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New class Select3D_SensitivePrimitiveArray can be initialized directly from presentation data structures Graphic3d_Buffer defining triangulation or point set. This class also can combine several elements into patches to reduce BVH initialization time in at the expense of slower detection time. AIS_PointCloud::ComputeSelection() - selection is now computed on point set using Select3D_SensitivePrimitiveArray by default. PrsMgr_PresentableObject::Compute() - redundant default argument value has been dropped. BVH - store BVH_Set size in local variable to simplify debugging.