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Co-authored-by: Andrew Le Bihan <andy@mcneel.com> Co-authored-by: Bozo <bozo@mcneel.com> Co-authored-by: Bozo the Builder <bozo@mcneel.com> Co-authored-by: croudyj <croudyj@gmail.com> Co-authored-by: Dale Lear <dalelear@mcneel.com> Co-authored-by: Rafael Pastrana <arpj@princeton.edu> Co-authored-by: Steve Baer <steve@mcneel.com>
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@@ -1012,7 +1012,10 @@ const ON_3dmRenderSettingsPrivate& ON_3dmRenderSettingsPrivate::operator = (cons
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ON_ASSERT(*_render_channels == *p._render_channels);
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ON_ASSERT(*_sun == *p._sun);
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ON_ASSERT(*_environments == *p._environments);
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ON_ASSERT(*_post_effects == *p._post_effects);
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// We can't check post effects because they may be different in terms of the _is_populated flag.
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// After a lot of thinking, I simply cannot figure out how to solve this.
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//_ASSERT(*_post_effects == *p._post_effects);
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}
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return *this;
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