFINE_STANDARD_ALLOC
//! Builds an empty ShapeSet.
//! @param theWithTriangles flag to write triangulation data
Standard_EXPORT BRepTools_ShapeSet(const bool theWithTriangles = true,
const bool theWithNormals = false);
//! Builds an empty ShapeSet.
//! @param theWithTriangles flag to write triangulation data
Standard_EXPORT BRepTools_ShapeSet(const BRep_Builder& theBuilder,
const bool theWithTriangles = true,
const bool theWithNormals = false);
Standard_EXPORT ~BRepTools_ShapeSet() override;
//! Return true if shape should be stored with triangles.
bool IsWithTriangles() const { return myWithTriangles; }
//! Return true if shape should be stored triangulation with normals.
bool IsWithNormals() const { return myWithNormals; }
//! Define if shape will be stored with triangles.
//! Ignored (always written) if face defines only triangulation (no surface).
void SetWithTriangles(const bool theWithTriangles) { myWithTriangles = theWithTriangles; }
//! Define if shape will be stored triangulation with normals.
//! Ignored (always written) if face defines only triangulation (no surface).
void SetWithNormals(const bool theWithNormals) { myWithNormals = theWithNormals; }
//! Clears the content of the set.
Standard_EXPORT void Clear() override;
//! Stores the geometry of <S>.
Standard_EXPORT void AddGeometry(const TopoDS_Shape& S) override;
//! Dumps the geometry of me on the stream <OS>.
Standard_EXPORT void DumpGeometry(Standard_OStream& OS) const override;
//! Writes the geometry of me on the stream <OS> in a
//! format that can be read back by Read.
Standard_EXPORT void WriteGeometry(
Standard_OStream& OS,
const Message_ProgressRange& theProgress = Message_ProgressRange()) override;
//! Reads the geometry of me from the stream <IS>.
Standard_EXPORT void ReadGeometry(
Standard_IStream& IS,
const Message_ProgressRange& theProgress = Message_ProgressRange()) override;
//! Dumps the geometry of <S> on the stream <OS>.
Standard_EXPORT void DumpGeometry(const TopoDS_Shape& S, Standard_OStream& OS) const override;
//! Writes the geometry of <S> on the stream <OS> in a
//! format that can be read back by Read.
Standard_EXPORT void WriteGeometry(const TopoDS_Shape& S, Standard_OStream& OS) const override;
//! Reads the geometry of a shape of type <T> from the
//! stream <IS> and returns it in <S>.
Standard_EXPORT void ReadGeometry(const TopAbs_ShapeEnum T,
Standard_IStream& IS,
TopoDS_Shape& S) override;
//! Inserts the shape <S2> in the shape <S1>. This
//! method must be redefined to use the correct
//! builder.
Standard_EXPORT void AddShapes(TopoDS_Shape& S1, const TopoDS_Shape& S2) override;
Standard_EXPORT void Check(const TopAbs_ShapeEnum T, TopoDS_Shape& S) override;
//! Reads the 3d polygons of me
//! from the stream <IS>.
Standard_EXPORT void ReadPolygon3D(
Standard_IStream& IS,
const Message_ProgressRange& theProgress = Message_ProgressRange());
//! Writes the 3d polygons
//! on the stream <OS> in a format that can
//! be read back by Read.
Standard_EXPORT void WritePolygon3D(
Standard_OStream& OS,
const bool Compact = true,
const Message_ProgressRange& theProgress = Message_ProgressRange()) const;
//! Dumps the 3d polygons
//! on the stream <OS>.
Standard_EXPORT void DumpPolygon3D(Standard_OStream& OS) const;
//! Reads the triangulation of me
//! from the stream <IS>.
Standard_EXPORT void ReadTriangulation(
Standard_IStream& IS,
const Message_ProgressRange& theProgress = Message_ProgressRange());
//! Writes the triangulation
//! on the stream <OS> in a format that can
//! be read back by Read.
Standard_EXPORT void WriteTriangulation(
Standard_OStream& OS,
const bool Compact = true,
const Message_ProgressRange& theProgress = Message_ProgressRange()) const;
//! Dumps the triangulation
//! on the stream <OS>.
Standard_EXPORT void DumpTriangulation(Standard_OStream& OS) const;
//! Reads the polygons on triangulation of me
//! from the stream <IS>.
Standard_EXPORT void ReadPolygonOnTriangulation(
Standard_IStream& IS,
const Message_ProgressRange& theProgress = Message_ProgressRange());
//! Writes the polygons on triangulation
//! on the stream <OS> in a format that can
//! be read back by Read.
Standard_EXPORT void WritePolygonOnTriangulation(
Standard_OStream& OS,
const bool Compact = true,
const Message_ProgressRange& theProgress = Message_ProgressRange()) const;
//! Dumps the polygons on triangulation
//! on the stream <OS>.
Standard_EXPORT void DumpPolygonOnTriangulation(Standard_OStream& OS) const;
private:
BRep_Builder myBuilder;
GeomTools_SurfaceSet mySurfaces;
GeomTools_CurveSet myCurves;
GeomTools_Curve2dSet myCurves2d;
NCollection_IndexedMap<occ::handle<Standard_Transient>> myPolygons2D;
NCollection_IndexedMap<occ::handle<Standard_Transient>> myPolygons3D;
NCollection_IndexedDataMap<occ::handle<Poly_Triangulation>,
// clang-format off
bool> myTriangulations; //!< Contains a boolean flag with information
//! to save normals for triangulation
// clang-format on
NCollection_IndexedMap<occ::handle<Standard_Transient>> myNodes;
bool myWithTriangles;
bool myWithNormals;
};
#endif // _BRepTools_ShapeSet_HeaderFile