Files
OCCT/src/BRepMesh/BRepMesh_WireInterferenceChecker.cxx
oan 848fa7e315 0025154: Collections in BRepMesh package are named in non-conformant manner
- BRepMesh converted to nocdlpack,
- Collections are defined in namespace BRepMesh,
- Doxygen comments corrected to use @ instead of \.
2014-10-02 15:42:13 +04:00

167 lines
5.8 KiB
C++

// Created on: 2014-06-18
// Created by: Oleg AGASHIN
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_WireInterferenceChecker.hxx>
#include <BRepMesh_GeomTool.hxx>
#include <Precision.hxx>
// TODO: remove this variable after implementation of LoopChecker2d.
static const Standard_Real MIN_LOOP_S = 2 * M_PI * 2.E-5;
#ifdef HAVE_TBB
//=======================================================================
//function : Constructor
//purpose :
//=======================================================================
BRepMesh_WireInterferenceChecker::BRepMesh_WireInterferenceChecker(
const BRepMesh::Array1OfSegmentsTree& theWires,
BRepMesh_Status* theStatus,
Standard_Mutex* theMutex)
: myWires (theWires),
myStatus(theStatus),
myMutex (theMutex)
{
}
//=======================================================================
//function : Checker's body
//purpose :
//=======================================================================
void BRepMesh_WireInterferenceChecker::operator ()(
const tbb::blocked_range<Standard_Integer>& theWireRange) const
{
for (Standard_Integer i = theWireRange.begin(); i != theWireRange.end(); ++i)
this->operator ()(i);
}
#else
//=======================================================================
//function : Constructor
//purpose :
//=======================================================================
BRepMesh_WireInterferenceChecker::BRepMesh_WireInterferenceChecker(
const BRepMesh::Array1OfSegmentsTree& theWires,
BRepMesh_Status* theStatus)
: myWires (theWires),
myStatus(theStatus)
{
}
#endif
//=======================================================================
//function : Checker's body
//purpose :
//=======================================================================
void BRepMesh_WireInterferenceChecker::operator ()(
const Standard_Integer& theWireId) const
{
if (*myStatus == BRepMesh_SelfIntersectingWire)
return;
const BRepMesh::SegmentsTree& aWireSegTree1 = myWires(theWireId);
const BRepMesh::HArray1OfSegments& aWireSegments1 = aWireSegTree1.first;
const BRepMesh::HBndBox2dTree& aWireBoxTree1 = aWireSegTree1.second;
for (Standard_Integer aWireIt = theWireId; aWireIt <= myWires.Upper(); ++aWireIt)
{
#ifdef HAVE_TBB
// Break execution in case if flag was raised by another thread
if (*myStatus == BRepMesh_SelfIntersectingWire)
return;
#endif
const Standard_Boolean isSelfIntCheck = (aWireIt == theWireId);
const BRepMesh::SegmentsTree& aWireSegTree2 =
isSelfIntCheck ? aWireSegTree1 : myWires(aWireIt);
const BRepMesh::HArray1OfSegments& aWireSegments2 = aWireSegTree2.first;
const BRepMesh::HBndBox2dTree& aWireBoxTree2 = aWireSegTree2.second;
BRepMesh_WireChecker::BndBox2dTreeSelector aSelector (aWireSegments2->Size());
Standard_Integer aSegmentId1 = aWireSegments1->Lower();
for (; aSegmentId1 <= aWireSegments1->Upper(); ++aSegmentId1)
{
#ifdef HAVE_TBB
// Break execution in case if flag was raised by another thread
if (*myStatus == BRepMesh_SelfIntersectingWire)
return;
#endif
aSelector.Clear();
aSelector.SetBox(aWireBoxTree1->FindNode(aSegmentId1).Bnd());
if (isSelfIntCheck)
aSelector.SetSkippedIndex(aSegmentId1);
if (aWireBoxTree2->Select(aSelector) == 0)
continue;
const BRepMesh::Segment& aSegment1 = aWireSegments1->Value(aSegmentId1);
const BRepMesh::Array1OfInteger& aSelected = aSelector.Indices();
const Standard_Integer aSelectedNb = aSelector.IndicesNb();
for (Standard_Integer aBndIt = 0; aBndIt < aSelectedNb; ++aBndIt)
{
#ifdef HAVE_TBB
// Break execution in case if flag was raised by another thread
if (*myStatus == BRepMesh_SelfIntersectingWire)
return;
#endif
const Standard_Integer aSegmentId2 = aSelected(aBndIt);
const BRepMesh::Segment& aSegment2 = aWireSegments2->Value(aSegmentId2);
gp_Pnt2d aIntPnt;
BRepMesh_GeomTool::IntFlag aIntStatus = BRepMesh_GeomTool::IntSegSeg(
aSegment1.StartPnt, aSegment1.EndPnt,
aSegment2.StartPnt, aSegment2.EndPnt,
Standard_False, Standard_False,
aIntPnt);
if (aIntStatus == BRepMesh_GeomTool::Cross)
{
// TODO: remove this block after implementation of LoopChecker2d.
if (isSelfIntCheck)
{
gp_XY aPrevVec;
Standard_Real aSumS = 0.;
const gp_XY& aRefPnt = aIntPnt.Coord();
for (Standard_Integer i = aSegmentId1; i < aSegmentId2; ++i)
{
const BRepMesh::Segment& aSeg = aWireSegments1->Value(i);
gp_XY aCurVec = aSeg.EndPnt - aRefPnt;
if (aCurVec.SquareModulus() < gp::Resolution())
continue;
if (aPrevVec.SquareModulus() > gp::Resolution())
aSumS += aPrevVec ^ aCurVec;
aPrevVec = aCurVec;
}
if (Abs(aSumS / 2.) < MIN_LOOP_S)
continue;
}
#ifdef HAVE_TBB
Standard_Mutex::Sentry aSentry(myMutex);
#endif
*myStatus = BRepMesh_SelfIntersectingWire;
return;
}
}
}
}
}