Files
OCCT/src/NCollection/NCollection_UtfIterator.hxx
kgv fb0b05319f 0027838: Foundation Classes - support wchar_t* input within TCollection_AsciiString and TCollection_ExtendedString
TCollection_ExtendedString/TCollection_AsciiString description
has been updated to reflect usage of this classes for Unicode strings.

TCollection_ExtendedString now defines constructor taking wchar_t* (all platforms)
and method ::ToWideString() returning wchar_t* (Windows only).
TCollection_AsciiString now defines constructor taking wchar_t*.

TCollection_ExtendedString/TCollection_AsciiString now defines
auxiliary methods ::StartsWith() and ::EndsWith().

TCollection_ExtendedString internals has been updated to eliminate
duplicated code for converting between UTF-16 and UTF-8.

Code has been cleaned up from redundant explicit conversions to wchar_t*.
Global method OSD_OpenStream()/OSD_OpenFileBuf() have been replaced
by C++ template to eliminate copy-paste for different STL collections.

OSD_SharedLibrary now uses wide-char system API call LoadLibraryExW()
on Windows for consistency.

New macro Standard_UNUSED has been added for marking possibly unused functions and variables
(to suppress gcc/clang compiler warnings).
2016-09-15 12:33:55 +03:00

218 lines
7.2 KiB
C++
Executable File

// Created on: 2013-01-28
// Created by: Kirill GAVRILOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _NCollection_UtfIterator_H__
#define _NCollection_UtfIterator_H__
#include <Standard_TypeDef.hxx>
//! Template class for Unicode strings support.
//! It defines an iterator and provide correct way to read multi-byte text (UTF-8 and UTF-16)
//! and convert it from one to another.
//! The current value of iterator returned as UTF-32 Unicode code.
template<typename Type>
class NCollection_UtfIterator
{
public:
//! Constructor.
//! @param theString buffer to iterate
NCollection_UtfIterator (const Type* theString)
: myPosition(theString),
myPosNext(theString),
myCharIndex(0),
myCharUtf32(0)
{
if (theString != NULL)
{
++(*this);
myCharIndex = 0;
}
}
//! Initialize iterator within specified NULL-terminated string.
void Init (const Type* theString)
{
myPosition = theString;
myPosNext = theString;
myCharUtf32 = 0;
if (theString != NULL)
{
++(*this);
}
myCharIndex = 0;
}
//! Pre-increment operator. Reads the next unicode character.
//! Notice - no protection against overrun!
NCollection_UtfIterator& operator++()
{
myPosition = myPosNext;
++myCharIndex;
switch (sizeof(Type))
{
case 1: readUTF8(); break;
case 2: readUTF16(); break;
case 4: // UTF-32
default:
myCharUtf32 = *myPosNext++;
}
return *this;
}
//! Post-increment operator.
//! Notice - no protection against overrun!
NCollection_UtfIterator operator++ (int )
{
NCollection_UtfIterator aCopy = *this;
++*this;
return aCopy;
}
//! Equality operator.
bool operator== (const NCollection_UtfIterator& theRight) const
{
return myPosition == theRight.myPosition;
}
//! Return true if Unicode symbol is within valid range.
bool IsValid() const
{
return myCharUtf32 <= UTF32_MAX_LEGAL;
}
//! Dereference operator.
//! @return the UTF-32 codepoint of the character currently pointed by iterator.
Standard_Utf32Char operator*() const
{
return myCharUtf32;
}
//! Buffer-fetching getter.
const Type* BufferHere() const { return myPosition; }
//! Buffer-fetching getter. Dangerous! Iterator should be reinitialized on buffer change.
Type* ChangeBufferHere() { return (Type* )myPosition; }
//! Buffer-fetching getter.
const Type* BufferNext() const { return myPosNext; }
//! @return the index displacement from iterator intialization
Standard_Integer Index() const
{
return myCharIndex;
}
//! @return the advance in bytes to store current symbol in UTF-8.
//! 0 means an invalid symbol;
//! 1-4 bytes are valid range.
Standard_Integer AdvanceBytesUtf8() const;
//! @return the advance in bytes to store current symbol in UTF-16.
//! 0 means an invalid symbol;
//! 2 bytes is a general case;
//! 4 bytes for surrogate pair.
Standard_Integer AdvanceBytesUtf16() const;
//! @return the advance in bytes to store current symbol in UTF-16.
//! 0 means an invalid symbol;
//! 1 16-bit code unit is a general case;
//! 2 16-bit code units for surrogate pair.
Standard_Integer AdvanceCodeUnitsUtf16() const;
//! @return the advance in bytes to store current symbol in UTF-32.
//! Always 4 bytes (method for consistency).
Standard_Integer AdvanceBytesUtf32() const
{
return Standard_Integer(sizeof(Standard_Utf32Char));
}
//! Fill the UTF-8 buffer within current Unicode symbol.
//! Use method AdvanceUtf8() to allocate buffer with enough size.
//! @param theBuffer buffer to fill
//! @return new buffer position (for next char)
Standard_Utf8Char* GetUtf8 (Standard_Utf8Char* theBuffer) const;
Standard_Utf8UChar* GetUtf8 (Standard_Utf8UChar* theBuffer) const;
//! Fill the UTF-16 buffer within current Unicode symbol.
//! Use method AdvanceUtf16() to allocate buffer with enough size.
//! @param theBuffer buffer to fill
//! @return new buffer position (for next char)
Standard_Utf16Char* GetUtf16 (Standard_Utf16Char* theBuffer) const;
//! Fill the UTF-32 buffer within current Unicode symbol.
//! Use method AdvanceUtf32() to allocate buffer with enough size.
//! @param theBuffer buffer to fill
//! @return new buffer position (for next char)
Standard_Utf32Char* GetUtf32 (Standard_Utf32Char* theBuffer) const;
//! @return the advance in TypeWrite chars needed to store current symbol
template<typename TypeWrite>
Standard_Integer AdvanceBytesUtf() const;
//! Fill the UTF-** buffer within current Unicode symbol.
//! Use method AdvanceUtf**() to allocate buffer with enough size.
//! @param theBuffer buffer to fill
//! @return new buffer position (for next char)
template<typename TypeWrite>
TypeWrite* GetUtf (TypeWrite* theBuffer) const;
private:
//! Helper function for reading a single UTF8 character from the string.
//! Updates internal state appropriately.
void readUTF8();
//! Helper function for reading a single UTF16 character from the string.
//! Updates internal state appropriately.
void readUTF16();
private: //! @name unicode magic numbers
static const unsigned char UTF8_BYTES_MINUS_ONE[256];
static const unsigned long offsetsFromUTF8[6];
static const unsigned char UTF8_FIRST_BYTE_MARK[7];
static const unsigned long UTF8_BYTE_MASK;
static const unsigned long UTF8_BYTE_MARK;
static const unsigned long UTF16_SURROGATE_HIGH_START;
static const unsigned long UTF16_SURROGATE_HIGH_END;
static const unsigned long UTF16_SURROGATE_LOW_START;
static const unsigned long UTF16_SURROGATE_LOW_END;
static const unsigned long UTF16_SURROGATE_HIGH_SHIFT;
static const unsigned long UTF16_SURROGATE_LOW_BASE;
static const unsigned long UTF16_SURROGATE_LOW_MASK;
static const unsigned long UTF32_MAX_BMP;
static const unsigned long UTF32_MAX_LEGAL;
private: //! @name private fields
const Type* myPosition; //!< buffer position of the first element in the current character
const Type* myPosNext; //!< buffer position of the first element in the next character
Standard_Integer myCharIndex; //!< index displacement from iterator intialization
Standard_Utf32Char myCharUtf32; //!< character stored at the current buffer position
};
typedef NCollection_UtfIterator<Standard_Utf8Char> NCollection_Utf8Iter;
typedef NCollection_UtfIterator<Standard_Utf16Char> NCollection_Utf16Iter;
typedef NCollection_UtfIterator<Standard_Utf32Char> NCollection_Utf32Iter;
typedef NCollection_UtfIterator<Standard_WideChar> NCollection_UtfWideIter;
// template implementation
#include "NCollection_UtfIterator.lxx"
#endif // _NCollection_UtfIterator_H__