mirror of
https://github.com/mcneel/opennurbs.git
synced 2026-03-04 22:19:42 +08:00
118 lines
3.6 KiB
C++
118 lines
3.6 KiB
C++
//
|
|
// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
|
|
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
|
|
// McNeel & Associates.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
|
|
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
|
|
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
|
|
//
|
|
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
|
|
//
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
#if !defined(ON_SAFE_FRAME_INC_)
|
|
#define ON_SAFE_FRAME_INC_
|
|
|
|
class ON_CLASS ON_SafeFrame
|
|
{
|
|
public:
|
|
ON_SafeFrame();
|
|
ON_SafeFrame(ON_XMLNode& model_node);
|
|
ON_SafeFrame(const ON_SafeFrame&);
|
|
virtual ~ON_SafeFrame();
|
|
|
|
virtual const ON_SafeFrame& operator = (const ON_SafeFrame& sf);
|
|
|
|
virtual bool operator == (const ON_SafeFrame& sf) const;
|
|
virtual bool operator != (const ON_SafeFrame& sf) const;
|
|
|
|
// Returns true if the safe frame is enabled.
|
|
virtual bool Enabled(void) const;
|
|
|
|
// Sets the safe frame on or off.
|
|
virtual void SetEnabled(bool b);
|
|
|
|
// Returns true if the safe frame is only displayed in perspective views.
|
|
virtual bool PerspectiveOnly(void) const;
|
|
|
|
// Sets whether or not the safe frame is only displayed in perspective views.
|
|
virtual void SetPerspectiveOnly(bool b);
|
|
|
|
// Returns true if the 4x3 field grid is on.
|
|
virtual bool FieldGridOn(void) const;
|
|
|
|
// Sets whether or not the 4x3 field grid is on.
|
|
virtual void SetFieldGridOn(bool b);
|
|
|
|
// Returns true if the live frame is on.
|
|
virtual bool LiveFrameOn(void) const;
|
|
|
|
// Sets whether or not the live frame is on.
|
|
virtual void SetLiveFrameOn(bool b);
|
|
|
|
// Returns true if the action frame is on.
|
|
virtual bool ActionFrameOn(void) const;
|
|
|
|
// Sets whether or not the action frame is on.
|
|
virtual void SetActionFrameOn(bool b);
|
|
|
|
// Returns true if the action frame X and Y scales are linked.
|
|
virtual bool ActionFrameLinked(void) const;
|
|
|
|
// Sets whether or not the action frame X and Y scales are linked.
|
|
virtual void SetActionFrameLinked(bool b);
|
|
|
|
// Returns the action frame X scale.
|
|
virtual double ActionFrameXScale(void) const;
|
|
|
|
// Sets the action frame X scale.
|
|
// This value should be in the range 0..1 but it is not clamped.
|
|
virtual void SetActionFrameXScale(double d);
|
|
|
|
// Returns the action frame Y scale.
|
|
virtual double ActionFrameYScale(void) const;
|
|
|
|
// Sets the action frame Y scale.
|
|
// This value should be in the range 0..1 but it is not clamped.
|
|
virtual void SetActionFrameYScale(double d);
|
|
|
|
// Returns true if the title frame is on.
|
|
virtual bool TitleFrameOn(void) const;
|
|
|
|
// Sets whether or not the title frame is on.
|
|
virtual void SetTitleFrameOn(bool b);
|
|
|
|
// Returns true if the title frame X and Y scales are linked.
|
|
virtual bool TitleFrameLinked(void) const;
|
|
|
|
// Sets whether or not the title frame X and Y scales are linked.
|
|
virtual void SetTitleFrameLinked(bool b);
|
|
|
|
// Returns the title frame X scale.
|
|
virtual double TitleFrameXScale(void) const;
|
|
|
|
// Sets the title frame X scale.
|
|
// This value should be in the range 0..1 but it is not clamped.
|
|
virtual void SetTitleFrameXScale(double d);
|
|
|
|
// Returns the title frame Y scale.
|
|
virtual double TitleFrameYScale(void) const;
|
|
|
|
// Sets the title frame Y scale.
|
|
// This value should be in the range 0..1 but it is not clamped.
|
|
virtual void SetTitleFrameYScale(double d);
|
|
|
|
// Emergency virtual function for future expansion.
|
|
virtual void* EVF(const wchar_t* func, void* data);
|
|
|
|
// For internal use only.
|
|
virtual void OnInternalXmlChanged(const ON_SafeFrame*);
|
|
|
|
private:
|
|
class CImpl;
|
|
CImpl* m_impl;
|
|
};
|
|
|
|
#endif
|