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- Provide DumpJson for geometrical, ocaf and visualization classes; - Change depth parameter of DumpJson (constant is not obligate here) - Introduce a new macro for transient objects to be called as the first row in DumpJson: OCCT_DUMP_TRANSIENT_CLASS_BEGIN. We need not put the class name in the macro, using get_type_name of Standard_Transient for it. - change implementation of OCCT_DUMP_CLASS_BEGIN and OCCT_DUMP_TRANSIENT_CLASS_BEGIN. It is not an sentry more and it does not create a new hierarchy level. It appends a new row into the output stream: "className": <className> - OCCT_DUMP_* does not require semicolon - class header is included first in source files of TDataStd, TDocStd, TCAFDoc
38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
// Created on: 2000-02-15
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// Created by: Gerard GRAS
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// Copyright (c) 2000-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Prs3d_BasicAspect_HeaderFile
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#define _Prs3d_BasicAspect_HeaderFile
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#include <Standard.hxx>
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#include <Standard_OStream.hxx>
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#include <Standard_Type.hxx>
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#include <Standard_Transient.hxx>
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//! All basic Prs3d_xxxAspect must inherits from this class
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//! The aspect classes qualifies how to represent a given kind of object.
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class Prs3d_BasicAspect : public Standard_Transient
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{
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DEFINE_STANDARD_RTTIEXT(Prs3d_BasicAspect, Standard_Transient)
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//! Dumps the content of me into the stream
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virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const = 0;
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};
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DEFINE_STANDARD_HANDLE(Prs3d_BasicAspect, Standard_Transient)
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#endif // _Prs3d_BasicAspect_HeaderFile
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