fix: ON_Material::MaxShine is not a function

This commit is contained in:
Amin Yahyaabadi
2021-11-15 21:21:39 -06:00
parent f3bc2095df
commit fc7cfc237e

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@@ -600,7 +600,7 @@ void ON_GL( const ON_Material* pMat )
ON_GL( pMat->Diffuse(), alpha, diffuse );
ON_GL( pMat->Specular(), alpha, specular );
ON_GL( pMat->Emission(), alpha, emission );
GLint shine = (GLint)(128.0*(pMat->Shine() / ON_Material::MaxShine()));
GLint shine = (GLint)(128.0*(pMat->Shine() / ON_Material::MaxShine));
if ( shine == 0 ) {
specular[0]=specular[1]=specular[2]=(GLfloat)0.0;
}