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Co-authored-by: croudyj <croudyj@gmail.com> Co-authored-by: Dale Lear <dalelear@mcneel.com> Co-authored-by: Greg Arden <greg@mcneel.com> Co-authored-by: Pierre Cuvilliers <pierre@mcneel.com> Co-authored-by: Steve Baer <steve@mcneel.com>
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@@ -874,11 +874,6 @@ public:
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// Sets the id of the rendering environment for a particular usage.
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void SetRenderEnvironmentId(EnvironmentUsage usage, const ON_UUID& id);
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// Access to render presets.
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ON_UUID CurrentRenderPreset(void) const;
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void SetCurrentRenderPreset(const ON_UUID& uuid);
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void GetRenderPresetList(ON_SimpleArray<ON_UUID>& presets) const;
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private:
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unsigned short m_reserved1 = 0;
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