mirror of
https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-07-13 06:37:18 +08:00
92 lines
2.7 KiB
C++
Executable File
92 lines
2.7 KiB
C++
Executable File
// Created on: 1993-06-03
|
|
// Created by: Laurent BOURESCHE
|
|
// Copyright (c) 1993-1999 Matra Datavision
|
|
// Copyright (c) 1999-2012 OPEN CASCADE SAS
|
|
//
|
|
// The content of this file is subject to the Open CASCADE Technology Public
|
|
// License Version 6.5 (the "License"). You may not use the content of this file
|
|
// except in compliance with the License. Please obtain a copy of the License
|
|
// at http://www.opencascade.org and read it completely before using this file.
|
|
//
|
|
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
|
|
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
|
|
//
|
|
// The Original Code and all software distributed under the License is
|
|
// distributed on an "AS IS" basis, without warranty of any kind, and the
|
|
// Initial Developer hereby disclaims all such warranties, including without
|
|
// limitation, any warranties of merchantability, fitness for a particular
|
|
// purpose or non-infringement. Please see the License for the specific terms
|
|
// and conditions governing the rights and limitations under the License.
|
|
|
|
|
|
#include <Sweep_NumShapeIterator.ixx>
|
|
|
|
//=======================================================================
|
|
//function : Sweep_NumShapeIterator
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
Sweep_NumShapeIterator::Sweep_NumShapeIterator():
|
|
myNumShape(0,TopAbs_SHAPE),
|
|
myCurrentNumShape(0,TopAbs_SHAPE)
|
|
{
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
//function : Init
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void Sweep_NumShapeIterator::Init(const Sweep_NumShape& aShape)
|
|
{
|
|
myNumShape = aShape;
|
|
if (myNumShape.Type()==TopAbs_EDGE){
|
|
Standard_Integer nbvert = myNumShape.Index();
|
|
myMore = (nbvert >= 1);
|
|
if (myMore){
|
|
myCurrentRange = 1;
|
|
myCurrentNumShape = Sweep_NumShape(1,TopAbs_VERTEX,
|
|
myNumShape.Closed(),
|
|
Standard_False,
|
|
Standard_False);
|
|
if (nbvert==1){
|
|
if (myNumShape.BegInfinite()){
|
|
myCurrentOrientation = TopAbs_REVERSED;
|
|
}
|
|
else {
|
|
myCurrentOrientation = TopAbs_FORWARD;
|
|
}
|
|
}
|
|
else {
|
|
myCurrentOrientation = TopAbs_FORWARD;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
//function : Next
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void Sweep_NumShapeIterator::Next()
|
|
{
|
|
myCurrentRange++;
|
|
myMore = myCurrentRange <= myNumShape.Index();
|
|
if (myMore){
|
|
if (myNumShape.Type()==TopAbs_EDGE){
|
|
myCurrentNumShape = Sweep_NumShape(myCurrentRange,TopAbs_VERTEX,
|
|
myNumShape.Closed(),
|
|
Standard_False,
|
|
Standard_False);
|
|
myCurrentOrientation = TopAbs_REVERSED;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|