Files
opennurbs/opennurbs_subd_sector.cpp
2024-02-15 08:00:36 -08:00

907 lines
28 KiB
C++

//
// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
#include "opennurbs.h"
#if !defined(ON_COMPILING_OPENNURBS)
// This check is included in all opennurbs source .c and .cpp files to insure
// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
// and the opennurbs .h files alter what is declared and how it is declared.
#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
#endif
#include "opennurbs_subd_data.h"
double ON_SubDSectorType::SectorCoefficientCalculationError()
{
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
}
bool ON_SubDSectorType::IsValid() const
{
if ( 0 == m_hash)
return ON_SUBD_RETURN_ERROR(false);
if ( m_sector_face_count < ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
return ON_SUBD_RETURN_ERROR(false);
if ( m_sector_face_count > ON_SubDVertex::MaximumFaceCount)
return ON_SUBD_RETURN_ERROR(false);
switch (m_vertex_tag)
{
case ON_SubDVertexTag::Smooth:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_coefficient == ON_SubDSectorType::IgnoredSectorCoefficient))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubDVertexTag::Crease:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_coefficient == ON_SubDSectorType::CreaseSectorCoefficient(m_sector_face_count)))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubDVertexTag::Corner:
if (!(m_corner_sector_angle_radians > 0.0 && m_corner_sector_angle_radians <= ON_PI))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_coefficient == ON_SubDSectorType::CornerSectorCoefficient(m_sector_face_count,m_corner_sector_angle_radians)))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubDVertexTag::Dart:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_coefficient == ON_SubDSectorType::DartSectorCoefficient(m_sector_face_count)))
return ON_SUBD_RETURN_ERROR(false);
break;
default:
return ON_SUBD_RETURN_ERROR(false);
break;
}
return true;
}
ON_SubDVertexTag ON_SubDSectorType::VertexTag() const
{
return m_vertex_tag;
}
unsigned int ON_SubDSectorType::FacetEdgeCount() const
{
return 4;
}
double ON_SubDSectorType::CornerSectorAngleRadians() const
{
return
(ON_SubDVertexTag::Corner == m_vertex_tag)
? m_corner_sector_angle_radians
: ON_SubDSectorType::ErrorCornerSectorAngle;
}
unsigned int ON_SubDSectorType::CornerSectorAngleIndex() const
{
return (m_vertex_tag == ON_SubDVertexTag::Corner) ? m_corner_sector_angle_index : ON_UNSET_UINT_INDEX;
}
bool ON_SubDSectorType::IsSmoothSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Smooth);
}
bool ON_SubDSectorType::IsDartSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Dart);
}
bool ON_SubDSectorType::IsCreaseSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Crease);
}
bool ON_SubDSectorType::IsCornerSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Corner && m_corner_sector_angle_index <= ON_SubDSectorType::MaximumCornerAngleIndex);
}
bool ON_SubDSectorType::IsConvexCornerSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Corner && 2*m_corner_sector_angle_index >= ON_SubDSectorType::MaximumCornerAngleIndex);
}
bool ON_SubDSectorType::IsConcaveCornerSector() const
{
return (m_vertex_tag == ON_SubDVertexTag::Corner && 2*m_corner_sector_angle_index <= ON_SubDSectorType::MaximumCornerAngleIndex);
}
unsigned int ON_SubDSectorType::EdgeCount() const
{
if (m_sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
{
switch (m_vertex_tag)
{
case ON_SubDVertexTag::Smooth:
return m_sector_face_count;
break;
case ON_SubDVertexTag::Crease:
return m_sector_face_count + 1;
break;
case ON_SubDVertexTag::Corner:
return m_sector_face_count + 1;
break;
case ON_SubDVertexTag::Dart:
return m_sector_face_count;
break;
default:
break;
}
}
return ON_SUBD_RETURN_ERROR(0);
}
unsigned int ON_SubDSectorType::FaceCount() const
{
if ( m_sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
return m_sector_face_count;
return ON_SUBD_RETURN_ERROR(0);
}
unsigned int ON_SubDSectorType::ComponentRingCount() const
{
return 1 + m_sector_face_count + EdgeCount();
}
unsigned int ON_SubDSectorType::PointRingCount() const
{
return ON_SubDSectorType::SectorPointRingCountFromFaceCount(
m_vertex_tag,
m_sector_face_count
);
}
double ON_SubDSectorType::CreaseSectorTheta(
unsigned int sector_face_count
)
{
if (sector_face_count >= 1)
return (ON_PI / ((double)sector_face_count));
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
double ON_SubDSectorType::DartSectorTheta(
unsigned int sector_face_count
)
{
if (sector_face_count >= 2)
return (ON_2PI / ((double)sector_face_count));
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
unsigned int ON_SubDSectorType::CornerAngleIndexFromCornerAngleRadians(
double corner_sector_angle_radians
)
{
if (ON_SubDSectorType::IsValidCornerSectorAngleRadians(corner_sector_angle_radians))
{
if (corner_sector_angle_radians <= ON_SubDSectorType::MinimumCornerAngleRadians)
return 1;
if (corner_sector_angle_radians >= ON_SubDSectorType::MaximumCornerAngleRadians)
return ON_SubDSectorType::MaximumCornerAngleIndex - 1;
const double max_index = ON_SubDSectorType::MaximumCornerAngleIndex;
unsigned int i = (unsigned int)floor(max_index*(corner_sector_angle_radians / ON_2PI));
if (i >= ON_SubDSectorType::MaximumCornerAngleIndex - 1)
i = ON_SubDSectorType::MaximumCornerAngleIndex - 1;
else if (i < 1)
i = 1;
else if (i < ON_SubDSectorType::MaximumCornerAngleIndex-1)
{
double a0 = ON_SubDSectorType::AngleRadiansFromCornerAngleIndex(i);
double a1 = ON_SubDSectorType::AngleRadiansFromCornerAngleIndex(i+1);
double d0 = fabs(a0 - corner_sector_angle_radians);
double d1 = fabs(a1 - corner_sector_angle_radians);
if (d1 < d0)
i++;
}
return i;
}
return ON_SUBD_RETURN_ERROR(ON_UNSET_UINT_INDEX);
}
double ON_SubDSectorType::AngleRadiansFromCornerAngleIndex(
unsigned int corner_sector_angle_index
)
{
if (corner_sector_angle_index <= ON_SubDSectorType::MaximumCornerAngleIndex)
{
double corner_angle_radians;
switch (corner_sector_angle_index)
{
case 0:
corner_angle_radians = 0.0;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/12):
corner_angle_radians = ON_PI/6.0;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/8):
corner_angle_radians = 0.25*ON_PI;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/6):
corner_angle_radians = ON_PI/3.0;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/4):
corner_angle_radians = 0.5*ON_PI;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/3):
corner_angle_radians = ON_2PI/3.0;
break;
case (3*ON_SubDSectorType::MaximumCornerAngleIndex*8):
corner_angle_radians = 0.75*ON_PI;
break;
case (5*ON_SubDSectorType::MaximumCornerAngleIndex/12):
corner_angle_radians = (5.0*ON_PI)/6.0;
break;
case (ON_SubDSectorType::MaximumCornerAngleIndex/2):
corner_angle_radians = ON_PI;
break;
case (5*ON_SubDSectorType::MaximumCornerAngleIndex/8):
corner_angle_radians = 1.25*ON_PI;
break;
case (3*ON_SubDSectorType::MaximumCornerAngleIndex/2):
corner_angle_radians = 1.5*ON_PI;
break;
case (7*ON_SubDSectorType::MaximumCornerAngleIndex/8):
corner_angle_radians = 1.75*ON_PI;
break;
case ON_SubDSectorType::MaximumCornerAngleIndex:
corner_angle_radians = ON_2PI;
break;
default:
corner_angle_radians = ((double)(corner_sector_angle_index))*ON_SubDSectorType::MinimumCornerAngleRadians;
break;
}
return corner_angle_radians;
}
return ON_SUBD_RETURN_ERROR(ON_UNSET_VALUE);
}
double ON_SubDSectorType::CornerSectorThetaFromCornerAngle(
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
// Concave corners are not allowed, all users of this functions should ensure that 0 <= angle <= Pi
corner_sector_angle_radians = ON_SubDSectorType::ClampCornerSectorAngleRadians(corner_sector_angle_radians);
if (sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(ON_SubDVertexTag::Corner)
&& sector_face_count <= ON_SubDVertex::MaximumFaceCount
)
{
unsigned int corner_index = ON_SubDSectorType::CornerAngleIndexFromCornerAngleRadians(corner_sector_angle_radians);
if (corner_index <= ON_SubDSectorType::MaximumCornerAngleIndex)
{
return AngleRadiansFromCornerAngleIndex(corner_index)/((double)sector_face_count);
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
double ON_SubDSectorType::SectorTheta() const
{
return m_sector_theta;
}
double ON_SubDSectorType::CornerSectorAngleRadiansFromEdges(
ON_SubDEdgePtr sector_boundary_edge0_ptr,
ON_SubDEdgePtr sector_boundary_edge1_ptr
)
{
const ON_SubDEdge* edges[2] = { ON_SUBD_EDGE_POINTER(sector_boundary_edge0_ptr.m_ptr), ON_SUBD_EDGE_POINTER(sector_boundary_edge1_ptr.m_ptr) };
if (nullptr == edges[0] || nullptr == edges[1])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
if (edges[0] == edges[1])
{
// occurs in nonmanifold cases like RH-49843
// When an interior nonmanifold edge terminates a corner
// and is the only crease edge is a sector for some
// faces attached to the edge.
return ON_SubDSectorType::MaximumCornerAngleRadians;
//return ON_SUBD_RETURN_ERROR(0.0);
}
ON__UINT_PTR edge_ends[2] = { ON_SUBD_EDGE_DIRECTION(sector_boundary_edge0_ptr.m_ptr), ON_SUBD_EDGE_DIRECTION(sector_boundary_edge1_ptr.m_ptr) };
const ON_SubDVertex* V[2] = { edges[0]->m_vertex[1 - edge_ends[0]], edges[1]->m_vertex[1 - edge_ends[1]] };
if (nullptr == V[0] || nullptr == V[1])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
const ON_SubDVertex* corner_vertex = edges[0]->m_vertex[edge_ends[0]];
if (nullptr == corner_vertex || corner_vertex != edges[1]->m_vertex[edge_ends[1]])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
const double* cornerP = corner_vertex->m_P;
const double* endP[2] = { V[0]->m_P, V[1]->m_P };
// A = vector from cornerP to endP[0]
ON_3dVector A(endP[0][0] - cornerP[0], endP[0][1] - cornerP[1], endP[0][2] - cornerP[2]);
// B = vector from cornerP to endP[1]
ON_3dVector B(endP[1][0] - cornerP[0], endP[1][1] - cornerP[1], endP[1][2] - cornerP[2]);
// Unitize A and B
A.Unitize();
B.Unitize();
// calculate angle between A and B
// In reality, we will be lucky if we get 3 digits of precision in the trig functions
// using the dot and cross of unitized differences.
double cos_alpha = A*B;
double sin_alpha = ON_CrossProduct(A, B).Length(); // NOTE WELL: sin_alpha >= 0.0 or is invalid
if (sin_alpha < 0.0)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
const double trig_zero_tol = 0.002;
if (fabs(cos_alpha) <= trig_zero_tol)
cos_alpha = 0.0;
if (fabs(sin_alpha) <= trig_zero_tol)
sin_alpha = 0.0;
if ( fabs(cos_alpha*cos_alpha + sin_alpha*sin_alpha - 1.0) <= 0.125 )
{
// valid sin and cos and no NaNs
const double trig_one_tol = 0.999;
double alpha = ON_DBL_QNAN;
if ( 0.0 == cos_alpha || fabs(sin_alpha) >= trig_one_tol)
alpha = 0.5*ON_PI;
else if ( 0.0 == sin_alpha || fabs(cos_alpha) >= trig_one_tol)
alpha = (cos_alpha < 0.0) ? ON_PI : 0.0;
else
{
alpha = atan2(sin_alpha, cos_alpha);
// sin_alpha >= 0 and no NaNs means this should never happen
if (!ON_IsValid(alpha))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
}
// sin_alpha >= 0 and no NaNs means this should always be true
if (alpha >= 0.0 && alpha <= (1.0 + ON_EPSILON) * ON_PI)
{
if (alpha <= ON_SubDSectorType::MinimumCornerAngleRadians)
alpha = ON_SubDSectorType::MinimumCornerAngleRadians;
else if (alpha >= ON_SubDSectorType::MaximumCornerAngleRadians)
alpha = ON_SubDSectorType::MaximumCornerAngleRadians;
else if (fabs(alpha - ON_PI) <= 0.002)
{
// straight "corner"
alpha = ON_PI;
}
return alpha;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
}
double ON_SubDSectorType::SectorCoefficientFromTheta(
double sector_theta
)
{
if (!(sector_theta > 0.0 && sector_theta <= ON_PI))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
double cos_theta = cos(sector_theta);
// If cos_theta is near 0, +1/2, -1/2, +1 or -1, then use those values
// so the weights have the easily identified values associated with the
// most common cases.
const double cos_tol = 1e-6;
const double abs_cos_theta = fabs(cos_theta);
if (abs_cos_theta <= cos_tol)
cos_theta = 0.0;
else if (fabs(abs_cos_theta - 0.5) <= cos_tol)
cos_theta = (cos_theta < 0.0) ? -0.5 : 0.5;
else if (abs_cos_theta + cos_tol >= 1.0)
cos_theta = (cos_theta < 0.0) ? -1.0 : 1.0;
// Quadrangle case: w = 1/2 + 1/3*cos(theta);
const double wrange[2] = { 1.0 / 6.0, 5.0 / 6.0 };
const double w = 0.5 + cos_theta / 3.0;
if (w > wrange[0] && w < wrange[1])
return w;
if (w <= wrange[0])
return wrange[0];
if (w >= wrange[1])
return wrange[1];
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
}
double ON_SubDSectorType::SectorCoefficient() const
{
return m_sector_coefficient;
}
bool ON_SubDSectorType::IsValidSectorCoefficientValue(
double coefficient_value,
bool bAllowUnsetTaggedEndCoefficient
)
{
return (
(coefficient_value >= 0.0 && coefficient_value < 1.0)
||
(bAllowUnsetTaggedEndCoefficient
&& ON_SubDSectorType::UnsetSectorCoefficient == coefficient_value)
);
}
bool ON_SubDSectorType::IsValidCornerSectorAngleRadians(
double corner_sector_angle_radians
)
{
return (corner_sector_angle_radians > 0.0 && corner_sector_angle_radians <= ON_PI);
}
double ON_SubDSectorType::ClampCornerSectorAngleRadians(
double corner_sector_angle_radians
)
{
corner_sector_angle_radians = fabs(corner_sector_angle_radians);
if ( corner_sector_angle_radians > ON_PI )
corner_sector_angle_radians = ON_2PI - corner_sector_angle_radians;
const double angle_tol = 0.25*(ON_PI/180.0); // 1/4 degree.
if (corner_sector_angle_radians <= angle_tol)
return 0;
if (corner_sector_angle_radians >= ON_PI - angle_tol)
return ON_PI;
return corner_sector_angle_radians;
}
double ON_SubDSectorType::SmoothSectorCoefficient()
{
return ON_SubDSectorType::IgnoredSectorCoefficient;
}
double ON_SubDSectorType::CreaseSectorCoefficient(
unsigned int sector_face_count
)
{
if (sector_face_count < 1)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
double sector_theta = ON_SubDSectorType::CreaseSectorTheta(sector_face_count);
return ON_SubDSectorType::SectorCoefficientFromTheta(sector_theta);
}
double ON_SubDSectorType::DartSectorCoefficient(
unsigned int sector_face_count
)
{
if (sector_face_count < 2)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
double sector_theta = ON_SubDSectorType::DartSectorTheta(sector_face_count);
return ON_SubDSectorType::SectorCoefficientFromTheta(sector_theta);
}
double ON_SubDSectorType::CornerSectorCoefficient(
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
const double sector_theta = ON_SubDSectorType::CornerSectorThetaFromCornerAngle(sector_face_count, corner_sector_angle_radians);
if (sector_theta > 0.0 && sector_theta <= ON_PI)
return ON_SubDSectorType::SectorCoefficientFromTheta(sector_theta);
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorCoefficient);
}
double ON_SubDSectorType::CopyEdgeSectorCoefficient(
const class ON_SubDEdge* edge,
const class ON_SubDVertex* vertex,
double error_return_value
)
{
if ( nullptr != edge && nullptr != vertex )
{
const int evi = (vertex == edge->m_vertex[0]) ? 0 : (vertex == edge->m_vertex[1] ? 1 : 2);
if (evi < 2)
{
if (edge->IsSmooth())
{
if ( vertex->IsDartOrCreaseOrCorner() )
return edge->m_sector_coefficient[evi];
if ( vertex->IsSmooth() )
return edge->m_sector_coefficient[evi];
}
else if ( edge->IsCrease() )
{
return ON_SubDSectorType::IgnoredSectorCoefficient;
}
}
}
// null pointers, unset tags, vertex and edge are not attached,
// or other conditions where returning a m_sector_coefficient[]
// is impossible or makes no sense.
return error_return_value;
}
static int CompareUnsigned(unsigned int a, unsigned int b)
{
if (a < b)
return -1;
if (a > b)
return 1;
return 0;
}
int ON_SubDSectorType::Compare(const ON_SubDSectorType* a, const ON_SubDSectorType* b)
{
if ( a == b )
return 0;
if (nullptr == a)
return -1;
if (nullptr == b)
return 1;
int rc = 0;
for (;;)
{
rc = CompareUnsigned((unsigned int)a->m_vertex_tag,(unsigned int)b->m_vertex_tag);
if (0 != rc)
{
// bias towards valid tags
if ( ON_SubDVertexTag::Unset == b->m_vertex_tag)
rc = -1;
else if ( ON_SubDVertexTag::Unset == a->m_vertex_tag)
rc = 1;
break;
}
rc = CompareUnsigned(a->m_sector_face_count,b->m_sector_face_count);
if (0 != rc)
{
// bias towards valid m_sector_face_count bug small
if ( 0 == b->m_sector_face_count)
rc = -1;
else if ( 0 == a->m_sector_face_count)
rc = 1;
break;
}
if (ON_SubDVertexTag::Corner == a->m_vertex_tag)
{
rc = CompareUnsigned(a->m_corner_sector_angle_index, b->m_corner_sector_angle_index);
if (0 != rc)
break;
}
return 0; // equal
}
return rc; // not equal
}
void ON_SubDSectorType::SetHash()
{
unsigned int hash = 0;
hash = ON_CRC32(hash,sizeof(m_vertex_tag),&m_vertex_tag);
hash = ON_CRC32(hash,sizeof(m_sector_face_count),&m_sector_face_count);
if ( ON_SubDVertexTag::Corner == m_vertex_tag)
hash = ON_CRC32(hash,sizeof(m_corner_sector_angle_index),&m_corner_sector_angle_index);
if ( 0 == hash )
hash = 1;
m_hash = hash;
}
unsigned int ON_SubDSectorType::SectorTypeHash() const
{
return m_hash;
}
static bool ON_SubDSectorType_IsValidFaceCount(
ON_SubDVertexTag vertex_tag,
unsigned int sector_face_count
)
{
return (sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(vertex_tag) && sector_face_count <= ON_SubDVertex::MaximumFaceCount);
}
static bool ON_SubDSectorType_IsValidFaceCountForCreate(
ON_SubDVertexTag vertex_tag,
unsigned int sector_face_count
)
{
return ( 0 == sector_face_count || ON_UNSET_UINT_INDEX == sector_face_count || ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count));
}
ON_SubDSectorType ON_SubDSectorType::CreateSmoothSectorType(
unsigned int sector_face_count
)
{
const ON_SubDVertexTag vertex_tag = ON_SubDVertexTag::Smooth;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
ON_SubDSectorType st;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_coefficient
= (st.m_sector_face_count>0)
? ON_SubDSectorType::IgnoredSectorCoefficient
: ON_SubDSectorType::UnsetSectorCoefficient;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::SmoothSectorTheta
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateCreaseSectorType(
unsigned int sector_face_count
)
{
const ON_SubDVertexTag vertex_tag = ON_SubDVertexTag::Crease;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
ON_SubDSectorType st;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_coefficient
= (st.m_sector_face_count>0)
? ON_SubDSectorType::CreaseSectorCoefficient(sector_face_count)
: ON_SubDSectorType::UnsetSectorCoefficient;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::CreaseSectorTheta(sector_face_count)
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateDartSectorType(
unsigned int sector_face_count
)
{
const ON_SubDVertexTag vertex_tag = ON_SubDVertexTag::Dart;
if ( ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count) )
{
ON_SubDSectorType st;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_coefficient
= (st.m_sector_face_count>0)
? ON_SubDSectorType::DartSectorCoefficient(sector_face_count)
: ON_SubDSectorType::UnsetSectorCoefficient;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::DartSectorTheta(sector_face_count)
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateCornerSectorType(
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if (ON_SubDSectorType::ErrorCornerSectorAngle == corner_sector_angle_radians)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
{
if (ON_UNSET_VALUE == corner_sector_angle_radians)
corner_sector_angle_radians = ON_SubDSectorType::UnsetCornerSectorAngle;
else
corner_sector_angle_radians = ON_SubDSectorType::ClampCornerSectorAngleRadians(corner_sector_angle_radians);
}
if (ON_SubDSectorType::UnsetCornerSectorAngle == corner_sector_angle_radians
|| ON_SubDSectorType::IsValidCornerSectorAngleRadians(corner_sector_angle_radians)
)
{
const ON_SubDVertexTag vertex_tag = ON_SubDVertexTag::Corner;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
unsigned int corner_sector_angle_index
= (ON_SubDSectorType::UnsetCornerSectorAngle == corner_sector_angle_radians)
? 0
: ON_SubDSectorType::CornerAngleIndexFromCornerAngleRadians(corner_sector_angle_radians);
if (corner_sector_angle_index <= ON_SubDSectorType::MaximumCornerAngleIndex)
{
ON_SubDSectorType st;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_corner_sector_angle_index = (unsigned char)corner_sector_angle_index;
st.m_corner_sector_angle_radians = corner_sector_angle_radians;
st.m_sector_theta
= (st.m_sector_face_count > 0 && ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
? ON_SubDSectorType::CornerSectorThetaFromCornerAngle(sector_face_count, corner_sector_angle_radians)
: ON_SubDSectorType::UnsetSectorTheta;
st.m_sector_coefficient
= (st.m_sector_face_count > 0 && ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
? ON_SubDSectorType::CornerSectorCoefficient( sector_face_count, corner_sector_angle_radians)
: ON_SubDSectorType::UnsetSectorCoefficient;
st.SetHash();
return st;
}
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubDVertexTag vertex_tag,
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if (ON_SubDVertexTag::Unset == vertex_tag && 0 == sector_face_count)
return ON_SubDSectorType::Empty;
switch (vertex_tag)
{
case ON_SubDVertexTag::Smooth:
return ON_SubDSectorType::CreateSmoothSectorType(sector_face_count);
break;
case ON_SubDVertexTag::Crease:
return ON_SubDSectorType::CreateCreaseSectorType(sector_face_count);
break;
case ON_SubDVertexTag::Corner:
return ON_SubDSectorType::CreateCornerSectorType(sector_face_count,corner_sector_angle_radians);
break;
case ON_SubDVertexTag::Dart:
return ON_SubDSectorType::CreateDartSectorType(sector_face_count);
break;
default:
break;
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
const ON_SubDSectorIterator& sit
)
{
const ON_SubDVertex* center_vertex = sit.CenterVertex();
if (nullptr == center_vertex )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
ON_SubDSectorIterator local_sit(sit);
const ON_SubDVertexTag vertex_tag = center_vertex->m_vertex_tag;
const ON_SubDFace* face0;
ON_SubDEdgePtr edge0ptr = ON_SubDEdgePtr::Null;
if (ON_SubDVertexTag::Smooth == vertex_tag)
{
face0 = local_sit.CurrentFace();
if (nullptr == face0 )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
else
{
face0 = nullptr;
if (nullptr == local_sit.IncrementToCrease(-1))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
edge0ptr = local_sit.CurrentEdgePtr(0);
}
const unsigned int vertex_face_count = center_vertex->m_face_count;
unsigned int sector_face_count = 0;
while(sector_face_count < vertex_face_count)
{
sector_face_count++;
if ( sector_face_count > vertex_face_count )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (face0 == local_sit.NextFace(ON_SubDSectorIterator::StopAt::AnyCrease))
{
double corner_sector_angle_radians
= (ON_SubDVertexTag::Corner == vertex_tag)
? ON_SubDSectorType::CornerSectorAngleRadiansFromEdges(edge0ptr,local_sit.CurrentEdgePtr(0))
: 0.0;
return ON_SubDSectorType::Create(vertex_tag,sector_face_count,corner_sector_angle_radians);
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
const class ON_SubDFace* face,
unsigned int face_vertex_index
)
{
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (face_vertex_index >= face->m_edge_count)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
ON_SubDSectorIterator sit;
sit.Initialize(face,0,face_vertex_index);
return ON_SubDSectorType::Create(sit);
}
ON_SubDSectorType ON_SubDSectorType::Create(
const class ON_SubDFace* face,
const class ON_SubDVertex* vertex
)
{
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (nullptr == vertex)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
unsigned int face_vertex_index = face->VertexIndex(vertex);
if (face_vertex_index >= face->m_edge_count)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
return ON_SubDSectorType::Create(face,face_vertex_index);
}
ON_SubDSectorType ON_SubDSectorType::Create(
const class ON_SubDEdge* edge,
unsigned int edge_vertex_index
)
{
if (nullptr == edge)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
const ON_SubDVertex* vertex = edge->Vertex(edge_vertex_index);
if (nullptr == vertex)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
const ON_SubDFace* face = edge->Face(0);
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
return ON_SubDSectorType::Create(face,vertex);
}