/* $NoKeywords: $ */ /* // // Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved. // OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert // McNeel & Associates. // // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. // ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF // MERCHANTABILITY ARE HEREBY DISCLAIMED. // // For complete openNURBS copyright information see . // //////////////////////////////////////////////////////////////// */ #if !defined(OPENNURBS_POINT_GRID_INC_) #define OPENNURBS_POINT_GRID_INC_ class ON_CLASS ON_PointGrid : public ON_Geometry { public: ON_PointGrid(); ON_PointGrid(const ON_PointGrid&); ON_PointGrid( int, // point count0 (>=1) int // point count1 (>=1) ); void Initialize(void); // zeros all fields bool Create( int, // point count0 (>=1) int // point count1 (>=1) ); void Destroy(); virtual ~ON_PointGrid(); void EmergencyDestroy(); // call if memory used by point grid becomes invalid ON_PointGrid& operator=(const ON_PointGrid&); // point_grid[i][j] returns GetPoint(i,j) ON_3dPoint* operator[](int); // 0 <= index < PointCount(0) const ON_3dPoint* operator[](int) const; // 0 <= index < PointCount(0) ///////////////////////////////////////////////////////////////// // ON_Object overrides bool IsValid( class ON_TextLog* text_log = nullptr ) const override; void Dump( ON_TextLog& ) const override; // for debugging bool Write( ON_BinaryArchive& // open binary file ) const override; bool Read( ON_BinaryArchive& // open binary file ) override; ON::object_type ObjectType() const override; ///////////////////////////////////////////////////////////////// // ON_Geometry overrides int Dimension() const override; // virtual ON_Geometry GetBBox override bool GetBBox( double* boxmin, double* boxmax, bool bGrowBox = false ) const override; // virtual ON_Geometry GetTightBoundingBox override bool GetTightBoundingBox( class ON_BoundingBox& tight_bbox, bool bGrowBox = false, const class ON_Xform* xform = nullptr ) const override; bool Transform( const ON_Xform& ) override; // virtual ON_Geometry::IsDeformable() override bool IsDeformable() const override; // virtual ON_Geometry::MakeDeformable() override bool MakeDeformable() override; bool SwapCoordinates( int, int // indices of coords to swap ) override; ///////////////////////////////////////////////////////////////// // Interface bool IsClosed( int // dir ) const; int PointCount( // number of points in grid direction int // dir 0 = "s", 1 = "t" ) const; int PointCount( // total number of points in grid void ) const; ON_3dPoint& Point( int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1) ); ON_3dPoint Point( int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1) ) const; double* PointArray(); const double* PointArray() const; int PointArrayStride( // point stride in grid direction int // dir 0 = "s", 1 = "t" ) const; bool SetPoint( // set a single point int, int, // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1) const ON_3dPoint& // value of point ); bool GetPoint( // get a single control vertex int, int, // CV index ( 0 <= i <= CVCount(0), 0 <= j <= CVCount(1) ON_3dPoint& // gets euclidean cv when NURBS is rational ) const; bool Reverse( // reverse grid order int // dir 0 = "s", 1 = "t" ); bool Transpose(); // transpose grid points ///////////////////////////////////////////////////////////////// // Implementation protected: int m_point_count[2]; // number of points (>=1) int m_point_stride0; // >= m_point_count[1] ON_3dPointArray m_point; // point[i][j] = m_point[i*m_point_stride0+j] private: static ON_3dPoint m_no_point; // prevent crashes when sizes are 0 ON_OBJECT_DECLARE(ON_PointGrid); }; #endif