Files
ggwave/include/ggwave/ggwave.h
2022-07-11 19:14:39 +03:00

969 lines
33 KiB
C++

#ifndef GGWAVE_H
#define GGWAVE_H
#ifdef GGWAVE_SHARED
# ifdef _WIN32
# ifdef GGWAVE_BUILD
# define GGWAVE_API __declspec(dllexport)
# else
# define GGWAVE_API __declspec(dllimport)
# endif
# else
# define GGWAVE_API __attribute__ ((visibility ("default")))
# endif
#else
# define GGWAVE_API
#endif
#if defined(ARDUINO)
#define GGWAVE_CONFIG_FEW_PROTOCOLS
#endif
#ifdef __cplusplus
extern "C" {
#endif
//
// C interface
//
#define GGWAVE_MAX_INSTANCES 4
// Data format of the audio samples
typedef enum {
GGWAVE_SAMPLE_FORMAT_UNDEFINED,
GGWAVE_SAMPLE_FORMAT_U8,
GGWAVE_SAMPLE_FORMAT_I8,
GGWAVE_SAMPLE_FORMAT_U16,
GGWAVE_SAMPLE_FORMAT_I16,
GGWAVE_SAMPLE_FORMAT_F32,
} ggwave_SampleFormat;
// Protocol ids
typedef enum {
#ifndef GGWAVE_CONFIG_FEW_PROTOCOLS
GGWAVE_PROTOCOL_AUDIBLE_NORMAL,
GGWAVE_PROTOCOL_AUDIBLE_FAST,
GGWAVE_PROTOCOL_AUDIBLE_FASTEST,
GGWAVE_PROTOCOL_ULTRASOUND_NORMAL,
GGWAVE_PROTOCOL_ULTRASOUND_FAST,
GGWAVE_PROTOCOL_ULTRASOUND_FASTEST,
#endif
GGWAVE_PROTOCOL_DT_NORMAL,
GGWAVE_PROTOCOL_DT_FAST,
GGWAVE_PROTOCOL_DT_FASTEST,
GGWAVE_PROTOCOL_MT_NORMAL,
GGWAVE_PROTOCOL_MT_FAST,
GGWAVE_PROTOCOL_MT_FASTEST,
#ifndef GGWAVE_CONFIG_FEW_PROTOCOLS
GGWAVE_PROTOCOL_CUSTOM_0,
GGWAVE_PROTOCOL_CUSTOM_1,
GGWAVE_PROTOCOL_CUSTOM_2,
GGWAVE_PROTOCOL_CUSTOM_3,
GGWAVE_PROTOCOL_CUSTOM_4,
GGWAVE_PROTOCOL_CUSTOM_5,
GGWAVE_PROTOCOL_CUSTOM_6,
GGWAVE_PROTOCOL_CUSTOM_7,
GGWAVE_PROTOCOL_CUSTOM_8,
GGWAVE_PROTOCOL_CUSTOM_9,
#endif
GGWAVE_PROTOCOL_COUNT,
} ggwave_ProtocolId;
// Operating modes of ggwave
//
// GGWAVE_OPERATING_MODE_RX:
// The instance will be able to receive audio data
//
// GGWAVE_OPERATING_MODE_TX:
// The instance will be able generate audio waveforms for transmission
//
// GGWAVE_OPERATING_MODE_TX_ONLY_TONES:
// The encoding process generates only a list of tones instead of full audio
// waveform. This is useful for low-memory devices and embedded systems.
//
// GGWAVE_OPERATING_MODE_USE_DSS:
// Enable the built-in Direct Sequence Spread (DSS) algorithm
//
enum {
GGWAVE_OPERATING_MODE_RX = 1 << 1,
GGWAVE_OPERATING_MODE_TX = 1 << 2,
GGWAVE_OPERATING_MODE_RX_AND_TX = (GGWAVE_OPERATING_MODE_RX |
GGWAVE_OPERATING_MODE_TX),
GGWAVE_OPERATING_MODE_TX_ONLY_TONES = 1 << 3,
GGWAVE_OPERATING_MODE_USE_DSS = 1 << 4,
};
// GGWave instance parameters
//
// If payloadLength <= 0, then GGWave will transmit with variable payload length
// depending on the provided payload. Sound markers are used to identify the
// start and end of the transmission.
//
// If payloadLength > 0, then the transmitted payload will be of the specified
// fixed length. In this case, no sound markers are emitted and a slightly
// different decoding scheme is applied. This is useful in cases where the
// length of the payload is known in advance.
//
// The sample rates are values typically between 1000 and 96000.
// Default value: GGWave::kDefaultSampleRate
//
// The captured audio is resampled to the specified sampleRate if sampleRatInp
// is different from sampleRate. Same applies to the transmitted audio.
//
// The samplesPerFrame is the number of samples on which ggwave performs FFT.
// This affects the number of bins in the Fourier spectrum.
// Default value: GGWave::kDefaultSamplesPerFrame
//
// The operatingMode controls which functions of the ggwave instance are enabled.
// Use this parameter to reduce the memory footprint of the ggwave instance. For
// example, if only Rx is enabled, then the memory buffers needed for the Tx will
// not be allocated.
//
typedef struct {
int payloadLength; // payload length
float sampleRateInp; // capture sample rate
float sampleRateOut; // playback sample rate
float sampleRate; // the operating sample rate
int samplesPerFrame; // number of samples per audio frame
float soundMarkerThreshold; // sound marker detection threshold
ggwave_SampleFormat sampleFormatInp; // format of the captured audio samples
ggwave_SampleFormat sampleFormatOut; // format of the playback audio samples
int operatingMode; // operating mode
} ggwave_Parameters;
// GGWave instances are identified with an integer and are stored
// in a private map container. Using void * caused some issues with
// the python module and unfortunately had to do it this way
typedef int ggwave_Instance;
// Change file stream for internal ggwave logging. NULL - disable logging
//
// Intentionally passing it as void * instead of FILE * to avoid including a header
//
// // log to standard error
// ggwave_setLogFile(stderr);
//
// // log to standard output
// ggwave_setLogFile(stdout);
//
// // disable logging
// ggwave_setLogFile(NULL);
//
// Note: not thread-safe. Do not call while any GGWave instances are running
//
GGWAVE_API void ggwave_setLogFile(void * fptr);
// Helper method to get default instance parameters
GGWAVE_API ggwave_Parameters ggwave_getDefaultParameters(void);
// Create a new GGWave instance with the specified parameters
//
// The newly created instance is added to the internal map container.
// This function returns an id that can be used to identify this instance.
// Make sure to deallocate the instance at the end by calling ggwave_free()
//
GGWAVE_API ggwave_Instance ggwave_init(ggwave_Parameters parameters);
// Free a GGWave instance
GGWAVE_API void ggwave_free(ggwave_Instance instance);
// Encode data into audio waveform
//
// instance - the GGWave instance to use
// payloadBuffer - the data to encode
// payloadSize - number of bytes in the input payloadBuffer
// protocolId - the protocol to use for encoding
// volume - the volume of the generated waveform [0, 100]
// usually 25 is OK and you should not go over 50
// waveformBuffer - the generated audio waveform. must be big enough to fit the generated data
// query - if == 0, encode data in to waveformBuffer, returns number of bytes
// if != 0, do not perform encoding.
// if == 1, return waveform size in bytes
// if != 1, return waveform size in samples
//
// returns the number of generated bytes or samples (see query)
//
// returns -1 if there was an error
//
// This function can be used to encode some binary data (payload) into an audio waveform.
//
// payload -> waveform
//
// When calling it, make sure that the waveformBuffer is big enough to store the
// generated waveform. This means that its size must be at least:
//
// nSamples*sizeOfSample_bytes
//
// Where nSamples is the number of audio samples in the waveform and sizeOfSample_bytes
// is the size of a single sample in bytes based on the sampleFormatOut parameter
// specified during the initialization of the GGWave instance.
//
// If query != 0, then this function does not perform the actual encoding and just
// outputs the expected size of the waveform that would be generated if you call it
// with query == 0. This mechanism can be used to ask ggwave how much memory to
// allocate for the waveformBuffer. For example:
//
// // this is the data to encode
// const char * payload = "test";
//
// // query the number of bytes in the waveform
// int n = ggwave_encode(instance, payload, 4, GGWAVE_PROTOCOL_AUDIBLE_FAST, 25, NULL, 1);
//
// // allocate the output buffer
// char waveform[n];
//
// // generate the waveform
// ggwave_encode(instance, payload, 4, GGWAVE_PROTOCOL_AUDIBLE_FAST, 25, waveform, 0);
//
// The payloadBuffer can be any binary data that you would like to transmit (i.e. the payload).
// Usually, this is some text, but it can be any sequence of bytes.
//
GGWAVE_API int ggwave_encode(
ggwave_Instance instance,
const void * payloadBuffer,
int payloadSize,
ggwave_ProtocolId protocolId,
int volume,
void * waveformBuffer,
int query);
// Decode an audio waveform into data
//
// instance - the GGWave instance to use
// waveformBuffer - the audio waveform
// waveformSize - number of bytes in the input waveformBuffer
// payloadBuffer - stores the decoded data on success
// the maximum size of the output is GGWave::kMaxDataSize
//
// returns the number of decoded bytes
//
// Use this function to continuously provide audio samples to a GGWave instance.
// On each call, GGWave will analyze the provided data and if it detects a payload,
// it will return a non-zero result.
//
// waveform -> payload
//
// If the return value is -1 then there was an error during the decoding process.
// Usually can occur if there is a lot of background noise in the audio.
//
// If the return value is greater than 0, then there are that number of bytes decoded.
//
// IMPORTANT:
// Notice that the decoded data written to the payloadBuffer is NOT null terminated.
//
// Example:
//
// char payload[256];
//
// while (true) {
// ... capture samplesPerFrame audio samples into waveform ...
//
// int ret = ggwave_decode(instance, waveform, samplesPerFrame*sizeOfSample_bytes, payload);
// if (ret > 0) {
// payload[ret] = 0; // null terminate the string
// printf("Received payload: '%s'\n", payload);
// }
// }
//
GGWAVE_API int ggwave_decode(
ggwave_Instance instance,
const void * waveformBuffer,
int waveformSize,
void * payloadBuffer);
// Memory-safe overload of ggwave_decode
//
// payloadSize - optionally specify the size of the output buffer
//
// If the return value is -2 then the provided payloadBuffer was not big enough to
// store the decoded data.
//
// See ggwave_decode for more information
//
GGWAVE_API int ggwave_ndecode(
ggwave_Instance instance,
const void * waveformBuffer,
int waveformSize,
void * payloadBuffer,
int payloadSize);
// Toggle Rx protocols on and off
//
// protocolId - Id of the Rx protocol to modify
// state - 0 - disable, 1 - enable
//
// If an Rx protocol is enabled, newly constructued GGWave instances will attempt to decode
// received data using this protocol. By default, all protocols are enabled.
// Use this function to restrict the number of Rx protocols used in the decoding
// process. This helps to reduce the number of false positives and improves the transmission
// accuracy, especially when the Tx/Rx protocol is known in advance.
//
// Note that this function does not affect the decoding process of instances that have
// already been created.
//
GGWAVE_API void ggwave_rxToggleProtocol(
ggwave_ProtocolId protocolId,
int state);
// Toggle Tx protocols on and off
//
// protocolId - Id of the Tx protocol to modify
// state - 0 - disable, 1 - enable
//
// If an Tx protocol is enabled, newly constructued GGWave instances will be able to transmit
// data using this protocol. By default, all protocols are enabled.
// Use this function to restrict the number of Tx protocols used for transmission.
// This can reduce the required memory by the GGWave instance.
//
// Note that this function does not affect instances that have already been created.
//
GGWAVE_API void ggwave_txToggleProtocol(
ggwave_ProtocolId protocolId,
int state);
#ifdef __cplusplus
}
//
// C++ interface
//
template <typename T>
struct ggvector {
private:
T * m_data;
int m_size;
public:
using value_type = T;
ggvector() : m_data(nullptr), m_size(0) {}
ggvector(T * data, int size) : m_data(data), m_size(size) {}
ggvector(const ggvector<T> & other) = default;
// delete operator=
ggvector & operator=(const ggvector &) = delete;
ggvector & operator=(ggvector &&) = delete;
T & operator[](int i) { return m_data[i]; }
const T & operator[](int i) const { return m_data[i]; }
int size() const { return m_size; }
T * data() const { return m_data; }
T * begin() const { return m_data; }
T * end() const { return m_data + m_size; }
void assign(const ggvector & other);
void copy(const ggvector & other);
void zero();
void zero(int n);
};
template <typename T>
struct ggmatrix {
private:
T * m_data;
int m_size0;
int m_size1;
public:
using value_type = T;
ggmatrix() : m_data(nullptr), m_size0(0), m_size1(0) {}
ggmatrix(T * data, int size0, int size1) : m_data(data), m_size0(size0), m_size1(size1) {}
ggvector<T> operator[](int i) {
return ggvector<T>(m_data + i*m_size1, m_size1);
}
int size() const { return m_size0; }
void zero();
};
#include <stdint.h>
#include <stdio.h>
#ifdef ARDUINO
#if defined(ARDUINO_ARCH_AVR) || defined(ARDUINO_ARCH_SAMD) || defined(ARDUINO_ARDUINO_NANO33BLE) || defined(ARDUINO_ARCH_MBED_RP2040) || defined(ARDUINO_ARCH_RP2040)
#include <avr/pgmspace.h>
#else
#include <pgmspace.h>
#endif
#endif
class GGWave {
public:
static constexpr auto kSampleRateMin = 1000.0f;
static constexpr auto kSampleRateMax = 96000.0f;
static constexpr auto kDefaultSampleRate = 48000.0f;
static constexpr auto kDefaultSamplesPerFrame = 1024;
static constexpr auto kDefaultVolume = 10;
static constexpr auto kDefaultSoundMarkerThreshold = 3.0f;
static constexpr auto kDefaultMarkerFrames = 16;
static constexpr auto kDefaultEncodedDataOffset = 3;
static constexpr auto kMaxSamplesPerFrame = 1024;
static constexpr auto kMaxDataSize = 256;
static constexpr auto kMaxLengthVariable = 140;
static constexpr auto kMaxLengthFixed = 64;
static constexpr auto kMaxSpectrumHistory = 4;
static constexpr auto kMaxRecordedFrames = 2048;
using Parameters = ggwave_Parameters;
using SampleFormat = ggwave_SampleFormat;
using ProtocolId = ggwave_ProtocolId;
using TxProtocolId = ggwave_ProtocolId;
using RxProtocolId = ggwave_ProtocolId;
using OperatingMode = int; // ggwave_OperatingMode;
struct Protocol {
const char * name; // string identifier of the protocol
int16_t freqStart; // FFT bin index of the lowest frequency
int8_t framesPerTx; // number of frames to transmit a single chunk of data
int8_t bytesPerTx; // number of bytes in a chunk of data
int8_t extra; // 2 if this is a mono-tone protocol, 1 otherwise
bool enabled;
int nTones() const { return (2*bytesPerTx)/extra; }
int nDataBitsPerTx() const { return 8*bytesPerTx; }
int txDuration_ms(int samplesPerFrame, float sampleRate) const {
return framesPerTx*((1000.0f*samplesPerFrame)/sampleRate);
}
};
using TxProtocol = Protocol;
using RxProtocol = Protocol;
struct Protocols;
using TxProtocols = Protocols;
using RxProtocols = Protocols;
struct Protocols {
Protocol data[GGWAVE_PROTOCOL_COUNT];
int size() const {
return GGWAVE_PROTOCOL_COUNT;
}
bool empty() const {
return size() == 0;
}
Protocol & operator[](ProtocolId id) {
return data[id];
}
Protocol & operator[](int id) {
return data[id];
}
const Protocol & operator[](ProtocolId id) const {
return data[id];
}
const Protocol & operator[](int id) const {
return data[id];
}
void enableAll();
void disableAll();
void toggle(ProtocolId id, bool state);
void only(ProtocolId id);
static Protocols & kDefault() {
static Protocols protocols;
static bool initialized = false;
if (initialized == false) {
for (int i = 0; i < GGWAVE_PROTOCOL_COUNT; ++i) {
protocols.data[i].name = nullptr;
protocols.data[i].enabled = false;
}
#if defined(ARDUINO_AVR_UNO)
// For Arduino Uno, we put the strings in PROGMEM to save as much RAM as possible:
#define GGWAVE_PSTR PSTR
#else
#define GGWAVE_PSTR(str) (str)
#endif
#ifndef GGWAVE_CONFIG_FEW_PROTOCOLS
protocols.data[GGWAVE_PROTOCOL_AUDIBLE_NORMAL] = { GGWAVE_PSTR("Normal"), 40, 9, 3, 1, true, };
protocols.data[GGWAVE_PROTOCOL_AUDIBLE_FAST] = { GGWAVE_PSTR("Fast"), 40, 6, 3, 1, true, };
protocols.data[GGWAVE_PROTOCOL_AUDIBLE_FASTEST] = { GGWAVE_PSTR("Fastest"), 40, 3, 3, 1, true, };
protocols.data[GGWAVE_PROTOCOL_ULTRASOUND_NORMAL] = { GGWAVE_PSTR("[U] Normal"), 320, 9, 3, 1, true, };
protocols.data[GGWAVE_PROTOCOL_ULTRASOUND_FAST] = { GGWAVE_PSTR("[U] Fast"), 320, 6, 3, 1, true, };
protocols.data[GGWAVE_PROTOCOL_ULTRASOUND_FASTEST] = { GGWAVE_PSTR("[U] Fastest"), 320, 3, 3, 1, true, };
#endif
protocols.data[GGWAVE_PROTOCOL_DT_NORMAL] = { GGWAVE_PSTR("[DT] Normal"), 24, 9, 1, 1, true, };
protocols.data[GGWAVE_PROTOCOL_DT_FAST] = { GGWAVE_PSTR("[DT] Fast"), 24, 6, 1, 1, true, };
protocols.data[GGWAVE_PROTOCOL_DT_FASTEST] = { GGWAVE_PSTR("[DT] Fastest"), 24, 3, 1, 1, true, };
protocols.data[GGWAVE_PROTOCOL_MT_NORMAL] = { GGWAVE_PSTR("[MT] Normal"), 24, 9, 1, 2, true, };
protocols.data[GGWAVE_PROTOCOL_MT_FAST] = { GGWAVE_PSTR("[MT] Fast"), 24, 6, 1, 2, true, };
protocols.data[GGWAVE_PROTOCOL_MT_FASTEST] = { GGWAVE_PSTR("[MT] Fastest"), 24, 3, 1, 2, true, };
#undef GGWAVE_PSTR
initialized = true;
}
return protocols;
}
static TxProtocols & tx();
static RxProtocols & rx();
};
using Tone = int8_t;
// Tone data structure
//
// Each Tone element is the bin index of the tone frequency.
// For protocol p:
// - freq_hz = (p.freqStart + Tone) * hzPerSample
// - duration_ms = p.txDuration_ms(samplesPerFrame, sampleRate)
//
// If the protocol is mono-tone, each element of the vector corresponds to a single tone.
// Otherwise, the tones within a single Tx are separated by value of -1
//
using Tones = ggvector<Tone>;
using Amplitude = ggvector<float>;
using AmplitudeArr = ggmatrix<float>;
using AmplitudeI16 = ggvector<int16_t>;
using Spectrum = ggvector<float>;
using RecordedData = ggvector<float>;
using TxRxData = ggvector<uint8_t>;
// Default constructor
//
// The GGWave object is not ready to use until you call prepare()
// No memory is allocated with this constructor.
//
GGWave() = default;
// Constructor with parameters
//
// Construct and prepare the GGWave object using the given parameters.
// This constructor calls prepare() for you.
//
GGWave(const Parameters & parameters);
~GGWave();
// Prepare the GGWave object
//
// All memory buffers used by the GGWave instance are allocated with this function.
// No memory allocations occur after that.
//
// Call this method if you used the default constructor.
// Do not call this method if you used the constructor with parameters.
//
// The encode() and decode() methods will not work until this method is called.
//
// The sizes of the buffers are determined by the parameters and the contents of:
//
// - GGWave::Protocols::rx()
// - GGWave::Protocols::tx()
//
// For optimal performance and minimum memory usage, make sure to enable only the
// Rx and Tx protocols that you need.
//
// For example, using a single protocol for Tx is achieved like this:
//
// Parameters parameters;
// parameters.operatingMode = GGWAVE_OPERATING_MODE_TX;
// GGWave::Protocols::tx().only(GGWave::ProtocolId::GGWAVE_PROTOCOL_AUDIBLE_NORMAL);
// GGWave instance(parameters);
// instance.init(...);
// instance.encode();
//
// The created instance will only be able to transmit data using the "Normal"
// protocol. Rx will be disabled.
//
// To create a corresponding Rx-only instance, use the following:
//
// Parameters parameters;
// parameters.operatingMode = GGWAVE_OPERATING_MODE_RX;
// GGWave::Protocols::rx().only(GGWave::ProtocolId::GGWAVE_PROTOCOL_AUDIBLE_NORMAL);
// GGWave instance(parameters);
// instance.decode(...);
//
// If "allocate" is false, the memory buffers are not allocated and only the required size
// is computed. This is useful if you want to just see how much memory is needed for the
// specific set of parameters and protocols. Do not use this function after you have already
// prepared the instance. Instead, use the heapSize() method to see how much memory is used.
//
bool prepare(const Parameters & parameters, bool allocate = true);
// Set file stream for the internal ggwave logging
//
// By default, ggwave prints internal log messages to stderr.
// To disable logging all together, call this method with nullptr.
//
// Note: not thread-safe. Do not call while any GGWave instances are running
//
static void setLogFile(FILE * fptr);
static const Parameters & getDefaultParameters();
// Set Tx data to encode into sound
//
// This prepares the GGWave instance for transmission.
// To perform the actual encoding, call the encode() method.
//
// Returns false upon invalid parameters or failure to initialize the transmission
//
bool init(const char * text, TxProtocolId protocolId, const int volume = kDefaultVolume);
bool init(int dataSize, const char * dataBuffer, TxProtocolId protocolId, const int volume = kDefaultVolume);
// Expected waveform size of the encoded Tx data in bytes
//
// When the output sampling rate is not equal to operating sample rate the result of this method is overestimation
// of the actual number of bytes that would be produced
//
uint32_t encodeSize_bytes() const;
// Expected waveform size of the encoded Tx data in samples
//
// When the output sampling rate is not equal to operating sample rate the result of this method is overestimation
// of the actual number of samples that would be produced
//
uint32_t encodeSize_samples() const;
// Encode Tx data into an audio waveform
//
// After calling this method, use the Tx methods to get the encoded audio data.
//
// The generated waveform is available through the txWaveform() method
// The tone frequencies are available through the txTones() method
//
// Returns the number of bytes in the generated waveform
//
uint32_t encode();
// Decode an audio waveform
//
// data - pointer to the waveform data
// nBytes - number of bytes in the waveform
//
// The samples pointed to by "data" should be in the format given by sampleFormatInp().
// After calling this method, use the Rx methods to check if any data was decoded successfully.
//
// Returns false if the provided waveform is somehow invalid
//
bool decode(const void * data, uint32_t nBytes);
//
// Instance state
//
bool isDSSEnabled() const;
int samplesPerFrame() const;
int sampleSizeInp() const;
int sampleSizeOut() const;
float hzPerSample() const;
float sampleRateInp() const;
float sampleRateOut() const;
SampleFormat sampleFormatInp() const;
SampleFormat sampleFormatOut() const;
int heapSize() const;
//
// Tx
//
// Get the generated Wavform samples for the last encode() call
//
// Call this method after calling encode() to get the generated waveform. The format of the samples pointed to by
// the returned pointer is determined by the sampleFormatOut() method.
//
const void * txWaveform() const;
// Get a list of the tones generated for the last encode() call
//
// Call this method after calling encode() to get a list of the tones participating in the generated waveform
//
const Tones txTones() const;
// true if there is data pending to be transmitted
bool txHasData() const;
// Consume the amplitude data from the last generated waveform
bool txTakeAmplitudeI16(AmplitudeI16 & dst);
// The instance will allow Tx only with these protocols. They are determined upon construction or when calling the
// prepare() method, base on the contents of the global GGWave::Protocols::tx()
const TxProtocols & txProtocols() const;
//
// Rx
//
bool rxReceiving() const;
bool rxAnalyzing() const;
int rxSamplesNeeded() const;
int rxFramesToRecord() const;
int rxFramesLeftToRecord() const;
int rxFramesToAnalyze() const;
int rxFramesLeftToAnalyze() const;
bool rxStopReceiving();
// The instance will attempt to decode only these protocols.
// They are determined upon construction or when calling the prepare() method, base on the contents of the global
// GGWave::Protocols::rx()
//
// Note: do not enable protocols that were not enabled upon preparation of the GGWave instance, or the decoding
// will likely crash
//
RxProtocols & rxProtocols();
// Information about last received data
int rxDataLength() const;
const TxRxData & rxData() const;
const RxProtocol & rxProtocol() const;
const RxProtocolId & rxProtocolId() const;
const Spectrum & rxSpectrum() const;
const Amplitude & rxAmplitude() const;
// Consume the received data
//
// Returns the data length in bytes
//
int rxTakeData(TxRxData & dst);
// Consume the received spectrum / amplitude data
//
// Returns true if there was new data available
//
bool rxTakeSpectrum(Spectrum & dst);
bool rxTakeAmplitude(Amplitude & dst);
//
// Utils
//
// Compute FFT of real values
//
// src - input real-valued data, size is N
// dst - output complex-valued data, size is 2*N
//
// N must be == samplesPerFrame()
//
bool computeFFTR(const float * src, float * dst, int N);
// Compute FFT of real values (static)
//
// src - input real-valued data, size is N
// dst - output complex-valued data, size is 2*N
// ip - work buffer, with size 2*N
// w - work buffer, with size 3 + sqrt(N/2)
//
// First time calling thid function, make sure that ip[0] == 0
// This will initialize some internal coefficients and store them in ip and w for
// future usage.
//
static bool computeFFTR(const float * src, float * dst, int N, int * ip, float * w);
// Resample audio waveforms from one sample rate to another using sinc interpolation
class Resampler {
public:
// this controls the number of neighboring samples
// which are used to interpolate the new samples. The
// processing time is linearly related to this width
static const int kWidth = 64;
Resampler();
bool alloc(void * p, int & n);
void reset();
int nSamplesTotal() const { return m_state.nSamplesTotal; }
int resample(
float factor,
int nSamples,
const float * samplesInp,
float * samplesOut);
private:
float getData(int j) const;
void newData(float data);
void makeSinc();
double sinc(double x) const;
static const int kDelaySize = 140;
// this defines how finely the sinc function is sampled for storage in the table
static const int kSamplesPerZeroCrossing = 32;
ggvector<float> m_sincTable;
ggvector<float> m_delayBuffer;
ggvector<float> m_edgeSamples;
ggvector<float> m_samplesInp;
struct State {
int nSamplesTotal = 0;
int timeInt = 0;
int timeLast = 0;
double timeNow = 0.0;
};
State m_state;
};
private:
bool alloc(void * p, int & n);
void decode_fixed();
void decode_variable();
int maxFramesPerTx(const Protocols & protocols, bool excludeMT) const;
int minBytesPerTx(const Protocols & protocols) const;
int maxBytesPerTx(const Protocols & protocols) const;
int maxTonesPerTx(const Protocols & protocols) const;
int minFreqStart(const Protocols & protocols) const;
double bitFreq(const Protocol & p, int bit) const;
// Initialized via prepare()
float m_sampleRateInp = -1.0f;
float m_sampleRateOut = -1.0f;
float m_sampleRate = -1.0f;
int m_samplesPerFrame = -1;
float m_isamplesPerFrame = -1.0f;
int m_sampleSizeInp = -1;
int m_sampleSizeOut = -1;
SampleFormat m_sampleFormatInp = GGWAVE_SAMPLE_FORMAT_UNDEFINED;
SampleFormat m_sampleFormatOut = GGWAVE_SAMPLE_FORMAT_UNDEFINED;
float m_hzPerSample = -1.0f;
float m_ihzPerSample = -1.0f;
int m_freqDelta_bin = -1;
float m_freqDelta_hz = -1.0f;
int m_nBitsInMarker = -1;
int m_nMarkerFrames = -1;
int m_encodedDataOffset = -1;
float m_soundMarkerThreshold = -1.0f;
bool m_isFixedPayloadLength = false;
int m_payloadLength = -1;
bool m_isRxEnabled = false;
bool m_isTxEnabled = false;
bool m_needResampling = false;
bool m_txOnlyTones = false;
bool m_isDSSEnabled = false;
// Common
TxRxData m_dataEncoded;
TxRxData m_workRSLength; // Reed-Solomon work buffers
TxRxData m_workRSData;
// Impl
struct Rx {
bool receiving = false;
bool analyzing = false;
int nMarkersSuccess = 0;
int markerFreqStart = 0;
int recvDuration_frames = 0;
int minFreqStart = 0;
int framesLeftToAnalyze = 0;
int framesLeftToRecord = 0;
int framesToAnalyze = 0;
int framesToRecord = 0;
int samplesNeeded = 0;
ggvector<float> fftOut; // complex
ggvector<int> fftWorkI;
ggvector<float> fftWorkF;
bool hasNewRxData = false;
bool hasNewSpectrum = false;
bool hasNewAmplitude = false;
Spectrum spectrum;
Amplitude amplitude;
Amplitude amplitudeResampled;
TxRxData amplitudeTmp;
int dataLength = 0;
TxRxData data;
RxProtocol protocol;
RxProtocolId protocolId;
RxProtocols protocols;
// variable-length decoding
int historyId = 0;
Amplitude amplitudeAverage;
AmplitudeArr amplitudeHistory;
RecordedData amplitudeRecorded;
// fixed-length decoding
int historyIdFixed = 0;
ggmatrix<uint8_t> spectrumHistoryFixed;
ggvector<uint8_t> detectedBins;
ggvector<uint8_t> detectedTones;
} m_rx;
struct Tx {
bool hasData = false;
float sendVolume = 0.1f;
int dataLength = 0;
int lastAmplitudeSize = 0;
ggvector<bool> dataBits;
ggvector<double> phaseOffsets;
AmplitudeArr bit1Amplitude;
AmplitudeArr bit0Amplitude;
TxRxData data;
TxProtocol protocol;
TxProtocols protocols;
Amplitude output;
Amplitude outputResampled;
TxRxData outputTmp;
AmplitudeI16 outputI16;
int nTones = 0;
Tones tones;
} m_tx;
mutable Resampler m_resampler;
void * m_heap = nullptr;
int m_heapSize = 0;
};
#endif
#endif