Files
OCCT/src/BRepMesh/BRepMesh_TorusRangeSplitter.cxx
oan 7bd071edb1 0026106: BRepMesh - revision of data model
Removed tight connections between data structures, auxiliary tools and algorithms in order to create extensible solution, easy for maintenance and improvements;
Code is separated on several functional units responsible for specific operation for the sake of simplification of debugging and readability;
Introduced new data structures enabling possibility to manipulate discrete model of particular entity (edge, wire, face) in order to perform computations locally instead of processing an entire model.

The workflow of updated component can be divided on six parts:
* Creation of model data structure: source TopoDS_Shape passed to algorithm is analyzed and exploded on faces and edges. For each topological entity corresponding reflection is created in data model. Note that underlying algorithms use data model as input and access it via common interface which allows user to create custom data model with necessary dependencies between particular entities;
* Discretize edges 3D & 2D curves: 3D curve as well as associated set of 2D curves of each model edge is discretized in order to create coherent skeleton used as a base in faces meshing process. In case if some edge of source shape already contains polygonal data which suites specified parameters, it is extracted from shape and stored to the model as is. Each edge is processed separately, adjacency is not taken into account;
* Heal discrete model: source TopoDS_Shape can contain problems, such as open-wire or self-intersections, introduced during design, exchange or modification of model. In addition, some problems like self-intersections can be introduced by roughly discretized edges. This stage is responsible for analysis of discrete model in order to detect and repair faced problems or refuse model’s part for further processing in case if problem cannot be solved;
* Preprocess discrete model: defines actions specific for implemented approach to be performed before meshing of faces. By default, iterates over model faces and checks consistency of existing triangulations. Cleans topological faces and its adjacent edges from polygonal data in case of inconsistency or marks face of discrete model as not required for computation;
* Discretize faces: represents core part performing mesh generation for particular face based on 2D discrete data related to processing face. Caches polygonal data associated with face’s edges in data model for further processing and stores generated mesh to TopoDS_Face;
* Postprocess discrete model: defines actions specific for implemented approach to be performed after meshing of faces. By default, stores polygonal data obtained on previous stage to TopoDS_Edge objects of source model.

Component is now spread over IMeshData, IMeshTools, BRepMeshData and BRepMesh units.

<!break>

1. Extend "tricheck" DRAW-command in order to find degenerated triangles.

2. Class BRepMesh_FastDiscret::Parameters has been declared as deprecated.

3. NURBS range splitter: do not split intervals without necessity. Intervals are split only in case if it is impossible to compute normals directly on intervals.

4. Default value of IMeshTools_Parameters::MinSize has been changed. New value is equal to 0.1*Deflection.

5. Correction of test scripts:

1) perf mesh bug27119: requested deflection is increased from 1e-6 to 1e-5 to keep reasonable performance (but still reproducing original issue)
2) bugs mesh bug26692_1, 2: make snapshot of triangulation instead of wireframe (irrelevant)

Correction in upgrade guide.
2018-11-02 17:06:40 +03:00

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6.8 KiB
C++

// Created on: 2016-07-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_TorusRangeSplitter.hxx>
#include <GCPnts_TangentialDeflection.hxx>
//=======================================================================
// Function: GenerateSurfaceNodes
// Purpose :
//=======================================================================
Handle(IMeshData::ListOfPnt2d) BRepMesh_TorusRangeSplitter::GenerateSurfaceNodes(
const IMeshTools_Parameters& theParameters) const
{
const std::pair<Standard_Real, Standard_Real>& aRangeU = GetRangeU();
const std::pair<Standard_Real, Standard_Real>& aRangeV = GetRangeV();
const Standard_Real aDiffU = aRangeU.second - aRangeU.first;
const Standard_Real aDiffV = aRangeV.second - aRangeV.first;
const gp_Torus aTorus = GetDFace()->GetSurface()->Torus();
const Standard_Real r = aTorus.MinorRadius();
const Standard_Real R = aTorus.MajorRadius();
const Standard_Real oldDv = GCPnts_TangentialDeflection::ArcAngularStep(
r, GetDFace()->GetDeflection(), theParameters.Angle, theParameters.MinSize);
Standard_Real Dv = 0.9*oldDv; //TWOTHIRD * oldDv;
Dv = oldDv;
const Standard_Integer nbV = Max((Standard_Integer) (aDiffV / Dv), 2);
Dv = aDiffV / (nbV + 1);
Standard_Real Du;
const Standard_Real ru = R + r;
if (ru > 1.e-16)
{
Du = GCPnts_TangentialDeflection::ArcAngularStep(ru,
GetDFace()->GetDeflection(), theParameters.Angle, theParameters.MinSize);
const Standard_Real aa = sqrt(Du*Du + oldDv*oldDv);
if (aa < gp::Resolution())
{
return Handle(IMeshData::ListOfPnt2d)();
}
Du *= Min(oldDv, Du) / aa;
}
else
{
Du = Dv;
}
Standard_Integer nbU = Max((Standard_Integer) (aDiffU / Du), 2);
nbU = Max(nbU, (Standard_Integer) (nbV * aDiffU * R / (aDiffV * r) / 5.));
Du = aDiffU / (nbU + 1);
const Handle(NCollection_IncAllocator) aTmpAlloc =
new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE);
Handle(IMeshData::SequenceOfReal) aParamU, aParamV;
if (R < r)
{
// As the points of edges are returned.
// in this case, the points are not representative.
//-- Choose DeltaX and DeltaY so that to avoid skipping points on the grid
aParamU = new IMeshData::SequenceOfReal(aTmpAlloc);
for (Standard_Integer i = 0; i <= nbU; i++)
{
aParamU->Append(aRangeU.first + i * Du);
}
}//R<r
else //U if R > r
{
aParamU = fillParams(GetParametersU(), GetRangeU(), nbU, 0.5, aTmpAlloc);
}
aParamV = fillParams(GetParametersV(), GetRangeV(), nbV, 2. / 3., aTmpAlloc);
const std::pair<Standard_Real, Standard_Real> aNewRangeU(aRangeU.first + Du * 0.1,
aRangeU.second - Du * 0.1);
const std::pair<Standard_Real, Standard_Real> aNewRangeV(aRangeV.first + Dv * 0.1,
aRangeV.second - Dv * 0.1);
Handle(IMeshData::ListOfPnt2d) aNodes = new IMeshData::ListOfPnt2d(aTmpAlloc);
for (Standard_Integer i = 1; i <= aParamU->Length(); ++i)
{
const Standard_Real aPasU = aParamU->Value(i);
if (aPasU >= aNewRangeU.first && aPasU < aNewRangeU.second)
{
for (Standard_Integer j = 1; j <= aParamV->Length(); ++j)
{
const Standard_Real aPasV = aParamV->Value(j);
if (aPasV >= aNewRangeV.first && aPasV < aNewRangeV.second)
{
aNodes->Append(gp_Pnt2d(aPasU, aPasV));
}
}
}
}
return aNodes;
}
//=======================================================================
// Function: AddPoint
// Purpose :
//=======================================================================
void BRepMesh_TorusRangeSplitter::AddPoint(const gp_Pnt2d& thePoint)
{
BRepMesh_DefaultRangeSplitter::AddPoint(thePoint);
GetParametersU().Add(thePoint.X());
GetParametersV().Add(thePoint.Y());
}
//=======================================================================
// Function: fillParams
// Purpose :
//=======================================================================
Handle(IMeshData::SequenceOfReal) BRepMesh_TorusRangeSplitter::fillParams(
const IMeshData::IMapOfReal& theParams,
const std::pair<Standard_Real, Standard_Real>& theRange,
const Standard_Integer theStepsNb,
const Standard_Real theScale,
const Handle(NCollection_IncAllocator)& theAllocator) const
{
Handle(IMeshData::SequenceOfReal) aParams =
new IMeshData::SequenceOfReal(theAllocator);
const Standard_Integer aLength = theParams.Size();
TColStd_Array1OfReal aParamArray(1, aLength);
for (Standard_Integer j = 1; j <= aLength; ++j)
{
aParamArray(j) = theParams(j);
}
// Calculate DU, leave array of parameters
const Standard_Real aDiff = Abs(theRange.second - theRange.first);
Standard_Real aStep = FUN_CalcAverageDUV(aParamArray, aLength);
aStep = Max(aStep, aDiff / (Standard_Real) theStepsNb / 2.);
Standard_Real aStdStep = aDiff / (Standard_Real) aLength;
if (aStep > aStdStep)
{
aStdStep = aStep;
}
aStdStep *= theScale;
// Add parameters
for (Standard_Integer j = 1; j <= aLength; ++j)
{
const Standard_Real pp = aParamArray(j);
Standard_Boolean isToInsert = Standard_True;
const Standard_Integer aParamsLength = aParams->Length();
for (Standard_Integer i = 1; i <= aParamsLength && isToInsert; ++i)
{
isToInsert = (Abs(aParams->Value(i) - pp) > aStdStep);
}
if (isToInsert)
{
aParams->Append(pp);
}
}
return aParams;
}
//=======================================================================
// Function: FUN_CalcAverageDUV
// Purpose :
//=======================================================================
Standard_Real BRepMesh_TorusRangeSplitter::FUN_CalcAverageDUV(
TColStd_Array1OfReal& P, const Standard_Integer PLen) const
{
Standard_Integer i, j, n = 0;
Standard_Real p, result = 0.;
for (i = 1; i <= PLen; i++)
{
// Sort
for (j = i + 1; j <= PLen; j++)
{
if (P(i) > P(j))
{
p = P(i);
P(i) = P(j);
P(j) = p;
}
}
// Accumulate
if (i != 1)
{
p = Abs(P(i) - P(i - 1));
if (p > 1.e-7)
{
result += p;
n++;
}
}
}
return (n ? (result / (Standard_Real) n) : -1.);
}