Sync changes from upstream repository

Co-authored-by: Andrew le Bihan <andy@mcneel.com>
Co-authored-by: croudyj <croudyj@gmail.com>
Co-authored-by: Dale Fugier <dale@mcneel.com>
Co-authored-by: Dan Rigdon-Bel <dan@mcneel.com>
Co-authored-by: Greg Arden <greg@mcneel.com>
Co-authored-by: Jussi Aaltonen <jussi@mcneel.com>
Co-authored-by: kike-garbo <kike@mcneel.com>
Co-authored-by: piac <giulio@mcneel.com>
Co-authored-by: Steve Baer <steve@mcneel.com>
Co-authored-by: Will Pearson <will@mcneel.com>
This commit is contained in:
Bozo The Builder
2022-09-06 10:56:15 -07:00
parent 6a4f9810c9
commit 6486c64975
51 changed files with 3785 additions and 1493 deletions

View File

@@ -1599,8 +1599,21 @@ public:
// Linear Workflow.
ON_LinearWorkflow& LinearWorkflow(void) const;
// Current Environment.
ON_CurrentEnvironment& CurrentEnvironment(void) const;
// Background rendering environment.
ON_UUID BackgroundRenderEnvironment(void) const;
void SetBackgroundRenderEnvironment(const ON_UUID& id);
// Skylighting rendering environment.
bool SkylightingRenderEnvironmentOverride(void) const;
void SetSkylightingRenderEnvironmentOverride(bool on);
ON_UUID SkylightingRenderEnvironment(void) const;
void SetSkylightingRenderEnvironment(const ON_UUID& id);
// Reflection / refraction rendering environment.
bool ReflectionRenderEnvironmentOverride(void) const;
void SetReflectionRenderEnvironmentOverride(bool on);
ON_UUID ReflectionRenderEnvironment(void) const;
void SetReflectionRenderEnvironment(const ON_UUID& id);
// Skylight.
ON_Skylight& Skylight(void) const;
@@ -1614,27 +1627,6 @@ public:
// Render Channels.
ON_RenderChannels& RenderChannels(void) const;
// - If 'component' is not null, this gets decals stored on that component. Generally, only model
// components of type ModelGeometry have decals on them.
// If there are no decals on the component, the iterator will be empty and return null if Next() is called.
//
// - If 'component' is null, then this gets all decals from all model components.
//
// Returns a decal iterator which allows access to the decals.
ON_DecalIterator GetDecalIterator(const ON_ModelComponent* component);
// Adds a new decal to a particular component.
// Returns a pointer to the decal if successful, or null on failure.
ON_Decal* AddDecal(const ON_ModelComponent& component);
// Gets a decal by its id.
// Returns a pointer to the decal if successful, or null on failure.
ON_Decal* GetDecal(const ON_UUID& id);
// Get mesh modifiers stored on a particular component. Generally, only model components of type ModelGeometry
// have mesh modifiers on them. Returns an object which provides access to the various mesh modifiers.
ON_MeshModifiers* GetMeshModifiers(const ON_ModelComponent& component);
ON_DEPRECATED_MSG("This function is deprecated.")
static bool IsRDKDocumentInformation(const ONX_Model_UserData& docud);