Sync changes from upstream repository

Co-authored-by: David Eränen <david.eranen@mcneel.com>
Co-authored-by: piac <giulio@mcneel.com>
Co-authored-by: Steve Baer <steve@mcneel.com>
This commit is contained in:
Bozo The Builder
2023-02-27 12:29:30 -08:00
parent 383611e2f5
commit 60f8f82f2f
130 changed files with 1267 additions and 1186 deletions

View File

@@ -211,13 +211,13 @@ public:
// Layer definitions in an OpenNURBS model are stored in a layer table.
// The layer table is conceptually an array of ON_Layer classes. Every
// OpenNURBS object in a model is on some layer. The object's layer
// is specified by zero based indicies into the ON_Layer array.
// is specified by zero based indices into the ON_Layer array.
int m_layer_index = 0;
// Linetype definitions in an OpenNURBS model are stored in a linetype table.
// The linetype table is conceptually an array of ON_Linetype classes. Every
// OpenNURBS object in a model references some linetype. The object's linetype
// is specified by zero based indicies into the ON_Linetype array.
// is specified by zero based indices into the ON_Linetype array.
// index 0 is reserved for continuous linetype (no pattern)
int m_linetype_index = -1;
@@ -327,7 +327,7 @@ public:
// Display order used to force objects to be drawn on top or behind each other
// 0 = draw object in standard depth buffered order
// <0 = draw object behind "normal" draw order objects
// >0 = draw object on top of "noraml" draw order objects
// >0 = draw object on top of "normal" draw order objects
// Larger number draws on top of smaller number.
int m_display_order = 0;
@@ -581,7 +581,7 @@ public:
For a given display material id, there can be multiple
viewports. If there is a display reference in the
list with a nil viewport id, then the display material
will be used in all viewports that are not explictly
will be used in all viewports that are not explicitly
referenced in other ON_DisplayMaterialRefs.
Parameters: