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1. Bug fix in reading old persistent data using FSD_File storage driver 2. Persistence compatible with legacy format was restored for shapes a. Implemented a storage read / write wrapper for legacy persistence b. Added DRAW commands to read / write files in legacy format c. Added test cases for reading / writing operations with checking number of sub-shapes and physical properties d. Updated related sections of the development guide
15 lines
298 B
C++
15 lines
298 B
C++
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#ifndef _ShapePersistent_TriangleMode_HeaderFile
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#define _ShapePersistent_TriangleMode_HeaderFile
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#include <Standard_PrimitiveTypes.hxx>
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enum ShapePersistent_TriangleMode
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{
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ShapePersistent_WithTriangle,
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ShapePersistent_WithoutTriangle
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};
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#endif // _ShapePersistent_TriangleMode_HeaderFile
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